Nadila Oktavianing, - and Aim Abdulkarim, - and Pitria Sopianingsih, - (2025) PENERAPAN MODEL GAME-BASED LEARNING MEDIA WORDWALL UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK: Penelitian Tindakan Kelas di Kelas VII-A SMP Negeri 12 Bandung. S1 thesis, Universitas Pendidikan Indonesia.
Abstract
Penelitian ini dilatar belakangi oleh rendahnya hasil belajar peserta didik pada mata pelajaran Pendidikan Pancasila di kelas VII-A SMP Negeri 12 Bandung. Berdasarkan pengamatan awal, peserta didik kurang merespon guru, beberapa mengabaikan tugas, pembelajaran kurang menarik, serta hasil asesmen sumatif akhir semester belum memenuhi KKM 75. Untuk mengatasi masalah tersebut, diperlukan pembelajaran inovatif melalui game-based learning media Wordwall. Penelitian menggunakan pendekatan mix method dengan metode Penelitian Tindakan Kelas. Data dikumpulkan melalui observasi, wawancara, dokumentasi, pretes, postes, dan kuesioner. Analisis kualitatif dilakukan melalui reduksi, penyajian data, penarikan kesimpulan, validasi, triangulasi, dan member check. Analisis kuantitatif melalui pengolahan serta perhitungan data untuk menguji hipotesis. Hasil penelitian menunjukkan perencanaan pembelajaran penting dilakukan dengan menyusun modul ajar. Model game-based learning Wordwall dilaksanakan dalam 4 pertemuan pada 3 siklus. Siklus I–II masing-masing 1 pertemuan, siklus III 2 pertemuan. Hasil observasi guru meningkat dari 59,61% (siklus I), 79,80% (siklus II), 89,42% (siklus III pertemuan 3), hingga 97,36% (pertemuan 4). Observasi peserta didik meningkat dari 59% (siklus I), 79% (siklus II), 86% (siklus III pertemuan 3), hingga 92,22% (pertemuan 4). Peningkatan hasil belajar terlihat melalui postes: siklus I tuntas 11 orang, siklus II 31 orang, dan siklus III 34 orang. Kendala utama adalah jaringan internet yang tidak stabil dan keterbatasan handphone. Secara keseluruhan, penerapan model game-based learning Wordwall dapat meningkatkan hasil belajar peserta didik. This study is motivated by the low learning outcomes of students in Civic Education in class VII-A SMP Negeri 12 Bandung. Based on preliminary observations, students showed low responses to teachers, some ignored assignments, learning activities were less engaging, and the results of the end-of semester summative assessment did not meet the Minimum Mastery Criterion (75). To overcome these problems, innovative learning was needed through game-based learning using Wordwall. The study employed a mixed method approach with Classroom Action Research. Data were collected through observation, interviews, documentation, pretest, post-test, and questionnaires. Qualitative analysis involved data reduction, data display, conclusion drawing, validation, triangulation, and member check. Quantitative analysis was carried out through data processing and calculation to test the hypothesis. The results showed that lesson planning was essential by preparing teaching modules. The game-based learning model using Wordwall was implemented in four meetings across three cycles. Cycle I–II were carried out once, while Cycle III consisted of two meetings. Teacher observation scores improved from 59.61% (Cycle I), 79.80% (Cycle II), 89.42% (Cycle III meeting 3), to 97.36% (meeting 4). Student observation scores also increased from 59% (Cycle I), 79% (Cycle II), 86% (Cycle III meeting 3), to 92.22% (meeting 4). Student learning outcomes improved as shown in post-tests: 11 students achieved mastery in Cycle I, 31 in Cycle II, and 34 in Cycle III. The main obstacles encountered were unstable internet connections and limited access to mobile phones. Overall, the implementation of the game-based learning model using Wordwall successfully improved students’ learning outcomes.
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| Item Type: | Thesis (S1) |
|---|---|
| Additional Information: | https://scholar.google.com/citations?hl=id&user=VIbpdFwAAAAJ&view_op=list_works&authuser=2&gmla=AKzYXQ1votkUd5xcmudLjAcPVlB_qMF4TQgfp5VxVm4rdbWoRT5O9zIy31lRql0s2YSmIP2uEl8M9JeA5xJFVWNT ID SINTA Dosen Pembimbing: Aim Abdulkarim: 5992379 Pitria Sopianingsih: 6745713 |
| Uncontrolled Keywords: | Wordwall, Hasil belajar, Pendidikan Pancasila. Wordwall, Learning outcomes, Pancasila Education. |
| Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education |
| Divisions: | Fakultas Pendidikan Ilmu Pengetahuan Sosial > Pendidikan Kewarganegaraan |
| Depositing User: | Nadila Oktavianing |
| Date Deposited: | 05 Nov 2025 06:25 |
| Last Modified: | 05 Nov 2025 06:25 |
| URI: | http://repository.upi.edu/id/eprint/144985 |
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