PENGARUH MEDIA PUZZLE BERBASIS CANVA MENGGUNAKAN MODEL PROBLEM BASED-LEARNING TERHADAP KEMAMPUAN BERPIKIR KREATIF MATEMATIS SISWA PADA MATERI KOMPOSISI DAN DEKOMPOSISI BANGUN DATAR

    Belva Saskia Permana, - (2025) PENGARUH MEDIA PUZZLE BERBASIS CANVA MENGGUNAKAN MODEL PROBLEM BASED-LEARNING TERHADAP KEMAMPUAN BERPIKIR KREATIF MATEMATIS SISWA PADA MATERI KOMPOSISI DAN DEKOMPOSISI BANGUN DATAR. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Penelitian ini dilatarbelakangi oleh rendahnya kemampuan berpikir kreatif matematis siswa Sekolah Dasar, khususnya pada materi komposisi dan dekomposisi bangun datar. Kemampuan berpikir kreatif matematis penting dimiliki siswa dalam pembelajaran abad ke-21 untuk menghadapi permasalahan secara fleksibel, orisinal, dan detail. Oleh karena itu, penelitian ini bertujuan untuk mengetahui pengaruh penggunaan puzzle berbasis Canva dengan model Problem Based-Learning (PBL) terhadap kemampuan berpikir kreatif matematis siswa serta membandingkan hasilnya dengan media pembelajaran tangram. Kajian pustaka dalam penelitian ini memuat teori tentang media pembelajaran Canva dan tangram, model PBL, serta indikator kemampuan berpikir kreatif matematis. Penelitian ini menggunakan metode kuantitatif dengan desain quasi experimental tipe non-equivalent control group design. Subjek penelitian adalah siswa kelas IV di salah satu SD di Kota Bandung. Instrumen penelitian berupa soal tes essay berdasarkan indikator berpikir kreatif (fluency, flexibility, originality, dan elaboration). Hasil penelitian menunjukkan bahwa (1) terdapat pengaruh signifikan penggunaan puzzle berbasis Canva dengan model PBL terhadap peningkatan kemampuan berpikir kreatif matematis siswa, dibuktikan dengan hasil paired sample t-test yang menunjukkan nilai signifikansi sebesar 0,000 < 0,05, dan (2) terdapat perbedaan yang signifikan antara kelompok yang menggunakan Canva dan kelompok yang menggunakan media tangram, dengan hasil independent sample t-test menunjukkan nilai signifikansi sebesar 0,000. Berdasarkan temuan ini, disimpulkan bahwa penggunaan puzzle berbasis Canva efektif dalam meningkatkan kemampuan berpikir kreatif matematis siswa. Penelitian ini merekomendasikan penggunaan Canva sebagai alternatif media pembelajaran inovatif dalam mendukung pengembangan kemampuan berpikir kreatif, serta mendorong guru untuk memanfaatkan teknologi dalam pembelajaran.
    --------
    This study is motivated by the low creative mathematical thinking abilities of elementary school students, particularly in the topics of composition and decomposition of flat shapes. Creative mathematical thinking is essential for students in 21st-century learning to address problems flexibly, originally, and in detail. Therefore, this study aims to investigate the impact of using the Canva application with the Problem-Based Learning (PBL) model on students' creative mathematical thinking abilities, as well as to compare the results with the use of the tangram learning media. The literature review in this study includes theories on the learning media of Canva and tangram, the PBL model, and the indicators of creative mathematical thinking abilities. This study uses a quantitative method with a quasi-experimental design of the non-equivalent control group design type. The subjects of the study are fourth-grade students from an elementary school in Bandung. The research instrument consists of essay test questions based on the indicators of creative thinking (fluency, flexibility, originality, and elaboration). The results of the study show that (1) there is a significant effect of using the Canva application with the PBL model on improving students' creative mathematical thinking abilities, as evidenced by the paired sample t-test showing a significance value of 0.000 < 0.05, and (2) there is a significant difference between the group using Canva and the group using the tangram media, with the independent sample t-test showing a significance value of 0.000. Based on these findings, it is concluded that the use of the Canva application is effective in improving students' creative mathematical thinking abilities. This study recommends using Canva as an innovative learning media alternative to support the development of creative thinking abilities and encourages teachers to utilize technology in learning.

    [thumbnail of S_PGSD_2103340_Title.pdf] Text
    S_PGSD_2103340_Title.pdf

    Download (398kB)
    [thumbnail of S_PGSD_2103340_Chapter1.pdf] Text
    S_PGSD_2103340_Chapter1.pdf

    Download (214kB)
    [thumbnail of S_PGSD_2103340_Chapter2.pdf] Text
    S_PGSD_2103340_Chapter2.pdf
    Restricted to Staf Perpustakaan

    Download (380kB)
    [thumbnail of S_PGSD_2103340_Chapter3.pdf] Text
    S_PGSD_2103340_Chapter3.pdf

    Download (379kB)
    [thumbnail of S_PGSD_2103340_Chapter4.pdf] Text
    S_PGSD_2103340_Chapter4.pdf
    Restricted to Staf Perpustakaan

    Download (414kB)
    [thumbnail of S_PGSD_2103340_Chapter5.pdf] Text
    S_PGSD_2103340_Chapter5.pdf

    Download (56kB)
    [thumbnail of S_PGSD_2103340_Appendix.pdf] Text
    S_PGSD_2103340_Appendix.pdf
    Restricted to Staf Perpustakaan

    Download (5MB)
    Official URL: https://repository.upi.edu/
    Item Type: Thesis (S1)
    Uncontrolled Keywords: Kemampuan Berpikir Kreatif, Canva, Problem Based-Learning, Bangun Datar, Sekolah Dasar, Creative Thinking Ability, Canva, Problem Based-Learning, Flat Shapes, Elementary School.
    Subjects: L Education > L Education (General)
    L Education > LB Theory and practice of education
    L Education > LB Theory and practice of education > LB1501 Primary Education
    Divisions: UPI Kampus cibiru > PGSD UPI Kampus cibiru
    Depositing User: Belva Saskia Permana
    Date Deposited: 08 May 2025 07:53
    Last Modified: 08 May 2025 07:53
    URI: http://repository.upi.edu/id/eprint/132682

    Actions (login required)

    View Item View Item