RANCANGAN MEDIA PEMBELAJARAN BOARD GAME GEOVENTURE LUDOCARD PADA MATERI BANGUN DATAR DI KELAS IV SD: Penelitian Design and Development pada Materi Bangun Datar

Noviani Arum Sari Nur Hidayat, - (2024) RANCANGAN MEDIA PEMBELAJARAN BOARD GAME GEOVENTURE LUDOCARD PADA MATERI BANGUN DATAR DI KELAS IV SD: Penelitian Design and Development pada Materi Bangun Datar. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitan ini dilatarbelakangi oleh peserta didik yang kesulitan dalam memahami materi bangun datar dan kurangnya minat dalam pembelajaran. Hal ini dikarenakan, metode pembelajaran yang sifatnya konvensional, cenderung monoton dan kurangnya penggunaan media yang dapat mendukung proses belajar mengajar. Oleh karena itu, dikembangkanlah sebuah media pembelajaran Board Game Geoventure Ludocard pada materi bangun datar. Penelitian ini bertujuan untuk menghasilkan sebuah produk dari rancangan media pembelajaran Board Game Geoventure Ludocard, mendeskripsikan kelayakan media dari hasil validasi para ahli, kemudian untuk mengetahui respon pengguna yaitu guru dan peserta didik terhadap penggunaan media pembelajaran Board Game Geoventure Ludocard, serta mengumpulkan hasil belajar peserta didik. Penelitian ini menggunakan model ADDIE yang terdiri dari lima tahap yaitu analysis, design, development, implementation, dan evaluation. Subjek penelitian ini yaitu peseta didik kelas IV SDN Cingcin 3. Hasil penelitian ini dapat menunjukkan bahwa media pembelajaran Board Game Geoventure Ludocard sangat layak digunakan pada proses pembelajaran. Kelayakan media pembelajaran ini menunjukkan bahwa penilaian dari ahli materi dan ahli media mendapatkan kategori “Sangat Layak. Kemudian tanggapan dari guru dan respon peserta didik mendapatkan kategori “Sangat Layak” sehingga menandakan bahwa media pembelajaran ini dapat digunakan peserta didik. Sementara itu, hasil belajar peserta didik setelah menggunakan media pembelajaran mendapatkan nilai rata-rata sebesar 89,2, sehingga media Board Game Geoventure Ludocard dapat digunakan sebagai salah satu alternatif untuk mengatasi kesulitan peserta didik dalam memahami materi bangun datar dan mengatasi kurangnya minat peserta didik dalam pembelajaran. ------------- This research is motivated by students' difficulties in understanding plane geometry materials and their lack of interest in learning. This is due to conventional teaching methods, which tend to be monotonous, and the lack of media usage to support the teaching and learning process. Therefore, a learning media called Board Game Geoventure Ludocard was developed for plane geometry materials. This study aims to produce a product from the design of the Board Game Geoventure Ludocard learning media, describe the media's feasibility based on expert validation, determine the responses of users, namely teachers and students, to the use of the Board Game Geoventure Ludocard learning media, and gather student learning outcomes. This research uses the ADDIE model, which consists of five stages: analysis, design, development, implementation, and evaluation. The subjects of this study are fourth-grade students of SDN Cingcin 3. The results of this study indicate that the Board Game Geoventure Ludocard learning media is highly suitable for use in the learning process. The feasibility of this learning media shows that assessments from subject matter experts and media experts fall under the category of "Very Feasible." Furthermore, feedback from teachers and student responses also fall under the category of "Very Feasible," indicating that this learning media can be used effectively by students. Meanwhile, the learning outcomes of students after using the learning media obtained an average score of 89.2, indicating that the Board Game Geoventure Ludocard media can be used as an alternative to address students' difficulties in understanding plane geometry materials and to overcome their lack of interest in learning

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?view_op=list_works&hl=id&authuser=3&user=vNKtb5YAAAAJ
Uncontrolled Keywords: Media pembelajaran, prosedur ADDIE, Board Game, Bangun Datar, Learning media, ADDIE procedure, Board Game, Plane Geometry.
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: UPI Kampus cibiru > PGSD UPI Kampus cibiru
Depositing User: Noviani Arum Sari Nur Hidayat
Date Deposited: 16 Jul 2024 04:38
Last Modified: 16 Jul 2024 04:38
URI: http://repository.upi.edu/id/eprint/118850

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