RANCANG BANGUN MEDIA PEMBELAJARAN MENGGUNAKAN MODEL CREATIVE PROBLEM SOLVING UNTUK MENINGKATKAN BERPIKIR KREATIF SISWA

    Raraswati Deviana Oktavianingrum, - (2022) RANCANG BANGUN MEDIA PEMBELAJARAN MENGGUNAKAN MODEL CREATIVE PROBLEM SOLVING UNTUK MENINGKATKAN BERPIKIR KREATIF SISWA. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Penguasaan mata pelajaran pemrograman web bagi peserta didik yang menempuh
    program keahlian Rekayasa Perangkat Lunak pada jenjang SMK merupakan salah satu
    hal yang penting sebagai bekal keterampilan untuk terjun ke dunia kerja. Namun,
    berdasarkan hasil studi lapangan yang menyatakan bahwa proses pembelajaran belum
    terlaksana secara optimal. Pembelajaran tidak terlaksana secara optimal disebabkan oleh
    kurangnya ketertarikan siswa pada pembelajaran, sehingga peserta didik menjadi lebih
    cepat bosan dan jenuh. Penelitian ini bertujuan untuk merancang media pembelajaran
    berbasis web menggunakan model Creative Problem Solving (CPS) untuk meningkatkan
    berpikir kreatif siswa SMK pada mata pelajaran Pemrograman Web. Metode penelitian
    yang digunakan dalam penelitian ini adalah R&D (Research and Development) dengan
    model pengembangan ADDIE (Analyze, Design, Develop, Implementation, Evaluate) dan
    one group pretest-posttest sebagai desain penelitian. Dari hasil penelitian, didapatkan
    bahwa: 1) Hasil pengembangan media pembelajaran mendapatkan persentase rata-rata
    sebesar 100% atau “Sangat Baik” dan materi pembelajaran mendapatkan kriteria “Sangat
    Baik” dengan persentase 96,61%; 2) Media pembelajaran dapat meningkatkan berpikir
    kreatif peserta didik berdasarkan hasil uji paired t test terlihat perbedaan yang signifikan
    setelah diberikan treatment. Pada indikator fluency mengalami kenaikan sebesar 52,38%,
    flexibility sebesar 36,01%, originality sebesar 41,52%, dan elaboration sebesar 48,66%.
    3) Peserta didik memberikan tanggapan pada media pembelajaran dengan kriteria “Sangat
    Baik” yang mencapai persentase sebesar 95,24%. Mastery of web programming subjects for students who take the Software
    Engineering skill program at the SMK level is one of the important things as a provision
    of skills to enter the world of work. However, based on the results of field studies which
    state that the learning process has not been implemented optimally. Learning is not
    carried out optimally due to the lack of student interest in learning, so that students
    become bored and bored more quickly. This study aims to design a web-based learning
    media using the Creative Problem Solving (CPS) model to improve the creative thinking
    of vocational students in Web Programming subjects. The research method used in this
    research is R&D (Research and Development) with the ADDIE development model
    (Analyze, Design, Develop, Implement, Evaluate) and one group pretest-posttest as the
    research design. From the results of the study, it was found that: 1) The results of the
    development of learning media got an average percentage of 100% or "Very Good" and
    the learning materials obtained the criteria of "Very Good" with a percentage of 96.61%;
    2) Learning media can improve students' creative thinking based on the results of the
    paired t test, which shows a significant difference after being given treatment. The fluency
    indicator increased by 52.38%, flexibility by 36.01%, originality by 41.52%, and
    elaboration by 48.66%. 3) Students respond to learning media with the criteria of "Very
    Good" which reaches a percentage of 95.24%.

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    Official URL: http://repository.upi.edu
    Item Type: Thesis (S1)
    Additional Information: Link Google Scholar: https://scholar.google.com/citations?hl=en&user=rrTDqQ4AAAAJ https://scholar.google.com/citations?hl=en&user=nUDzKL4AAAAJ ID SINTA Dosen Pembimbing: Wahyudin: 5979725 Enjang Ali Nurdin: 6141098
    Uncontrolled Keywords: Berpikir Kreatif, Creative Problem Solving, Media Pembelajaran, Pembelajaran, Pemrograman Web
    Subjects: L Education > L Education (General)
    Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Divisions: Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam > Program Studi Pendidikan Ilmu Komputer
    Depositing User: Raraswati Deviana Oktavianingrum
    Date Deposited: 07 Sep 2022 03:06
    Last Modified: 07 Sep 2022 03:06
    URI: http://repository.upi.edu/id/eprint/78667

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