RANCANG BANGUN APLIKASI DASAR DESAIN VEKTOR SEBAGAI MEDIA PEMBELAJARAN DESAIN GRAFIS PERCETAKAN DI SMK MULTIMEDIA KELAS XI

Eep Saepul Hidayat, - (2022) RANCANG BANGUN APLIKASI DASAR DESAIN VEKTOR SEBAGAI MEDIA PEMBELAJARAN DESAIN GRAFIS PERCETAKAN DI SMK MULTIMEDIA KELAS XI. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu;

Abstract

Media pembelajaran merupakan instrumen penting dalam proses pembelajaran, karena media pembelajaran berfungsi sebagai perantara informasi yang diberikan oleh guru kepada siswa. Inovasi dalam media pembelajaran merupakan keharusan untuk pengembangan proses pembelajaran siswa, salah satu inovasi yaitu pembuatan media pembelajaran berbasis aplikasi yang mencakup materi text, materi audio, dan materi praktek berbasis video tutorial. Penelitian “Rancang Bangun Aplikasi Dasar Desain Vektor Sebagai Media Pembelajaran Desain Grafis Percetakan Di Smk Multimedia Kelas XI” merupakan inovasi media pembelajaran yang akan menghasilkan produk akhir berupa aplikasi yang dibuat oleh peneliti dan bertujuan mengetahui uji coba aplikasi dalam proses pembelajaran. Penelitian ini menggunakan metode Multimedia Development Life Cycle (MDLC) yang terdiri dari 6 tahapan yaitu concept, design, material collecting, assembly, testing dan distribution. Hasil penelitian ini dilakukan pengujian alpha oleh para ahli dan pengujian beta oleh respon siswa, berdasarkan hasil validasi oleh ahli materi mendapatkan 92,5% yang dikategorikan “sangat layak”, validasi oleh ahli media mendapatkan 95% yang dikategorikan “sangat layak”, dan angket respon siswa mendapatkan mendapatkan nilai rata-rata 92,2% yang dikategorikan “sangat baik”, sehingga dapat disimpulkan aplikasi media pembelajaran ini layak digunakan dalam pembelajaran. ----- Learning media is an important instrument in the learning process, because learning media functions as an intermediary for information provided by teachers to students. Innovation in learning media is a must for the development of student learning processes, one of the innovations is the linking of application-based learning media that includes text materials, audio materials, and video tutorial-based practice materials. The research "Design and Build Basic Applications of Vector Design as a Learning Medium for Printing Graphic Design at Smk Multimedia Class XI" is a learning media innovation that will produce the final product in the form of an application made by researchers and aims to find out application trials in the learning process. This research uses the Multimedia Development Life Cycle (MDLC) method which consists of 6 stages, namely concept, design, material collecting, assembly, testing and distribution. The results of this study were carried out alpha testing by experts and beta testing by student responses, based on validation results by material experts got 92.5% which was categorized as "very feasible", validation by media experts got 95% which was categorized as "very feasible", and student response questionnaires got an average score of 92.2% which was categorized as "very good", so it can be concluded that this learning media application is worthy of use in learning.

Item Type: Thesis (S1)
Additional Information: Keterangan ID Sinta Pembimbing Maya Purnama Sari : 6125027 Dian Rinjani : 6127196
Uncontrolled Keywords: Media Pembelajaran, Aplikasi Pembelajaran, Desain Grafis Percetakan.
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools
N Fine Arts > N Visual arts (General) For photography, see TR
N Fine Arts > NE Print media
Divisions: UPI Kampus cibiru > S1 Pendidikan Multimedia
Depositing User: Eep Saepul Hidayat
Date Deposited: 15 Sep 2022 06:45
Last Modified: 21 Sep 2022 04:11
URI: http://repository.upi.edu/id/eprint/79266

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