Muhammad Dindin Jaenudin, - and Nuryanto, - and Indah Susanti, - (2025) PENGARUH PENGGUNAAN 3D MODEL INTERAKTIF DIGITAL TERHADAP PEMAHAMAN KONSTRUKSI ATAP KAYU PROGRAM KEAHLIAN DESAIN PERMODELAN DAN INFORMASI BANGUNAN DI SEKOLAH MENENGAH KEJURUAN. S1 thesis, Universitas Pendidikan Indonesia.
Abstract
Latar belakang penelitian ini adalah rendahnya pemahaman peserta didik terhadap struktur atap kayu akibat keterbatasan visualisasi pada metode pembelajaran konvensional, di mana lebih dari 55% peserta didik belum mencapai Kriteria Ketuntasan Minimal (KKM) pada materi tersebut. Penelitian ini bertujuan untuk menganalisis pengaruh penggunaan media 3D Model interaktif berbasis Sketchfab terhadap pemahaman peserta didik pada materi konstruksi atap kayu di SMKN 5 Bandung. Penelitian menggunakan metode kuasi eksperimen dengan desain nonequivalent control group pada dua kelas X DPIB, yaitu kelas eksperimen yang menggunakan media 3D dan kelas kontrol yang menggunakan metode konvensional. Data dikumpulkan melalui tes pretest dan posttest, serta observasi aktivitas peserta didik. Hasil analisis menunjukkan bahwa rata-rata N-Gain kelas eksperimen adalah 0,3104 (kategori sedang), sedangkan kelas kontrol hanya 0,1788 (kategori rendah). Nilai uji Mann-Whitney sebesar p = 0,040 dan nilai effect size sebesar r = 0,26 (kategori kecil). Meskipun pengaruhnya tergolong kecil, media 3D Model interaktif digital efektif meningkatkan pemahaman peserta didik pada materi konstruksi atap kayu, serta integrasi media digital interaktif dalam pembelajaran teknik bangunan untuk meningkatkan efektivitas dan pemerataan hasil belajar peserta didik. The background of this study is the low understanding of students on wooden roof structures due to limited visualization in conventional learning methods, where more than 55% of students have not reached the Minimum Completion Criteria (KKM) on the material. This study aims to analyze the effect of using Sketchfab-based interactive 3D Model media on students' understanding of wooden roof construction material at SMKN 5 Bandung. The study used a quasi-experimental method with a nonequivalent control group design in two X DPIB classes, namely the experimental class using 3D media and the control class using conventional methods. Data were collected through pretest and posttest tests, as well as observation of students' activities. The analysis results showed that the average N-Gain of the experimental class was 0.3104 (medium category), while the control class was only 0.1788 (low category). The Mann-Whitney test value was p = 0.040 and the effect size value was r = 0.26 (small category). Although the effect is relatively small, the digital interactive 3D Model media is to be effective in increasing students' understanding of wooden roof construction material, as well as the integration of interactive digital media in building engineering learning to increase the effectiveness and equity of student learning outcomes.
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| Item Type: | Thesis (S1) |
|---|---|
| Additional Information: | https://scholar.google.com/citations?view_op=new_articles&hl=id&imq=Muhammad+Dindin&authuser=3# ID SINTA Dosen Pembimbing: Nuryanto: 5993128 Indah Susanti: 6681739 |
| Uncontrolled Keywords: | 3D Model interaktif, Sketchfab, konstruksi atap kayu, pemahaman peserta didik, SMK Interactive 3D Model, Sketchfab, wooden roof construction, student understanding, vocational school |
| Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education L Education > LB Theory and practice of education > LB2300 Higher Education L Education > LC Special aspects of education T Technology > T Technology (General) |
| Divisions: | Fakultas Pendidikan Teknik dan Industri > Jurusan Pendidikan Teknik Arsitektur |
| Depositing User: | Muhammad Dindin Jaenudin |
| Date Deposited: | 08 Oct 2025 04:04 |
| Last Modified: | 08 Oct 2025 04:04 |
| URI: | http://repository.upi.edu/id/eprint/142572 |
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