EFEKTIVITAS MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT BERBANTUAN APLIKASI WORDWALL DALAM MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA SEKOLAH DASAR

Nadilla Rahma Konita, - (2024) EFEKTIVITAS MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT BERBANTUAN APLIKASI WORDWALL DALAM MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA SEKOLAH DASAR. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini dilatarbelakangi oleh permasalahan dalam proses pembelajaran siswa di sekolah dasar, yaitu rendahnya hasil belajar kognitif siswa. Faktor penyebab permasalahan yaitu siswa masih mengalami kesulitan dalam memahami dan menguasai materi pembelajaran. Selain itu, berdasarkan hasil observasi yang dilakukan terlihat guru jarang menggunakan model dan media pembelajaran yang mendukung pemahaman materi dan melibatkan siswa secara aktif di kelas. Sehingga diperlukan perbaikan untuk mengatasi permasalahan tersebut. Salah satu model pembelajaran yang dapat digunakan guru dalam mendukung pemahaman materi siswa adalah model pembelajaran kooperatif tipe Teams Games Tournament (TGT). Kemudian, dalam mengimplementasikan model pembelajaran dibantu dengan penggunaan media pembelajaran aplikasi wordwall. Penelitian ini bertujuan untuk mengetahui efektivitas model pembelajaran kooperatif tipe Teams Game Tournament (TGT) berbantuan aplikasi wordwall dalam meningkatkan hasil belajar kognitif siswa sekolah dasar. Penelitian ini menggunakan metode pre- experimental design One Group Pretest- Posttest Design. Subjek penelitian berjumlah 18 siswa kelas IV sekolah dasar. Instrumen penelitian menggunakan jenis soal pilihan ganda dengan indikator soal C4 sampai dengan C6 yang berjumlah 15 soal pretest dan posttest. Hasil penelitian ini menunjukkan adanya perbedaan rata- rata yang signifikan Hal ini dibuktikan dengan uji paired sample t test dengan nilai signifikansi (0,000). Selain itu, uji N-Gain menunjukkan besar keefektikan yaitu sebesar 79,21%. Sehingga dapat disimpulkan bahwa model pembelajaran kooperatif tipe Teams Games Tournament (TGT) berbantuan aplikasi wordwall efektif dalam meningkatkan hasil belajar kognitif siswa sekolah dasar. This research is motivated by the problem of low cognitive learning outcomes among elementary school students. The cause of this problem is that students still have difficulty understanding and mastering the learning material. In addition, based on the observation results, it is evident that teachers rarely use models and learning media that support the understanding of the material and actively involve students in the classroom. Therefore, it is necessary to address these issues. One learning model that teachers can use to support students' understanding of the material is the cooperative learning model called the Teams Games Tournament (TGT). Additionally, the implementation of this learning model is aided by the use of the Wordwall learning application. This study aims to determine the effectiveness of the Teams Game Tournament (TGT) cooperative learning model assisted by the Wordwall application on the cognitive learning outcomes of elementary school students. The study employed the pre-experimental design of One Group Pretest-Posttest Design. The research subjects consisted of 18 fourth-grade elementary school students. The research instrument used multiple-choice questions with indicators ranging from C4 to C6, totaling 15 pretest and posttest questions. The research findings indicate a significant difference in the mean values, as demonstrated by the paired sample t-test with a significance value of (0.000). Additionally, the N-Gain test shows a high effectiveness rate of 79.21%. Therefore, it can be concluded that the cooperative learning model of Teams Games Tournament (TGT) with the assistance of the Wordwall application is effective in improving the cognitive learning outcomes of elementary school students..

Item Type: Thesis (S1)
Additional Information: ID SINTA Dosen Pembimbing: Nana Djumhana: 0008055903 Asep Saefudin: 0423108601
Uncontrolled Keywords: Teams Games Tournament, Wordwall, Hasil Belajar Kognitif Teams Games Tournament, Wordwall, Cognitive Learning
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: Fakultas Ilmu Pendidikan > Pedagogik > PGSD Bumi Siliwangi
Depositing User: Nadilla Rahma Konita
Date Deposited: 27 Mar 2024 07:00
Last Modified: 27 Mar 2024 07:00
URI: http://repository.upi.edu/id/eprint/116353

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