RANCANG BANGUN MEDIA PEMBELAJARAN MONOPOLI TEKS FIKSI (MONTISI) UNTUK MATA PELAJARAN BAHASA INDONESIA MATERI TEKS FIKSI KELAS IV SD NEGERI 42 TANJUNGPANDAN BELITUNG

Putri Dwiriza Agesti, - (2022) RANCANG BANGUN MEDIA PEMBELAJARAN MONOPOLI TEKS FIKSI (MONTISI) UNTUK MATA PELAJARAN BAHASA INDONESIA MATERI TEKS FIKSI KELAS IV SD NEGERI 42 TANJUNGPANDAN BELITUNG. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini dilatarbelakangi penggunaan media pembelajaran Bahasa Indonesia yang kurang variatif. Selain itu, proses pembelajaran yang dilakukan masih bersifat konvensional dengan teks bacaan yang sumbernya terbatas. Penelitian ini dilakukan untuk mengembangkan media pembelajaran untuk materi teks fiksi di sekolah dasar kelas IV terutama di SD Negeri 42 Tanjungpandan Belitung. Materi teks fiksi yang dikembangkan meliputi fabel, legenda, dan cerita rakyat. Media pembelajaran monopoli teks fiksi (Montisi) ini dirancang menjadi permainan yang secara fisik dapat dimainkan di dalam kelas. Metode penelitian yang digunakan yaitu Design and Development (D&D), dengan pengembangan media monopoli teks fiksi (Montisi) menggunakan model ADDIE. Partisipan penelitian terdiri dari ahli media, ahli materi dan bahasa, 14 siswa kelas IV, dan 1 guru kelas IV SD Negeri 42 Tanjungpandan. Berdasarkan angket validasi ahli media, media Montisi mendapatkan skor penilaian 93% dengan kriteria “Sangat Baik” (SB). Penilaian dari ahli materi dan bahasa, media Montisi mendapatkan skor penilaian 96% dengan kriteria “Sangat Baik” (SB). Adapun penilaian atau respons dari pengguna media Montisi yaitu guru wali kelas IV mendapatkan skor penilaian 96% dengan kriteria “Sangat Baik” (SB). Kemudian, penilaian atau respons pengguna media Montisi yaitu dari 14 siswa kelas IV SD Negeri 42 Tanjungpandan terdapat 3 siswa yang memberikan respons nilai dengan kriteria “Baik” (B) dan 11 siswa yang memberikan respons nilai dengan kriteria “Sangat Baik” (SB). Berdasarkan hasil observasi selama media pembelajaran monopoli teks fiksi (Montisi) digunakan, siswa aktif, tertarik, dan antusias dalam mengikuti pembelajaran. Dengan adanya data tersebut, media pembelajaran monopoli teks fiksi (Montisi) untuk mata pelajaran Bahasa Indonesia materi teks fiksi layak untuk digunakan bagi siswa kelas IV SD Negeri 42 Tanjungpandan Belitung. ----- The research based on a less diverse of using the Bahasa Indonesia fiction text material learning media. Additionally, the process of learning media is still conventional, with limited reading text. The goal of this research was to create learning media for fiction text material in fourth elementary schools grade, particularly SD Negeri 42 Tanjungpandan Belitung. Fables, legends, and folktales are among some of the developed fictional text material. This learning media called Montisi is designed to be a game as physical can be played in the class. This research utilizes Design and Development (D&D) methodologies, with the development of Montisi (fiction text monopoly learning media) using the ADDIE model. This research participant include a media expert, a Bahasa Indonesia subject’s expert, 14 fourth-graders, and teacher of grade IV SD Negeri 42 Tanjungpandan. Based on media expert validation questionnaire's, fiction text monopoly learning media (Montisi) received 93% scoring scores with "Very Good" categorization. Assesment from Bahasa Indonesia subject’s expert, fiction text monopoly learning media (Montisi) received 96% scoring scores with the "Very Good" categorization. The assessment or response from media users, notably the homeroom teacher for grade IV, received an assessment score of 96% with the criteria of “Very Good”. Subsequently, assesment or response for fiction text monopoly learning media (Montisi) from 14 fourth-graders SD Negeri 42 Tanjungpandan as users, 3 students giving scoring scores with the "Good" categorization, and 11 students giving scoring scores with the "Very Good" categorization. Based on observations made while using fiction text monopoly learning media (Montisi), fourth-graders were active, interested, and enthusiastic in participating in learning process. According to the available data, fiction text monopoly learning media (Montisi) for the Bahasa Indonesia subject is feasible for fourth graders SD Negeri 42 Tanjungpandan Belitung.

Item Type: Thesis (S1)
Uncontrolled Keywords: Kata Kunci: Design and Development, Montisi, Teks Fiksi, Siswa Kelas IV Keywords: Design and Development, Montisi, Fiction Text, Grade IV Students
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: UPI Kampus cibiru > PGSD UPI Kampus cibiru
Depositing User: Putri Dwiriza Agesti
Date Deposited: 15 Aug 2022 07:44
Last Modified: 15 Aug 2022 07:44
URI: http://repository.upi.edu/id/eprint/75642

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