RANCANG BANGUN MEDIA PRESENTASI INTERAKTIF SIPHERUM BERORIENTASI KETERAMPILAN PROSES SAINS PADA MATERI SISTEM PENCERNAAN HEWAN RUMINANSIA DI SEKOLAH DASAR

Novita Dewi, - (2024) RANCANG BANGUN MEDIA PRESENTASI INTERAKTIF SIPHERUM BERORIENTASI KETERAMPILAN PROSES SAINS PADA MATERI SISTEM PENCERNAAN HEWAN RUMINANSIA DI SEKOLAH DASAR. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini dilatarbelakangi oleh permasalahan kurangnya media pembelajaran yang membantu penyampaian materi sistem pencernaan hewan ruminansia di kelas V sekolah dasar. Kurangnya media pembelajaran pendukung mengakibatkan penggunaan media pembelajaran tidak sesuai dengan karakteristik materi dan membuat siswa kurang antusias, kesulitan memahami materi, dan kurang aktif dalam pembelajaran. Tujuan penelitian ini adalah (1) mengetahui proses pengembangan media presentasi interaktif Sipherum berorientasi keterampilan proses sains pada materi sistem pencernaan hewan ruminansia di sekolah dasar, (2) mengetahui kelayakan media presentasi interaktif Sipherum berorientasi keterampilan proses sains pada materi sistem pencernaan hewan ruminansia di sekolah dasar, dan (3) mengetahui respon guru dan siswa terhadap penggunaan media presentasi interaktif Sipherum berorientasi keterampilan proses sains pada materi sistem pencernaan hewan ruminansia di sekolah dasar. Metode penelitian yang digunakan adalah metode penelitian desain D&D (Design and Development) berjenis pengembangan produk yang dijalankan dengan prosedur model ADDIE (Analyisis, Design, Development, Implementation, Evaluation). Hasil penelitian menunjukkan pengembangan media presentasi interaktif Sipherum berorientasi keterampilan proses sains dijalankan melalui lima tahapan model ADDIE dan menghasilkan media berbentuk slide presentasi Canva dengan sisipan multimedia yang dilengkapi fitur interaktif dan pengintegrasian tiga keterampilan proses sains. Berdasarkan uji validitas dan reliabiltas angket dari ahli materi, ahli media, dan ahli bahasa, media dinyatakan valid dan reliabel sehingga layak digunakan pada proses pembelajaran. Berdasarkan ujicoba pada proses pembelajaran, guru dan siswa menyatakan penggunaan media presentasi interaktif Sipherum berorientasi keterampilan proses sains sangat memuaskan. ------- The research was motivated by the problem of the lack of learning media that helps convey material on the digestive system of ruminant animals in class V of elementary schools. The lack of supporting learning media results in the use of learning media not being by the characteristics of the material and making students less enthusiastic, have difficulty understanding the material, and are less active in learning. The aims of this research are (1) to determine the process of developing the interactive presentation media Sipherum oriented towards science process skills on the material on the digestive system of ruminant animals in elementary schools, (2) to determine the feasibility of the interactive presentation media Sipherum oriented towards science process skills on the material on the digestive system of ruminant animals in elementary schools, and (3) determine the response of teachers and students to the use of Sipherum interactive presentation media oriented towards science process skills on the digestive system of ruminant animals in elementary schools. The research method used is the D&D (Design and Development) design research method of product development type which is carried out using the ADDIE model procedure (Analysis, Design, Development, Implementation, Evaluation). The research results show that the development of Sipherum interactive presentation media oriented towards science process skills was carried out through five stages of the ADDIE model and produced media in the form of Canva presentation slides with multimedia inserts equipped with interactive features and integration of three science process skills. Based on validity and reliability questionnaire tests from material experts, media experts, and language experts, the media was declared valid and reliable so it was suitable for use in the learning process. Based on trials in the learning process, teachers and students stated that the use of Sipherum interactive presentation media oriented towards science process skills was very satisfying

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?hl=id&authuser=5&user=GP-qPAoAAAAJ ID SINTA Dosen Pembimbing: Winti Ananthia: 5994974 Rendi Restiana Sukardi: 6745722
Uncontrolled Keywords: Design and Development, Presentasi Interaktif Sipherum, Keterampilan Proses Sains, Sistem Pencernaan Hewan Ruminansia. Design and Development, Sipherum Interactive Presentation, Science Process Skills, Ruminant Digestive System
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1501 Primary Education
Divisions: UPI Kampus cibiru > PGSD UPI Kampus cibiru
Depositing User: Novita Dewi
Date Deposited: 20 Mar 2024 02:24
Last Modified: 20 Mar 2024 02:24
URI: http://repository.upi.edu/id/eprint/116227

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