Qori Miranti, - and Didin Samsudin, - and Asma Azizah, - (2025) PENGARUH APLIKASI BERBASIS MOBILE LEARNING FUN EASY LEARN UNTUK MENINGKATKAN PEMAHAMAN KOSAKATA BAHASA KOREA PADA PELAJAR TINGKAT DASAR. S1 thesis, Universitas Pendidikan Indonesia.
Abstract
Dalam mempelajari bahasa Korea salah satu kesulitan yang dialami pelajar adalah kurangnya penguasaan kosakata. Pada masa kini, sudah ada aplikasi berbasis mobile learning untuk belajar bahasa secara mandiri, salah satunya adalah aplikasi Fun Easy Learn. Penelitian ini bertujuan untuk meneliti efektivitas penggunaan aplikasi Fun Easy Learn untuk meningkatkan pemahaman kosakata bagian tubuh Manusia dalam bahasa Korea pada pelajar tingkat dasar. Metode yang digunakan adalah quasi experiment dengan desain one group pretest-posttest. Sampel dalam penelitian ini adalah 43 orang Mahasiswa/i tingkat dasar, Program Studi Pendidikan Bahasa Korea, Universitas Pendidikan Indonesia. Hasil penelitian menunjukan adanya peningkatan setelah dilakukan treatment berupa penggunaan aplikasi Fun Easy Learn, hal tersebut dapat dilihat dari nilai mean pre-test sebesar 82,86, meningkat menjadi 94,44 pada post-test. Kemudian dilakukan uji hipotesis menggunakan Uji-T, didapatkan hasil t-hitung > t-tabel pada taraf signifikansi 5% dan 1%, (4,411 > 2,018 dan 2,698), maka hipotesis nol ditolak dan hipotesis kerja diterima, yang berarti terdapat peningkatan yang signifikan setelah diberikan treatment berupa penggunaan aplikasi Fun Easy Learn. Pelajar juga memberikan respon yang positif terhadap penggunaan aplikasi Fun Easy Learn, pelajar merasa materi yang diberikan di dalam aplikasi mudah untuk dipahami, materi diberikan dengan baik dan jelas, juga penggunaanya membantu untuk mempelajari, mengingat, dan meningkatkan pemahaman kosakata bagian tubuh Manusia dalam bahasa Korea. Hal ini membuktikan bahwa penerapan aplikasi Fun Easy Learn sebagai media pembelajaran efektif dalam meningkatkan kemampuan pelajar dalam pemahaman kosakata bagian tubuh Manusia dalam bahasa Korea. One of the difficulties in learning Korean is a lack of vocabulary mastery. Nowadays, there are mobile learning-based applications for learning languages independently, one of them is the Fun Easy Learn. This research examine the effect of using the Fun Easy Learn to improve the understanding of the vocabulary of body parts in Korean for learners in basic level. The method used is quasi experimental with a one group pretest-posttest design. The sample in this research consist of 43 students in beginner level in Korean Language Education Study Program, Universitas Pendidikan Indonesia. The research results showed that there was an improvement after treatment in the form of using the Fun Easy Learn. This can be seen from the mean pre-test value of 82.86, increasing to 94.44 in the post test. Then a hypothesis test was carried out using the T-Test, the results obtained were t-count > t-table at a significance level of 5% and 1%, (4.411 > 2.018 and 2.698), therefore the null hypothesis is rejected and the working hypothesis is accepted, which means that there is a significant increase after being given treatment. Learners also gave a positive response to the use of the Fun Easy Learn, they express that the materials provided in the application was easy to understand, provided well and clearly, helped to learn, remember, and increase the vocabulary. This proves the use of the Fun Easy Learn as a learning media is effective in improving learners abilities in mastering the vocabulary of human body parts in Korean. 한국어 학습의 어려움 중 하나는 어휘 숙달의 부족한 것이다. 요즘에는 독립적으로 언어를 학습하기 위한 모바일 학습 기반 애플리케이션이 있는데, 그 중 하나가 어휘 학습을 위한 Fun Easy Learn 이다. 이 연구는 Fun Easy Learn을 사용하여 한국어 초급 학습자들의 한국어 인체 부위 어휘 이해도를 향상시키는 효과를 조사하는 데 목적이 있다. 사용된 방법은 "one group pre-test-post-test" 설계를 사용한 "quasi experimental"다. 이 연구의 대상은Universitas Pendidikan Indonesia 한국어 교육과의 초급 학생 43명이었다. 연구 결과에 따르면 Fun Easy Learn을 사용한 후에 점수를 개선된 것으로 나타났다. 이는 평균 pre-test에 값인 82.86 에 확인할 수 있으며, post-test에는 94.44로 증가한다. 그런 다음 T-검정을 사용하여 가설 검정을 수행한 결과, 유의 수준 5%와 1%에서 t count > t-표가 도출되었다(4.411 > 2.018 및 2.698), 따라서 귀무가설이 기각되고 작업 가설이 받아들여지는데, 이는 학습을 받은 후 상당한 증가가 있음을 의미한다. 학습자들도 Fun Easy Learn의 사용에 긍정적인 반응을 보였다. 학습자들은 애플리케이션에서 제공된 자료가 이해하기 쉬웠고,명확하게 제공되었으며, 한국어로 된 인체 부위 어휘에 대한 학습, 암기 및 이해도를 향상시키는 데 도움이 되었다고 말한다.이는 Fun Easy Learn을 학습 매체로 사용하는 것이 학습자들이 한국어에 인체 부위의 어휘를 이해하는 능력을 향상시키는 데 효과적이라는 것을 증명한다.
![]() |
Text
S_KOR_1903224_Title.pdf Download (1MB) |
![]() |
Text
S_KOR_1903224_Chapter1.pdf Download (274kB) |
![]() |
Text
S_KOR_1903224_Chapter2.pdf Restricted to Staf Perpustakaan Download (930kB) |
![]() |
Text
S_KOR_1903224_Chapter3.pdf Download (427kB) |
![]() |
Text
S_KOR_1903224_Chapter4.pdf Restricted to Staf Perpustakaan Download (585kB) |
![]() |
Text
S_KOR_1903224_Chapter5.pdf Download (237kB) |
![]() |
Text
S_KOR_1903224_Appendix.pdf Restricted to Staf Perpustakaan Download (3MB) |
Item Type: | Thesis (S1) |
---|---|
Additional Information: | https://scholar.google.com/citations?hl=en&user=QiSSpLUAAAAJ&scilu=&scisig=AC8hv-oAAAAAZ9kORVfTTYs4i_41jb8Xqt2sMQs ID SINTA Dosen Pembimbing: Didin Samsudin: 6102061 Asma Azizah: 6705531 |
Uncontrolled Keywords: | Aplikasi Fun Easy Learn, Mobile Learning, Media Pembelajaran, Pemahaman Kosakata. Fun Easy Learn, Learning Media, Mobile Learning, Vocabulary Comprehension. Fun Easy Learn, 미디어 학습, 모바일 학습, 어휘 이해력. |
Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education P Language and Literature > P Philology. Linguistics |
Divisions: | Fakultas Pendidikan Bahasa dan Sastra > Jurusan Pendidikan Bahasa Korea |
Depositing User: | Qori Miranti |
Date Deposited: | 10 Apr 2025 07:11 |
Last Modified: | 10 Apr 2025 07:11 |
URI: | http://repository.upi.edu/id/eprint/131972 |
Actions (login required)
![]() |
View Item |