IMPLEMENTASI DISCRETE PROBABILITY DISTRIBUTION PADA VIDEO GAMES FISHING SIMULATION MENGGUNAKAN KEACAKAN METODE LINEAR CONGRUENTIAL

Jidni Ilman Mubarak, - (2017) IMPLEMENTASI DISCRETE PROBABILITY DISTRIBUTION PADA VIDEO GAMES FISHING SIMULATION MENGGUNAKAN KEACAKAN METODE LINEAR CONGRUENTIAL. S1 thesis, Universitas Pendidikan Indonesia.

[img] Text
S_KOM_1102083_Tittle.pdf

Download (17kB)
[img] Text
S_KOM_1102083_Table_Of_Content.pdf

Download (201kB)
[img] Text
S_KOM_1102083_Abstract.pdf

Download (183kB)
[img] Text
S_KOM_1102083_Chapter1.pdf

Download (311kB)
[img] Text
S_KOM_1102083_Chapter2.pdf
Restricted to Staf Perpustakaan

Download (659kB)
[img] Text
S_KOM_1102083_Chapter3.pdf

Download (299kB)
[img] Text
S_KOM_1102083_Chapter4.pdf
Restricted to Staf Perpustakaan

Download (1MB)
[img] Text
S_KOM_1102083_Chapter5.pdf

Download (208kB)
[img] Text
S_KOM_1102083_Bibliography.pdf

Download (134kB)
[img] Text
S_KOM_1102083_Appendix.pdf
Restricted to Staf Perpustakaan

Download (1MB)
Official URL: http://repository.upi.edu

Abstract

Angka acak uniform distribution dibutuhkan pada beberapa algoritma dan implementasi praktis seperti nonce generation, shuffling, dan beberapa implementasi probability pada video games. Penelitian ini bertujuan untuk mengetahui proses dan hasil dari implementasi probability distribution menggunakan keacakan metode linear congruential generator (LCG). Penelitian ini ditujukan secara khusus untuk pengembang game yang memerlukan optimasi akurasi dan ketepatan dari probability distribution pada beberapa game mechanic. Dengan melakukan kombinasi antara algoritma LCG, Hull-Dobell Theorem, dan discrete probability distribution maka didapatkanlah sebuah mekanisme yang dapat menghasilkan model probabilitas yang tepat dan akurat. Jenis discrete probability distribution yang diteliti adalah uniform probability distribution dan frequency probability distribution. Sampel data penelitian diambil dari hasil eksperimen yaitu 100.000 record data dari total 265.302 record data yang terkumpul untuk diuji menggunakan sebuah metode pengujian. Hasil pengujian menggunakan Pearson’s Chi-Squared Goodness of Fit test antara hasil observasi dengan data model pada tahap desain menghasilkan skor chi-square atau mirip satu sama lain.---Uniform distribution random numbers are required on some algorithms and practical implementations such as nonce generation, shuffling, and some probability implementations in video games. This study aims to determine the process and results of probability distribution implementation using the randomness of linear congruential generator (LCG) method. This research is aimed specifically at game developers who require optimization of accuracy and precision of probability distribution in some game mechanics. By combining the LCG algorithm, Hull-Dobell Theorem, and discrete probability distribution, we find a mechanism that can produce a precise and accurate probability model. The types of discrete probability distribution studied are uniform probability distribution and frequency probability distribution. The sample of research data is taken from the experimental result that is 100.000 record data from total 265.302 record data collected and to be tested using a test method. Test results using Pearson's Chi-Squared Goodness of Fit test between observations and model data at the design stage resulted in a chi-square score or similar to each other.

Item Type: Thesis (S1)
Additional Information: No. Panggil : S KOM JID i-2017 Pembimbing I : Rosa Ariani Sukamto II : Rasim NIM : 1102083
Uncontrolled Keywords: probability distribution, developmental research, statistical test, linear congruential, simulation games, chi-square
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
T Technology > T Technology (General)
Divisions: Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam > Program Studi Ilmu Komputer
Depositing User: DAM staf
Date Deposited: 24 Jan 2019 02:40
Last Modified: 24 Jan 2019 02:40
URI: http://repository.upi.edu/id/eprint/33521

Actions (login required)

View Item View Item