DESAIN BAHAN AJAR SCRATCH BATIK GEOMETRI UNTUK MENGEMBANGKAN BERPIKIR KOMPUTASIONAL SISWA KELAS V SEKOLAH DASAR

    Sarah Selawati, - and Dindin Abdul Muiz Lidinillah, - and Muhammad Rijal Wahid Muharram, S.Pd., M.Pd, - (2025) DESAIN BAHAN AJAR SCRATCH BATIK GEOMETRI UNTUK MENGEMBANGKAN BERPIKIR KOMPUTASIONAL SISWA KELAS V SEKOLAH DASAR. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Perkembangan pendidikan abad ke-21 menuntut siswa untuk memiliki keterampilan dalam penguasaan teknologi. Namun, implementasi pembelajaran masih belum berjalan secara optimal, terutama karena rendahnya kompetensi siswa dalam mata pelajaran informatika, matematika, serta pemahaman terhadap budaya. Permasalahan tersebut disebabkan oleh keterbatasan bahan ajar yang digunakan dalam pembelajaran, yang masih kurang memadai dalam mendukung pemahaman siswa. Oleh karena itu, penelitian ini bertujuan untuk mengembangkan bahan ajar Scratch Batik Geometri yang diharapkan dapat mengembangkan berpikir komputasional siswa. Penelitian ini menggunakan metode Educational Design Research (EDR) dengan tahapan Analysis and Exploration, Design and Construction, serta Evaluation and Reflection. Pengumpulan data dilakukan melalui wawancara, observasi, studi dokumentasi, penilaian ahli, serta angket respon siswa dan guru. Desain bahan ajar yang dikembangkan memiliki karakteristik berbasis pembelajaran berpikir komputasional, yang mencakup pendekatan tinkering, maxing, remixing, creating, debugging, persevering, dan collaborating. Hasil validasi menunjukkan bahwa bahan ajar yang dikembangkan memperoleh skor dari 73,00% hingga 94,00% dengan secara umum termasuk kategori sangat layak. Adapun respon siswa mencapai 94,32%, dan respon guru 100% yang menunjukkan bahwa bahan ajar ini sangat layak digunakan. Selain itu, berdasarkan hasil analisis Dr. Scratch, proyek yang dihasilkan siswa berada pada level Developing dengan skor 13 dari 21. Berdasarkan Berdasarkan hasil tersebut dapat disimpulkan bahwa Bahan ajar Scratch Batik Geometri layak untuk digunakan pada kegiatan pembelajaran untuk mengembangkan berpikir komputasional di Sekolah Dasar. The development of 21st-century education demands that students possess skills in mastering technology. However, the implementation of learning has not yet been optimal, mainly due to students' low competence in subjects such as informatics, mathematics, and cultural understanding. This issue is caused by the limitations of teaching materials used in the learning process, which are still inadequate in supporting students' comprehension. Therefore, this study aims to develop Scratch-based teaching materials featuring geometric batik, which are expected to enhance students' computational thinking. The research employs the Educational Design Research (EDR) method, consisting of the stages of Analysis and Exploration, Design and Construction, and Evaluation and Reflection. Data collection was conducted through interviews, observations, document studies, expert assessments, and questionnaires administered to students and educators. The design of the developed teaching material is characterized by a computational thinking-based learning approach, which includes tinkering, maxing, remixing, creating, debugging, persevering, and collaborating. Validation results show that the developed teaching materials received scores ranging from 73.00% to 94.00%, generally falling into the "highly feasible" category. Student responses reached 94.32%, and educator responses reached 100%, indicating that the teaching materials are highly suitable for use. Furthermore, based on the results of the Dr. Scratch analysis, students' projects were classified at the Developing level, with a score of 13 out of 21. Based on these findings, it can be concluded that the Scratch-based geometric batik teaching materials are feasible for use in learning activities to foster computational thinking in elementary schools.

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    Official URL: https://repository.upi.edu
    Item Type: Thesis (S1)
    Additional Information: https://scholar.google.com/citations?view_op=search_authors&mauthors=&hl=id&oi=drw ID SINTA DOsen Pembimbing: Dindin Abdul Muiz Lidinillah : 5977469 Muhammad Rijal Wahid Muharram : 6709826
    Uncontrolled Keywords: Bahan Ajar, Batik Geometri, Berpikir Komputasional, Scratch, Sekolah Dasar. Teaching Materials, Geometric Batik, Computational Thinking, Scratch, Elementary School.
    Subjects: L Education > L Education (General)
    Divisions: UPI Kampus Tasikmalaya > PGSD UPI Kampus Tasikmalaya
    Depositing User: Sarah Selawati
    Date Deposited: 25 Jun 2025 08:32
    Last Modified: 25 Jun 2025 08:32
    URI: http://repository.upi.edu/id/eprint/133689

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