PENGARUH MODEL COOPERATIVE LEARNING TIPE TEAM GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA PERMAINAN ULAR TANGGA TERHADAP HASIL BELAJAR KOGNITIF IPAS SISWA KELAS IV SD: Penelitian Kuasi Eksperimen pada Siswa Kelas IV Bab 6 Topik B Kekayaan Budaya Indonesia di Salah Satu Sekolah Dasar di Wilayah Bekasi Timur

    Muslimah Apriliya, - and Nurdiansyah, - and Jennyta Caturiasari, - (2025) PENGARUH MODEL COOPERATIVE LEARNING TIPE TEAM GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA PERMAINAN ULAR TANGGA TERHADAP HASIL BELAJAR KOGNITIF IPAS SISWA KELAS IV SD: Penelitian Kuasi Eksperimen pada Siswa Kelas IV Bab 6 Topik B Kekayaan Budaya Indonesia di Salah Satu Sekolah Dasar di Wilayah Bekasi Timur. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar IPAS yang disebabkan oleh metode pembelajaran konvensional dan kurangnya variasi media. Tujuan penelitian ini adalah untuk mengetahui pengaruh model cooperative learning tipe Team Games Tournament (TGT) berbantuan media permainan ular tangga terhadap hasil belajar kognitif siswa kelas IV SD. Metode penelitian yang digunakan adalah kuasi eksperimen dengan desain nonequivalent control group design. Sampel penelitian terdiri dari kelas IVA sebagai kelas kontrol yang menggunakan model STAD berbantuan media PowerPoint dan kelas IVB sebagai kelas eksperimen yang menggunakan model Kooperatif tipe TGT berbantuan permainan ular tangga. Data dikumpulkan melalui tes pretest dan posttest dan dianalisis menggunakan SPSS versi 23. Hasil uji regresi linier sederhana menunjukkan nilai R-square sebesar 0,519, sedangkan nilai rata-rata n-gain kelas eksperimen sebesar 0,6137 dan kelas kontrol sebesar 0,3859. Hasil tersebut menunjukkan bahwa model TGT lebih efektif dibandingkan model STAD dalam meningkatkan hasil belajar kognitif IPAS siswa kelas IV SD. ----- This research is based on the low cognitive learning outcomes in science and social studies (IPAS), caused by conventional teaching methods and the lack of media variation. The aim of this study is to determine the effect of the cooperative learning model Team Games Tournament (TGT) assisted by a snake and ladder educational game on the cognitive learning outcomes of fourth-grade elementary students. This study used a quasi-experimental method with a nonequivalent control group design. The research sample consisted of class IVA as the control group using the STAD model with PowerPoint media and class IVB as the experimental group using the TGT model with the snake and ladder game. Data were collected through pretest and posttest and analyzed using SPSS version 23. The simple linear regression test showed an R-square value of 0.519, while the average n-gain score of the experimental class was 0.6137 and the control class was 0.3859. These results indicate that the TGT model is more effective than the STAD model in improving students’ cognitive learning outcomes in IPAS.

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    Official URL: https://repository.upi.edu/
    Item Type: Thesis (S1)
    Additional Information: https://scholar.google.com/citations?view_op=list_works&hl=en&user=jj0aVe0AAAAJ ID SINTA Dosen Pembimbing: Nurdiansyah: 6875157 Jennyta Caturisari: 6706344
    Uncontrolled Keywords: Model Cooperative Learning, Team Games Tournament (TGT), Hasil Belajar Kognitif Cooperative Learning Model, Team Games Tournament (TGT), Cognitive Learning Outcome
    Subjects: L Education > L Education (General)
    Divisions: UPI Kampus Purwakarta > PGSD UPI Kampus Purwakarta
    Depositing User: Muslimah Apriliya
    Date Deposited: 07 Jul 2025 07:16
    Last Modified: 07 Jul 2025 07:16
    URI: http://repository.upi.edu/id/eprint/134219

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