PENGARUH MODEL PEMBELAJARAN ROLE PLAYING TERHADAP HASIL BELAJAR KOGNITIF DAN MOTIVASI BELAJAR PESERTA DIDIK PADA MATERI PEMANASAN GLOBAL

Khaula Noorul 'Ain, - (2023) PENGARUH MODEL PEMBELAJARAN ROLE PLAYING TERHADAP HASIL BELAJAR KOGNITIF DAN MOTIVASI BELAJAR PESERTA DIDIK PADA MATERI PEMANASAN GLOBAL. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu/

Abstract

Tujuan penelitian ini adalah untuk 1) mengetahui perbedaan hasil belajar kognitif peserta didik kelas XI pada materi pemanasan global yang diajarkan menggunakan model pembelajaran role playing dengan yang menggunakan model konvensional dan 2) mengetahui respon peserta didik terkait penerapan model pembelajaran role playing. Metode penelitian ini menggunakan metode kuantitatif, sedangkan desain penelitiannya, yaitu quasi-experimental: The matching-only pretest posttest control group design. Pengambilan sampel yang dilakukan menggunakan teknik non random sampling: purposive sampling. Sampel diambil dari dua kelas, yaitu kelas eksperimen dan kelas kontrol dengan maisng-masing jumlah peserta didik sebanyak 33 orang. Intrumen yang digunakan adalah intrumen tes, instrumen kuesioner motivasi, dan Instrumen kuesioner respon. Analisis data instrumen tes dan kuesioner motivasi menggunakan uji Mann-Whitney dan uji N-Gain, dan untuk kuesioner respon menggunakan statistik deskriptif serta analisis Rasch dengan output table: Wright map. Hasil penelitian menunjukkan terdapat perbedaan hasil belajar kognitif dan motivasi belajar pada materi pemanasan global di kelompok eksperimen dan kelompok kontrol dengan nilai Asymp.Sig. (2-tailed) sebesar 0,008 dan 0,004 yang mana keduanya < 0,05. Lalu, hasil uji –N-Gain pada kelas eksperimen memperoleh skor 0,68 untuk hasil belajar dan 0,64 untuk motivasi belajar yang keduanya masuk dalam kriteris sedang, sementara untuk kelas kontrol memperoleh skor 0,47 untuk hasil belajar dan 0,56 untuk motivasi belajar yang keduanya masuk dalam kriteris sedang. Selanjutnya respon peserta didik terhadap pembelajaran Fisika menggunakan model pembelajaran Role Playing menujukkan rata-rata presentase, yaitu sebesar 78% yang termasuk dalam kategori baik. The purpose of this study was to 1) find out the differences in the cognitive learning outcomes of class XI students on global warming material taught using the role playing learning model with those using the conventional model and 2) find out the participants' responses students related to the application of the role playing learning model. This research method uses quantitative methods, while the research design is quasi-experimental: The matching-only pretest posttest control group design. Sampling was carried out using a non-random sampling technique: purposive sampling. Samples were taken from two classes, namely the experimental class and the control class with 33 students each. The instruments used were test instruments, motivational questionnaire instruments, and response questionnaire instruments. Analysis of test instrument data and motivational questionnaires used the Mann-Whitney test and N-Gain test, and for the response questionnaires used descriptive statistics and Rasch analysis with the output table: Wright map. The results showed that there were differences in cognitive learning outcomes and learning motivation on global warming material in the experimental group and the control group with Asymp.Sig values. (2-tailed) of 0.008 and 0.004, both of which are < 0.05. Then, the results of the N-Gain test in the experimental class obtained a score of 0.68 for learning outcomes and 0.64 for learning motivation, both of which were included in the moderate criteria, while the control class obtained a score of 0.47 for learning outcomes and 0.56 for motivation to learn, both of which are included in the moderate criteria. Furthermore, the students' responses to learning Physics using the Role Playing learning model showed an average percentage of 78% which was included in the good category.

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?view_op=search_authors&mauthors=khaula+noorul+%27ain&hl=id&oi=ao SINTA ID AGUS DANAWAN : 6123641 SINTA ID Lina Aviyanti: 6735786
Uncontrolled Keywords: Role playing, hasil belajar kognitif, motivasi belajar role playing, cognitive learning outcomes, learning motivation
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools
Q Science > QC Physics
Divisions: Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam > Jurusan Pendidikan Fisika
Depositing User: Khaula Noorul 'Ain
Date Deposited: 11 Aug 2023 09:22
Last Modified: 11 Aug 2023 09:22
URI: http://repository.upi.edu/id/eprint/97000

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