Annisa Rosdayanti, - (2021) PENGEMBANGAN MEDIA PEMBELAJARAN DIGITAL BERBASIS MOTION GRAPHIC PADA MATERI ALAT INDRA MANUSIA. S1 thesis, Universitas Pendidikan Indonesia.
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Abstract
Media Pembelajaran yang digunakan pada pembelajaran IPA saat ini belum mendukung pembelajaran dengan basis digital. Sehingga, media pembelajaran berbasis motion graphic ini dapat menjadi upaya untuk mendukung terlaksananya pembelajaran IPA di SD karena banyak manfaat dan kegunaan yang dirasa apalagi pada situasi seperti sekarang ini. Tujuan dari penelitian ini adalah mendeskripsikan rancangan dan respon pengguna terhadap pengembangan media pembelajaran berbasis motion graphic pada Pembelajaran IPA di SD. Penelitian ini menggunakan metode Design and Development dengan model ADDIE melalui teknik pengumpulan data lembar instrumen validasi ahli dan angket respon pengguna yang terdiri dari guru dan siswa. Media pembelajaran ini dirancang dalam bentuk Video yang berisi materi bagian dan fungsi mata serta cara kerja mata dalam menangkap benda. yang kegiatannya meliputi merumuskan masalah, mengajukan hipotesis, mengumpulkan mencatat data, menganalisis data, menyimpulkan, dan membuat karya. Prototipe dari media pembelajaran digital berbasis motion graphic memperoleh persentase penilaian ahli materi sebesar 91,25% dari aspek isi dan 90,62% dari aspek penyajian, ahli bahasa sebesar 82,00%, dan ahli media sebesar 75,00%, sehingga didapat rerata sebesar 84,72% dengan interpretasi sangat layak. Respon pengguna terhadap suplemen media pembelajaran yang dikembangkan memperoleh persentase penilaian sebesar 99,30% dari guru dan 96,20% dari siswa, sehingga didapat rerata 97,75% dengan interpretasi sangat layak. Berdasarkan hasil validasi ahli dan respon pengguna tersebut, maka diperoleh persentasi penilaian keseluruhan sebesar 91,23% dengan interpretasi sangat layak untuk digunakan pada pembelajaran IPA. ----- The learning media used in science learning currently do not support digital-based learning. Thus, this motion graphic-based learning media can be an effort to support the implementation of science learning in elementary schools because of the many benefits and uses that are felt especially in situations like today. The purpose of this study is to describe the design and user responses to the development of motion graphic-based learning media in science learning in elementary schools. This study uses the Design and Development method with the ADDIE model through data collection techniques, expert validation instrument sheets and user response questionnaires consisting of teachers and students. This learning media is designed in the form of a video that contains material on the parts and functions of the eye and how the eye works in capturing objects. whose activities include formulating problems, proposing hypotheses, collecting/recording data, analyzing data, concluding, and creating works. The prototype of motion graphic-based digital learning media obtained a percentage of material expert assessment of 91.25% from the content aspect and 90.62% from the presentation aspect, linguist expert at 82.00%, and media expert at 75.00%, so that the mean of 84.72% with a very reasonable interpretation. The user's response to the developed learning media supplement obtained an assessment percentage of 99.30% from teachers and 96.20% from students, so that an average of 97.75% was obtained with a very feasible interpretation. Based on the results of expert validation and user responses, the percentage of the overall assessment is 91.23% with an interpretation that is very suitable for use in science learning.
Item Type: | Thesis (S1) |
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Uncontrolled Keywords: | Media Pembelajaran, Motion Graphic. |
Subjects: | L Education > L Education (General) L Education > LA History of education L Education > LB Theory and practice of education |
Divisions: | UPI Kampus cibiru > PGSD UPI Kampus cibiru |
Depositing User: | Annisa Rosdayanti |
Date Deposited: | 26 Oct 2021 04:21 |
Last Modified: | 26 Oct 2021 04:21 |
URI: | http://repository.upi.edu/id/eprint/68472 |
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