IMPLEMENTASI GAYA BELAJAR VISUAL, AUDITORY, DAN KINESTHETIC (VAK) PADA MULTIMEDIA MENGGUNAKAN INTEGRATED REAL-LIFE VIDEO AND ANIMATION (IRVA) DALAM MATA PELAJARAN DESAIN GRAFIS PERCETAKAN

Annisa Fitria, - (2024) IMPLEMENTASI GAYA BELAJAR VISUAL, AUDITORY, DAN KINESTHETIC (VAK) PADA MULTIMEDIA MENGGUNAKAN INTEGRATED REAL-LIFE VIDEO AND ANIMATION (IRVA) DALAM MATA PELAJARAN DESAIN GRAFIS PERCETAKAN. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: https://repository.upi.edu

Abstract

Penggunaan media pembelajaran yang kurang bervariasi dan masih terbatas satu arah seperti PowerPoint dan buku ajar, serta terbatasnya sarana maupun prasarana sekolah khususnya komponen pendukung seperti peralatan kamera digital yang dapat disediakan sekolah masih kurang mencukupi kebutuhan dalam proses pembelajaran bagi siswa SMK pada jurusan Desain Komunikasi dan Visual yang menyebabkan proses pembelajaran menjadi kurang optimal sehingga berdampak kepada kualitas hasil belajar yang rendah. Oleh karena itu, penelitian ini bertujuan untuk mengembangkan multimedia interaktif berbasis Integrated Real-Life Video Animation (IRVA) yang merupakan media pembelajaran berupa video interaktif, dengan gaya belajar Visualization, Auditory, dan Kinesthetic (VAK) pada mata pelajaran Desain Grafis Percetakan untuk meningkatkan pemahaman kognitif siswa pada materi Pengoperasian Kamera dan Perawatan Peralatan Fotografi. Penelitian ini menggunakan metode kuantitatif dengan model pengembangan ADDIE (Analyze-Design-Develop-Implement-Evaluate), dengan sampel penelitian siswa kelas XI-DKV SMK Negeri 2 Cimahi. Hasil penelitian menunjukkan bahwa multimedia interaktif dengan Integrated Real-Life Video Animation (IRVA) ini dinilai baik dan layak digunakan, dengan persentase positif dari ahli media sebesar 81%, kategorisasi "Sangat Baik". Penggunaan multimedia dalam pembelajaran terbukti efektif, terbukti dari peningkatan rata-rata nilai post-test (78,1) dan pre-test (39,4). Dan berdasarkan hasil pre-test dan post-test, diperoleh rata-rata N-Gain sebesar 0,64 dengan kriteria efektivitas "Sedang". The use of instructional media that is limited in variety and predominantly one-way, such as PowerPoint presentations and textbooks, along with the limited availability of school facilities and infrastructure, particularly supporting components like digital cameras, has been insufficient to meet the needs of the learning process for vocational high school students majoring in Visual Communication Design. This has resulted in a less optimal learning process, which negatively impacts the quality of learning outcomes. Therefore, this study aims to develop interactive multimedia using Integrated Real-Life Video Animation (IRVA), which is an interactive video-based instructional media, combined with the Visualization, Auditory, and Kinesthetic (VAK) learning style for the Graphic Design for Printing course. The goal is to improve students' cognitive understanding of the topics "Camera Operation" and "Photography Equipment Maintenance." This research employs a quantitative method with the ADDIE development model (Analyze-Design-Develop-Implement-Evaluate), using a sample of 11th-grade Visual Communication Design students at SMK Negeri 2 Cimahi. The results indicate that the interactive multimedia with Integrated Real-Life Video Animation (IRVA) is well-rated and deemed suitable for use, with a positive percentage from media experts 81%, categorized as "Excellent." The use of multimedia in teaching has proven effective, as evidenced by the increase in average post-test scores (78,1) compared to pre-test scores (39,4). Based on the pre-test and post-test results, the average N-Gain was 0,64, classified as "Moderate" in terms of effectiveness.

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?hl=en ID SINTA Dosen Pembimbing: Eka Fitrajaya Rahman: 6038107 Eki Nugraha: 6111743
Uncontrolled Keywords: Integrated Real-Life Video Animation (IRVA), Visualization, Auditory, Kinesthetic (VAK), Desain Grafis Percetakan. Integrated Real-Life Video Animation (IRVA), Visualization, Auditory, Kinesthetic (VAK), Graphic Design for Printing
Subjects: L Education > L Education (General)
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam > Program Studi Pendidikan Ilmu Komputer
Depositing User: annisa fitria
Date Deposited: 25 Sep 2024 08:26
Last Modified: 25 Sep 2024 08:26
URI: http://repository.upi.edu/id/eprint/125633

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