PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF “GAMESI” BERBASIS QUIZIZZ UNTUK MENINGKATKAN HASIL MENULIS KREATIF PUISI SISWA KELAS IV SEKOLAH DASAR

Muhammad Syam Axmal, - (2023) PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF “GAMESI” BERBASIS QUIZIZZ UNTUK MENINGKATKAN HASIL MENULIS KREATIF PUISI SISWA KELAS IV SEKOLAH DASAR. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu

Abstract

Penelitian ini dilatarbelakangi oleh fenomena rendahnya hasil menulis kreatif siswa sekolah dasar dalam menulis puisi. Hal ini salahsatunya cenderung disebabkan oleh belum adanya media yang dapat memantik siswa agar dapat mengembangkan hasil menulis kreatifnya. Berdasarkan hal tersebut, penelitian ini bertujuan untuk mengembangkan media pembelajarn interaktif “Gamesi” berbasis quizizz untuk meningkatkan hasil menulis kreatif siswa kelas IV sekolah dasar dalam menulis puisi. Metode penelitian yang digunakan dalam penelitian ini adalah metode Design and Development (D&D) yang dikembangkan oleh Branch, melalui lima tahap yaitu Analysis, Design, Development, Implementation, and Evaluation (ADDIE). Hasil penilaian validasi ahli berupa angket dengan presentase ahli materi sebesar 89%, ahli media sebesar 82%, serta ahli bahasa sebesar 88,8%. Hasil presentase rata-rata perolehan skor dari semua ahli sebesar 89,2% dengan kategori sangat baik. Uji coba terbatas media interaktif “Gamesi” berbasis quizizz dilakukan kepada siswa kelas IV sekolah dasar melalui pre-test dan post-test. Hasil implementasi media pembelajaran interaktif “Gamesi” berbasis quizizz menunjukan peningkatan hasil pre-test dan post-test dari rata-rata 49 menjadi 91. Hasil uji N-gain dari pre-test dan post-test menunjukan nilai 83 % dengan kategori sangat efektif. Berdasarkan hasil validasi para ahli dan uji N-gain, dapat disimpulkan bahwa media pembelajaran interaktif “Gamesi” berbasis quizizz dinyatakan layak untuk digunakan dalam pembelajaran dan efektif untuk meningkatkan hasil menulis kreatif siswa kelas IV sekolah dasar dalam menulis puisi. Kata Kunci : Media Pembelajaran, Interaktif, quizizz, Menulis Kreatif, Puisi This research is motivated by the phenomenon of low creative writing results of elementary school students in writing poetry. This is likely to be caused by the absence of media that can spark students to develop their creative writing results. Based on this, this study aims to develop quizizz-based interactive learning media "Gamesi" to improve the creative writing results of grade IV elementary school students in writing poetry. The research method used in this research is the Design and Development (D&D) method developed by Branch, through five stages, namely Analysis, Design, Development, Implementation, and Evaluation (ADDIE). The results of the expert validation assessment in the form of a questionnaire with a percentage of 89% material experts, 82% media experts, and 88.8% language experts. The average percentage of scores from all experts was 89.2% with a very good category. Limited trials of interactive media "Gamesi" based on quizizz were conducted on grade IV elementary school students through pre-test and post-test. The results of the quizizz-based "Gamesi" interactive learning media trial showed an increase in pre-test and post-test results from an average of 49 to 91. The N-gain test results from the pre-test and post-test showed a value of 83% with a very effective category. Based on the results of expert validation and the N-gain test, it can be concluded that the quizizz-based interactive learning media "Gamesi" is declared feasible for use in learning and effective for improving the creative writing results of grade IV elementary school students in writing poetry. Keywords: Learning Media, Interactive, quizizz, Creative Writing, Poetry

Item Type: Thesis (S1)
Additional Information: ID SINTA Dosen Pembimbing : RINA HERYANI : 6798424 DWI HERYANTO : 5994735
Uncontrolled Keywords: quizizz, puisi, GAMESI, kemampuan, menulis, hasil, interaktif, media, pembelajaran
Subjects: L Education > L Education (General)
L Education > LB Theory and practice of education > LB1501 Primary Education
Q Science > QA Mathematics > QA76 Computer software
Divisions: Fakultas Ilmu Pendidikan > Pedagogik > PGPAUD Bumi Siliwangi
Depositing User: Muhammad Syam Axmal
Date Deposited: 22 Sep 2023 06:43
Last Modified: 22 Sep 2023 06:43
URI: http://repository.upi.edu/id/eprint/106712

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