PENGEMBANGAN PENDEKATAN PEMBELAJARAN PERMAINAN BERBASIS ANDROID MELALUI DEVELOPMENTALLY APROPPRIATE PRACTICE (DAP) UNTUK MENINGKATKAN MOTIVASI BELAJAR DAN LIFE SKILLS

    Mufakkirul Ardi, - and Nurlan Kusmaedi, - and Tite Juliantine, - and Dian Budiana, - (2025) PENGEMBANGAN PENDEKATAN PEMBELAJARAN PERMAINAN BERBASIS ANDROID MELALUI DEVELOPMENTALLY APROPPRIATE PRACTICE (DAP) UNTUK MENINGKATKAN MOTIVASI BELAJAR DAN LIFE SKILLS. S3 thesis, Universitas Pendidikan Indonesia.

    Abstract

    ABSTRAK PENGEMBANGAN PENDEKATAN PEMBELAJARAN PERMAINAN BERBASIS ANDROID MELALUI DEVELOPMENTALLY APROPPRIATE PRACTICE (DAP) UNTUK MENINGKATKAN MOTIVASI BELAJAR DAN LIFE SKILLS Mufakkirul Ardi Prof. Dr. H. Nurlan Kusmaedi, M.Pd Prof. Dr. Hj. Tite Juliantine, M.Pd Dr. Dian Budiana, M.Pd Penelitian ini bertujuan untuk mengembangkan pendekatan pembelajaran permainan berbasis android melalui Developmentally Aproppriate Practice (DAP) untuk meningkatkan motivasi belajar dan life skills pada siswa SD di Kabupaten Lombok Tengah Kecamatan Janapria. Penelitian ini merupakan penelitian pengembangandengan menggunakan model pengembangan ADDIE yang terdiri dari 5 langkah 1) Analysis, 2) Design, 3) Development, 4) Implimentation, dan 5) Evaluation. Instrumen penelitian menggunakan angket validasi materi, angket validasi desain pembelajaran, angket validasi media, angket penilaian guru, angket motivasi belajar dan angket Life skill. Hasil dari penelitian ini berupa langkah-langkah pendekatan pembelajaran permainan dikembangkan menggunakan konsep DAP sebagai bentuk pembelajaran yang menyesuaikan dengan karakateristik peserta didik kemudian dimuat dalam bentuk aplikasi android untuk memudahkan guru dalam memberikan materi pembelajaran permainan. Kelayakan pendekatan pembelajaran permainan dilihat dari hasil validasi materi memperoleh skor sebanyak 62 dengan kriteria ”Sangat Baik”, hasil validasi desain pembelajaran dengan skor 52 dengan kriteri ”Sangat Baik”, dan hasil validasi media dengan skor 69 dengan kriteria ”Sangat Baik” sehingga pendekatan pembelajaran permainan berbasis android melalui DAP layak untuk digunakan dalam pembelajaran PJOK. Uji efektivitas dilakukan melalui uji Pre-Experimental Design. Hasil uji efektivitas melalui penyebaran angket motivasi belajar menunjukkan nilai sig. (2-tailed) 0,034, yang mengindikasikan adanya perbedaan rata-rata skor motivasi belajar sebelum dan sesudah pembelajaran menggunakan pendekatan permainan. Hasil uji efektivitas melalui penyebaran angket life skills menunjukkan nilai sig. (2-tailed) 0,000, yang mengindikasikan adanya perbedaan rata-rata skor peningkatan life skills sebelum dan sesudah pembelajaran menggunakan pendekatan permainan. Berdasarkan hasil penelitian ini, dapat disumpulkan bahwa pendekatan pembelajaran permainan berbasis android melalui DAP layak digunakan dalam pembelajaran serta efektif dalam meningkatkan motivasi belajar dan life skills pada pembelajaran PJOK kelas IV SD. Kata Kunci : Pendekatan Pembelajaran Permainan, Android, DAP, Life Skills, Motivasi Belajar ABSTRACT DEVELOPMENT OF AN ANDROID-BASED GAME LEARNING APPROACH THROUGH DEVELOPMENTALLY APROPPRIATE PRACTICE (DAP) TO INCREASE LEARNING MOTIVATION AND LIFE SKILLS Mufakkirul Ardi Prof. Dr. H. Nurlan Kusmaedi, M.Pd Prof. Dr. Hj. Tite Juliantine, M.Pd Dr. Dian Budiana, M.Pd This study aims to develop an android-based game learning approach through Developmentally Aproppriate Practice (DAP) to increase learning motivation and life skills in elementary school students in Central Lombok Regency, Janapria District. This research is a development research using the ADDIE development model which consists of 5 steps 1) Analysis, 2) Design, 3) Development, 4) Implementation, and 5) Evaluation. The research instrument used material validation questionnaire, learning design validation questionnaire, media validation questionnaire, teacher assessment questionnaire, learning motivation questionnaire and Life skill questionnaire. The results of this study are the steps of the game learning approach developed using the DAP concept as a form of learning that adapts to the characteristics of students then loaded in the form of an android application to facilitate teachers in providing game learning material. The feasibility of the game learning approach seen from the results of material validation obtained a score of 62 with “Very Good” criteria, the results of learning design validation with a score of 52 with “Very Good” criteria, and the results of media validation with a score of 69 with “Very Good” criteria so that the android-based game learning approach through DAP is feasible to use in PJOK learning. The effectiveness test was carried out through the Pre-Experimental Design test. The results of the effectiveness test through the distribution of learning motivation questionnaires showed a sig value. (2-tailed) 0.034, which indicates a difference in the average score of learning motivation before and after learning using the game approach. The results of the effectiveness test through the distribution of life skills questionnaires showed a sig. (2-tailed) 0.000, which indicates a difference in the average score of life skills improvement before and after learning using the game approach. Based on the results of this study, it can be concluded that the android-based game learning approach through DAP is feasible to use in learning and effective in increasing learning motivation and life skills in learning PJOK class IV SD. Keywords : Game learning approach, Android, DAP, Life skills, Learning Motivation

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    Official URL: https://repository.upi.edu/
    Item Type: Thesis (S3)
    Additional Information: https://scholar.google.com/citations?user=3bjD18kAAAAJ&hl=id ID SINTA Dosen Pembimbing: Nurlan Kusmaedi: 6146204 Tite Juliantine: 5995777 Dian Budiana: 5984830
    Uncontrolled Keywords: Pendekatan Pembelajaran Permainan, Android, DAP, Life Skills, Motivasi Belajar Game learning approach, Android, DAP, Life skills, Learning Motivation
    Subjects: B Philosophy. Psychology. Religion > BF Psychology
    L Education > L Education (General)
    L Education > LB Theory and practice of education
    Divisions: Sekolah Pasca Sarjana > Pendidikan Olahraga S-3
    Depositing User: Mufakkirul Ardi
    Date Deposited: 19 Aug 2025 04:01
    Last Modified: 19 Aug 2025 04:01
    URI: http://repository.upi.edu/id/eprint/135261

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