RANCANG BANGUN GIM EDUKASI MICROSAGE UNTUK IDENTIFIKASI IC GERBANG LOGIKA BERBASIS ANDROID DI SMK NEGERI 1 KOTA SERANG

    Haruman Wiguna, - (2025) RANCANG BANGUN GIM EDUKASI MICROSAGE UNTUK IDENTIFIKASI IC GERBANG LOGIKA BERBASIS ANDROID DI SMK NEGERI 1 KOTA SERANG. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Penelitian ini bertujuan untuk merancang dan mengembangkan gim edukasi Microsage berbasis Android sebagai media pembelajaran interaktif untuk memahami dan mengidentifikasi gerbang logika berbasis IC. Media pembelajaran game dipilih dikarenakan media tersebut dianggap lebih meningkatkan minat terhadap materi gerbang logika yang saat ini kurang di minati. Metode pengembangan yang digunakan adalah model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Penelitian dilakukan pada 70 siswa SMK Negeri 1 Kota Serang yang dibagi menjadi kelas eksperimen dan kontrol. Hasil pretest dan posttest menunjukkan peningkatan rata-rata skor pada kelas eksperimen dari 10,94 menjadi 18,77, sedangkan kelas kontrol dari 10,68 menjadi 16,82. Gim ini memberikan solusi inovatif dalam pembelajaran gerbang logika tanpa memerlukan peralatan fisik tambahan, sehingga lebih efisien dan dapat diakses kapan saja
    ---------
    This research aims to design and develop an Android-based Microsage educational game as an interactive learning media to understand and identify IC-based logic gates. Game learning media was chosen because the media is considered to increase interest in logic gate material which is currently less interested. The development method used is the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The research was conducted on 70 students of SMK Negeri 1 Kota Serang who were divided into experimental and control classes. The pretest and posttest results showed an increase in the average score in the experimental class from 10.94 to 18.77, while the control class from 10.68 to 16.82. The game provides an innovative solution in learning logic gates without the need for additional physical equipment, making it more efficient and accessible at any time.

    [thumbnail of S_RPL_2007232_TITLE.pdf] Text
    S_RPL_2007232_TITLE.pdf

    Download (381kB)
    [thumbnail of S_RPL_2007232_Chapter 1.pdf] Text
    S_RPL_2007232_Chapter 1.pdf

    Download (187kB)
    [thumbnail of S_RPL_2007232_Chapter 2.pdf] Text
    S_RPL_2007232_Chapter 2.pdf
    Restricted to Staf Perpustakaan

    Download (688kB) | Request a copy
    [thumbnail of S_RPL_2007232_Chapter 3.pdf] Text
    S_RPL_2007232_Chapter 3.pdf

    Download (269kB)
    [thumbnail of S_RPL_2007232_Chapter 4.pdf] Text
    S_RPL_2007232_Chapter 4.pdf
    Restricted to Staf Perpustakaan

    Download (618kB) | Request a copy
    [thumbnail of S_RPL_2007232_Chapter 5.pdf] Text
    S_RPL_2007232_Chapter 5.pdf

    Download (101kB)
    [thumbnail of S_RPL_2007232_Appendix.pdf] Text
    S_RPL_2007232_Appendix.pdf
    Restricted to Staf Perpustakaan

    Download (1MB) | Request a copy
    Official URL: https://repository.upi.edu/
    Item Type: Thesis (S1)
    Additional Information: https://scholar.google.com/citations?hl=en&user=EUYi05sAAAAJ ID SINTA Dosen Pembimbing Dian Anggraini 6681986 Asyifa Imanda Septiana 6681802
    Uncontrolled Keywords: Gim edukasi, Gerbang Logika, Android, Model Addie, kelas kontrol, kelas eksperimen, pre test, post test, Educational Game, Logic Gates, Android, ADDIE Model, Control Class, Class Experience, Pre test, Post test
    Subjects: L Education > L Education (General)
    T Technology > T Technology (General)
    T Technology > TA Engineering (General). Civil engineering (General)
    Divisions: UPI Kampus cibiru > S1 Rekayasa Perangkaat Lunak
    Depositing User: Haruman Wiguna
    Date Deposited: 05 Mar 2025 04:08
    Last Modified: 05 Mar 2025 04:08
    URI: http://repository.upi.edu/id/eprint/130157

    Actions (login required)

    View Item View Item