Panca Lumbantobing, - (2025) PENGEMBANGAN MEDIA PEMBELAJARAN GAMIFIKASI BERBANTUAN WEBSITE GENIALLY DALAM MENINGKATKAN KEMAMPUAN LITERASI FINANSIAL SISWA SEKOLAH DASAR. S2 thesis, Universitas Pendidikan Indonesia.
Abstract
Penelitian ini bertujuan mengembangkan media pembelajaran gamifikasi untuk meningkatkan literasi finansial siswa sekolah dasar. Metode yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE yang meliputi tahap Analysis, Design, Development, Implementation, dan Evaluation. Instrumen penelitian mencakup angket analisis kebutuhan, validasi ahli, respons pengguna, dan tes literasi finansial. Tahap pengembangan media diawali dengan analisis kebutuhan sebagai dasar perancangan. Media ini dirancang melalui pembuatan materi, storyboard, hingga integrasi dengan platform website gamifikasi Genially. Uji kelayakan menunjukkan hasil "sangat layak" dari ahli materi dan praktisi, serta "layak" dari ahli media. Respons guru dan siswa terhadap media ini sangat positif. Guru mengapresiasi kepraktisan dan efektivitasnya, sementara siswa menilai media ini menarik, menyenangkan, dan edukatif. Pengujian efektivitas menunjukkan perbedaan signifikan dalam peningkatan kemampuan literasi finansial siswa yang menggunakan media gamifikasi di kelas eksperimen dibandingkan media biasa di kelas kontrol. Pada pengujian N-Gain pada kelas eksperimen, sebanyak 20 siswa berada pada kategori tinggi, 44 siswa kategori sedang, dan 11 siswa kategori rendah. Analisis N-Gain menunjukkan peningkatan yang dominan di kategori sedang, dengan beberapa siswa mencapai kategori tinggi. Hasil ini menegaskan bahwa media pembelajaran gamifikasi efektif dalam meningkatkan literasi finansial siswa sekolah dasar. Kata Kunci: Media Pembelajaran Gamifikasi, Literasi Finansial Siswa, Metode R&D, ADDIE, Sekolah Dasar This study aims to develop gamified learning media to enhance the financial literacy of primary school students. The research employed a Research and Development (R&D) methodology using the ADDIE development model, encompassing the stages of Analysis, Design, Development, Implementation, and Evaluation. Research instruments included needs analysis questionnaires, expert validation, response surveys, and financial literacy tests. The development process began with a needs analysis as the foundation for designing the media. The media was crafted through the preparation of materials, storyboarding, and integration with the gamification platform Genially. Feasibility testing indicated the media was rated as "highly feasible" by subject matter experts and practitioners, and "feasible" by media experts. Teachers and students responded positively to the media. Teachers appreciated its practicality and effectiveness, while students found it engaging, enjoyable, and educational. Effectiveness testing revealed a significant difference in financial literacy between students using gamified learning media and those using conventional methods. A total of 20 students were categorised as high achievers, 44 as moderate, and 11 as low. The N-Gain analysis highlighted a predominant improvement in the moderate category, with some students reaching the high category. These findings affirm that gamified learning media effectively enhances financial literacy among primary school students. Keywords: Gamified Learning Media, Financial Literacy, R&D Method, ADDIE, Primary Education
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Item Type: | Thesis (S2) |
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Additional Information: | https://scholar.google.com/citations?hl=id&authuser=1&user=4Eojd3AAAAAJ ID SINTA Dosen Pembimbing : Ernawulan Syaodih : 6114767 Disman : 5991816 |
Uncontrolled Keywords: | Media Pembelajaran Gamifikasi, Literasi Finansial Siswa, Metode R&D, ADDIE, Sekolah Dasar Gamified Learning Media, Financial Literacy, R&D Method, ADDIE, Primary Education |
Subjects: | H Social Sciences > HB Economic Theory H Social Sciences > HG Finance L Education > L Education (General) L Education > LB Theory and practice of education > LB1501 Primary Education L Education > LB Theory and practice of education > LB2361 Curriculum |
Divisions: | Sekolah Pasca Sarjana > Pendidikan Dasar S-2 |
Depositing User: | Panca Lumbantobing |
Date Deposited: | 13 Feb 2025 05:26 |
Last Modified: | 13 Feb 2025 05:26 |
URI: | http://repository.upi.edu/id/eprint/130416 |
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