PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ADOBE ANIMATE UNTUK MENUNJANG PRAKTIKUM PADA MATA KULIAH PRAKTIKUM PENGUKURAN TENAGA LISTRIK

Marhab Musaid, - (2022) PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS ADOBE ANIMATE UNTUK MENUNJANG PRAKTIKUM PADA MATA KULIAH PRAKTIKUM PENGUKURAN TENAGA LISTRIK. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu/

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran berbasis Adobe Animate pada mata kuliah Praktikum Pengukuran Tenaga Listrik dengan media pembelajaran yang dikembangkan berupa Laboratorium Virtual. Media pembelajaran ini diharapkan mampu membantu pengguna atau mahasiswa dalam proses pembelajaran. Peneliti menggunakan metode penelitian deskriptif kuantitatif serta metode pengembangan sistem MDLC (Multimedia Development Life Cycle) yang terdiri dari enam tahap yaitu concept, design, material collecting, assembly, testing, dan distribution. Sampel data diambil dari pengguna media pembelajaran yakni mahasiswa jurusan pendidikan teknik elektro Universitas Pendidikan Indonesia yang mengambil mata kuliah Praktikum Pengukuran Tenaga Listrik pada semester genap tahun 2021/2022. Berdasarkan hasil uji oleh Validator terhadap kelayakan media dan materi diperoleh nilai dengan kategori “Baik” sehingga layak untuk digunakan sebagai media pembelajaran. Adapun hasil respons pengguna terhadap media pembelajaran berbasis Adobe Animate diperoleh penilaian tertinggi pada aspek relevansi materi dan motivasi belajar. Terdapat peningkatan terhadap pemahaman materi setelah digunakan media pembelajaran ini, dengan diperoleh peningkatan nilai dari pretest ke posttest, dengan skor rata-rata pretest 66,09 dan skor rata-rata posttest 90. This study aims to develop learning media based on Adobe Animate in the Electrical Power Measurement Practicum course with learning media developed in the form of a Virtual Laboratory. This learning media is expected to be able to help users or students in the learning process. The researcher used quantitative descriptive research methods with the MDLC (Multimedia Development Life Cycle) development method system which consisted of six stages, which is concept, design, material collection, assembly, testing, and distribution. The data sample was taken from learning media users, they are students majoring in electrical engineering education at the Indonesian Education University who took the Electrical Energy Measurement Practicum course in the even semester of 2021/2022. Based on the test results by the Validator on the media and material obtained in the "Good" category so that it is feasible to be used as a learning medium. The results of user responses to Adobe Animate-based learning media have the highest assessment on the material aspects of relevance and learning motivation. There is an increase in understanding of the material after using this learning media, with an increase in the pretest to posttest scores, with an average pretest score of 66.09 and an average posttest score of 90.

Item Type: Thesis (S1)
Additional Information: Link Google Scholar: https://scholar.google.co.id/citations?user=9xmoVw8AAAAJ&hl=id (Elih Mulyana) https://scholar.google.co.id/citations?user=uUWKelAAAAAJ&hl=en (Hasbullah)
Subjects: L Education > L Education (General)
T Technology > TA Engineering (General). Civil engineering (General)
Divisions: Fakultas Pendidikan Teknologi dan Kejuruan > Jurusan Pendidikan Teknik Elektro > Program Studi Teknik Tenaga Elektrik
Depositing User: Marhab Musaid
Date Deposited: 16 Sep 2022 03:04
Last Modified: 16 Sep 2022 03:04
URI: http://repository.upi.edu/id/eprint/81003

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