PENGARUH PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENTS BERBANTUAN MEDIA PERMAINAN ULAR TANGGA TERHADAP PENINGKATAN MOTIVASI BELAJAR SISWA : Studi Kuasi Eksperimen pada Mata Pelajaran IPA Kelas 4 di SD LABSCHOOL UPI

Nabila Marta, Farah (2017) PENGARUH PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENTS BERBANTUAN MEDIA PERMAINAN ULAR TANGGA TERHADAP PENINGKATAN MOTIVASI BELAJAR SISWA : Studi Kuasi Eksperimen pada Mata Pelajaran IPA Kelas 4 di SD LABSCHOOL UPI. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu

Abstract

Permainan sebagai sarana atau media belajar dalam bentuk game edukatif merupakan stimulus unik yang mampu merangsang siswa untuk terlibat aktif. Media permainan berkonsep edukasi ini dapat melatih konsentrasi pada anak khususnya untuk anak usia sekolah dasar dan mengajarkan peserta didik agar bersosialisasi dengan sesama sehingga dapat memotivasi siswa dalam melakukan pembelajaran. Penelitian ini menjawab permasalahan penelitian yang bertitik tolak dari rumusan masalah umum yaitu: apakah terdapat peningkatan motivasi belajar antara siswa yang menggunakan model pembelajaran kooperatif tipe Teams Games Tournaments(TGT) berbantuan media permainan ular tangga dibandingkan dengan siswa yang menggunakan model pembelajaran direct instruction pada Mata Pelajaran IPA?”. Secara lebih khusus yaitu: apakah terdapat peningkatan motivasi belajar aspek cognitive motives (motif kognitif), aspek self-expression (penampilan diri), aspek self-enhancement (kemajuan diri) antara siswa yang menggunakan model pembelajaran kooperatif tipe Teams Games Tournaments (TGT) berbantuan media permainan ular tangga dibandingkan dengan siswa yang menggunakan model pembelajaran direct instruction pada Mata Pelajaran IPA?. Metode penelitian yang digunakan pada penelitian ini adalah metode penelitian kuasi eksperimen dan desain penelitian pretest-posttest control group design. Instrumen dalam penelitian ini adalah kuesioner. Hasil pengujian hipotesis penelitian umum menggunakan uji independent sample t-test yaitu t hitung 5,172 > t tabel = 1,676. Secara umum disimpulkan bahwa terdapat perbedaan motivasi belajar antara siswa yang menggunakan model pembelajaran kooperatif tipe Teams Games Tournaments(TGT) berbantuan media permainan ular tangga dibandingkan dengan siswa yang menggunakan model pembelajaran direct instruction pada mata pelajaran IPA Kelas 4 di SD Labschool UPI Bandung.----------The game as a means or learning media in the form of educative games is a unique stimulus that is able to stimulate students to be actively involved. This educational concept game media can train the concentration on children especially for elementary school age children and teach the students to socialize with others so as to motivate students in learning. This research answer the problem of research which start from general problem formulation that is: is there is improvement of learning motivation between student using cooperative learning model of type of Teams Games Tournaments (TGT) assisted by game media of snake and ladder compared with student using direct instruction model on Science Subjects?". More specifically, there are: whether there is an increase in the motivation to learn aspects of cognitive motives, self-expression, self-enhancement between students using cooperative learning model type Teams Games Tournaments (TGT) Game media snake and ladder compared with students who use direct instruction model on Science Subjects?. The research method used in this research is quasi-experimental research method and pretest-posttest control group design research design. Instruments in this study is a questionnaire. The value of the testing of hypotheses test sample independent t-test showed that t = 5,172 > t table = 1,676. In general it can be concluded that there is a difference of learning motivation between students using cooperative learning model of Teams Games Tournaments (TGT) type assisted by snake and ladder game compared with students using direct instruction model on the subject of Science Class 4 at Laboratory Elementary School of Indonesia University of Education.

Item Type: Skripsi,Tesis,Disertasi (S1)
Additional Information: No. Panggil: S KTP MAR p-2017; Pembimbing: I. Rudi Susilana, II. Didi Supriadie ; NIM: 1306847
Uncontrolled Keywords: model pembelajaran, Kooperatif, Tipe Teams Games tournament berbantuan, ular tangga, motivasi belajar, sekolah dasar
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: Fakultas Ilmu Pendidikan > Teknologi Pendidikan
Depositing User: Mrs. Santi Santika
Date Deposited: 07 Mar 2018 01:19
Last Modified: 07 Mar 2018 01:19
URI: http://repository.upi.edu/id/eprint/29046

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