IMPLEMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT MELALUI PERMAINAN INVASI TERHADAP HASIL BELAJAR SISWA

Wandi Apriyansyah, - (2024) IMPLEMENTASI MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT MELALUI PERMAINAN INVASI TERHADAP HASIL BELAJAR SISWA. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini dilatar belakangi karena model pembelajaran yang digunakan disekolah tidak relevan, pelaksanaan pembelajaran kurang inovatif dan bervariasi, kurangnya aktivitas dalam proses pembelajaran dan rendahnya hasil belajar siswa dalam pembelajaran pendidikan jasmani. Tujuan penelitian ini untuk mengetahui apakah model pembelajaran kooperatif tipe team games tournament melalui permainan invasi dapat meningkatkan hasil belajar siswa yang meliputi aspek kognitif, afektif dan psikomotor. Metode (PTK) Classroom Action Reseacrh. Partisipan dalam penelitian ini adalah siswa kelas V SDPN 252 Setiabudi sebanyak 28 orang. Adapun teknik sampling yang digunakan yaitu total sampling dengan jumlah sampel sebanyak 28 orang. Instrumen yang digunakan dalam penelitian ini terdiri dari angket pengembangan karakter, lembar tes dan Games Performance Asesment Instrument (GPAI). Hasil penelitian menunjukan bahwa adanya penigkatan di setiap siklusnya. Maka dapat disimpulkan bahwa model pembelajaran kooperatif tipe TGT melalui permainan invasi sangat efektif untuk meningkatkan hasil belajar siswa. This research is motivated by the irrelevance of the learning model used at school, the implementation of less innovative and varied learning, the lack of activity in the learning process and the low student learning outcomes in physical education learning. The purpose of this study was to determine whether the team games tournament type cooperative learning model through invasion games can improve student learning outcomes which include cognitive, affective and psychomotor aspects. Method (PTK) Classroom Action Reseacrh. The participants in this study were 28 fifth grade students of SDPN 252 Setiabudi. The sampling technique used was total sampling with a sample size of 28 people. The instruments used in this study consisted of character development questionnaires, test sheets and Games Performance Assessment Instrument (GPAI). The results showed that there was an increase in each cycle. So it can be concluded that the TGT type cooperative learning model through invasion games is very effective for improving student learning outcomes.

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?view_op=list_works&hl=id&user=rmUMZlAAAAAJ ID SINTA Dosen Pembimbing Suherman Slamet : 5996323 Gano Sumarno : 5994887
Uncontrolled Keywords: Model Pembelajaran Kooperatif, Hasil Belajar, Turnamen Permainan Tim Cooperative Learning Model, Learning Outcomes, Team Games Tournament
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
Divisions: Fakultas Pendidikan Olahraga dan Kesehatan > Jurusan Pendidikan Olahraga > PGSD Penjas
Depositing User: Wandi Apriyansyah
Date Deposited: 22 Sep 2024 19:15
Last Modified: 22 Sep 2024 19:15
URI: http://repository.upi.edu/id/eprint/125676

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