RANCANG BANGUN MULTIMEDIA PEMBELAJARAN BLOCK PROGRAMMING PADA MATERI OBJECT-ORIENTED PROGRAMMING UNTUK MENINGKATKAN KEMAMPUAN LOGICAL THINKING

    Muhammad Thoriq Aziz, - and Lala Septem Riza, - and Nusuki Syari'ati Fathimah, - (2025) RANCANG BANGUN MULTIMEDIA PEMBELAJARAN BLOCK PROGRAMMING PADA MATERI OBJECT-ORIENTED PROGRAMMING UNTUK MENINGKATKAN KEMAMPUAN LOGICAL THINKING. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Penelitian ini bertujuan merancang dan mengembangkan multimedia pembelajaran block programming pada materi Object-oriented programming (OOP) untuk meningkatkan kemampuan logical thinking siswa. Permasalahan utama pembelajaran pemrograman adalah kompleksitas materi dan kesulitan siswa memahami konsep, yang berdampak pada rendahnya pemahaman dan minat. Logical thinking krusial untuk memahami struktur algoritmik dan konsep OOP. Pendekatan block programming dipilih karena memungkinkan siswa membangun algoritma tanpa menghafal sintaksis, berfokus pada alur logika program, dan terbukti efektif mengembangkan pola pikir sistematis. Penelitian ini menggunakan metode Research and Development (R&D) dengan model ADDIE. Subjek penelitian adalah siswa kelas X PPLG C di SMK Negeri 1 Cimahi, dengan desain one group pretest-posttest. Instrumen meliputi wawancara guru, angket siswa, tes logical thinking, dan validasi ahli. Hasil studi lapangan menunjukkan 100% siswa menganggap OOP sulit, dan 68.8% menggunakan website sebagai sumber belajar utama, namun masih kesulitan memahami konsep inti OOP. Siswa sangat tertarik pada media belajar OOP berbasis block programming (96.9% tertarik hingga sangat tertarik). Multimedia pembelajaran OOPify dikembangkan sebagai website interaktif dengan pendekatan guided inquiry. Validasi media oleh ahli menunjukkan rata-rata skor 82.5%, mengindikasikan kualitas baik. Analisis N-Gain menunjukkan peningkatan kemampuan logical thinking siswa kategori "Sedang" (skor rata-rata 0.474). Indikator keruntutan berpikir meningkat tertinggi (0.63, sedang), diikuti penarikan kesimpulan (0.51, sedang), sementara kemampuan berargumentasi masih rendah (0.27). Tanggapan siswa terhadap media OOPify mencapai skor SUS 76.28, dikategorikan excellent, menunjukkan media diterima baik oleh pengguna. This research aims to design and develop a block programming learning multimedia for Object-oriented programming (OOP) material to enhance students' logical thinking abilities. The primary issues in programming instruction are the high complexity of the material and students' difficulties in grasping basic to advanced concepts, which leads to low comprehension and diminished interest. Logical thinking is crucial for understanding algorithmic structures and OOP concepts. The block programming approach was chosen as a solution because it allows students to build algorithms without memorizing syntax, focuses on the program's logical flow, and has proven effective in developing systematic thought patterns. This study employed the Research and Development (R&D) method with the ADDIE model. The research subjects were students from class X PPLG C at SMK Negeri 1 Cimahi, utilizing a one group pretest-posttest design. Instruments included teacher interviews, student questionnaires, logical thinking tests, and expert validation. Field study results indicated that 100% of students considered OOP difficult, and 68.8% used websites as their main learning resource, yet still struggled to understand core OOP concepts. Students showed significant interest in block programming-based OOP learning media (96.9% interested to very interested). The OOPify learning multimedia was developed as an interactive website using a guided inquiry approach. Expert validation of the media showed an average score of 82.5%, indicating good quality and suitability. N-Gain analysis revealed that the improvement in students' logical thinking ability was in the "Medium" category (average score 0.474). The indicator for coherence in reasoning showed the highest increase (0.63, medium), followed by drawing conclusions (0.51, medium), while argumentation skills remained low (0.27). Student responses to the OOPify media yielded a SUS score of 76.28, categorized as excellent, demonstrating that the media was well-received by users.

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    Official URL: https://repository.upi.edu/
    Item Type: Thesis (S1)
    Additional Information: ID SINTA Dosen Pembimbing: Lala Septem Riza: 5975668 Nusuki Syari'ati Fathimah: 6751506
    Uncontrolled Keywords: Berpikir Logis, Block programming, Multimedia Pembelajaran, Object-oriented programming. Block programming, Learning Multimedia, Logical thinking, Object-oriented programming.
    Subjects: L Education > L Education (General)
    L Education > LB Theory and practice of education
    Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Divisions: Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam > Program Studi Pendidikan Ilmu Komputer
    Depositing User: Muhammad Thoriq Aziz
    Date Deposited: 19 Aug 2025 09:37
    Last Modified: 19 Aug 2025 09:37
    URI: http://repository.upi.edu/id/eprint/135817

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