RANCANG BANGUN BUKU DIGITAL INTERAKTIF BERBASIS FLIPBOOK MATERI JENIS-JENIS TEKS FIKSI

Septi Eka Pratiwi, - (2022) RANCANG BANGUN BUKU DIGITAL INTERAKTIF BERBASIS FLIPBOOK MATERI JENIS-JENIS TEKS FIKSI. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu/

Abstract

Penelitian ini merupakan penelitian model desain dan pengembangan. Kurang dikenalnya cerita rakyat nusantara di kalangan peserta didik dan pemahaman peserta didik terhadap teks yang dibacanya merupakan masalah yang melatarbelakangi penelitian ini. Tujuan penelitian ini untuk (1) melakukan rancang bangun buku digital interaktif berbasis flipbook materi jenis-jenis teks fiksi; (2)menguji kelayakan buku digital interaktif berbasis flipbook materi jenis-jenis teks fiksi; dan (3) mengetahui respon pengguna terhadap buku digital interaktif berbasis flipbook materi jenis-jenis teks fiksi. Penelitian dilaksanakan di SD Laboratorium UPI Kampus Cibiru dengan melibatkan 20 orang peserta didik dan satu guru kelas dalam pengambilan respon terhadap produk yang dikembangkan. Penelitian rancang bangun dengan menggunakan prosedur ADDIE menempuh lima tahapan yaitu tahap analisis, tahap desain, tahap pengembangan, tahap implementasi, dan tahap evaluasi. Produk yang dikembangkan divalidasi oleh validator ahli. Produk yang telah dikembangkan mendapatkan skor kelayakan sebesar 91,3% sehingga berada di kategori “sangat layak”. Setelah produk divalidasi oleh validator ahli, produk pun diimplementasikan kepada pengguna. Produk yang dikembangkan mendapat skor 92,4% dari pengguna. Nilai tersebut dapat dikategorikan “sangat layak”. Dalam tahap implementasi, pengguna memberikan respons yang positif terhadap produk yang dikembangkan. Pengguna merasa tertarik dengan mediamedia yang termuat dalam buku digital berbasis flipbook. Selain itu, pengguna juga merasa lebih tertarik jika pembelajaran menggunakan buku digital berbasis flipbook ini ----- This is a design and development model research. The lack of familiarity of Indonesian folklore among students and students reading comprehension are the problems that underline this research. The purposes of this research were (1) to design and develop flipbook-based interactive digital books on types of fictional texts; (2) to test the feasibility of flipbook-based interactive digital books on types of fictional texts; and (3) to know the user's response to flipbook-based interactive digital books on types of fictional texts. This research took place at SD Laboratorium UPI Kampus Cibiru. There were 20 students and one class teacher involved as research participants in taking responses to the developed product. The ADDIE procedure took five stages, analysis, design, development, implementation, and evaluation. The developed product is validated by expert validators. The product developed was validated by an expert judgement. Products that have been developed by researchers got 91.3% score "very feasible" category. After the product is validated by an expert judgement, the product is implemented to the user. The product that the researcher developed received a 92.4% score from the participants. This value can be categorized as "very feasible". In the implementation phase, the participants gave a positive response to the product. The participants feel interested in the media in the developed product. Furthermore, participants also feel more interested in learning using this flipbook-based digital book.

Item Type: Thesis (S1)
Uncontrolled Keywords: Design and Development, interactive digital book, flipbook, fiction text.
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
Divisions: UPI Kampus cibiru > PGSD UPI Kampus cibiru
Depositing User: Septi Eka Pratiwi
Date Deposited: 20 Feb 2023 03:58
Last Modified: 20 Feb 2023 03:58
URI: http://repository.upi.edu/id/eprint/88531

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