PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN DIGITAL GAME BASED LEARNING TEHADAP MOTIVASI BELAJAR DAN KETERAMPILAN GERAK DASAR SHOOTING BOLA BASKET

Lufty Bella Dina Hakiky, - (2019) PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN DIGITAL GAME BASED LEARNING TEHADAP MOTIVASI BELAJAR DAN KETERAMPILAN GERAK DASAR SHOOTING BOLA BASKET. S2 thesis, Universitas Pendidikan Indonesia.

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Abstract

Tujuan dari penelitian ini adalah untuk mengetahui pengaruh dari media pembelajaran digital game based learning (DGBL) terhadap motivasi belajar dan keterampilan gerak dasar shooting bola basket siswa kelas XI SMAN 1 Cianjur. Metode penelitian yang digunkan dalam penelitian ini adalah Eksperimen dengan menggunakan desain The Randomized Pretest-Posttest Control Group Design. Populasi penelitian yang digunakan adalah siswa siswi dari SMAN 1 Cianjur, dengan sampel menggunakan purposive Sampling, yang diambil dua kelas secara acak. Instrumen yang digunakan adalah instrument Sport Motivation Scale (SMS-II) yang dikembangkan oleh Pelletier, dkk (2013) yang bertujuan untuk motivasi belajar dan basketball shooting accuracy test (Pojski & Preliminary, 2010) untuk keterampilan gerak dasar shooting bola basket. Dari penelitian ini dapat disimpulkan bahwa terdapat pengaruh positif pada motivasi belajar siswa dan tidak terdapat pengaruh pada keterampilan gerak dasar shooting bola basket pada penggunaan media pembelajaran digital game based learning.;--The purpose of this study was to determine the effect of digital game based learning (DGBL) learning media on learning motivation and basic motion skills in basketball shooting for grade XI students of SMAN 1 Cianjur. The research method used in this study was an experiment using the Randomized Pretest-Posttest Control Group Design. The study population used was students from SMAN 1 Cianjur, with samples using purposive sampling, which were taken two classes randomly. The instrument used was an instrument developed by Pelletier, et al (2013) aimed at learning motivation and basketball shooting accuracy tests (Pojski & Preliminary, 2010) for basic basketball shooting skills. From this study it can be concluded that there is a positive influence on student motivation and there is no influence on the basic motion skills of shooting basketball on the use of digital learning media based learning games.

Item Type: Thesis (S2)
Uncontrolled Keywords: digital game based learning, motivasi, shooting basketball, motivation.
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure
L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools
Divisions: Sekolah Pasca Sarjana > Pendidikan Olahraga S-2
Depositing User: Lufty Bella Dina Hakiky
Date Deposited: 29 Jul 2020 09:11
Last Modified: 29 Jul 2020 09:11
URI: http://repository.upi.edu/id/eprint/41050

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