PENGARUH MODEL PEMBELAJARAN ROLE PLAYING BERBANTUAN AUGMENTED REALITY TERHADAP KECERDASAN LOGIS MATEMATIS DAN KETERAMPILAN SOSIAL: Penelitian Kuasi Eksperimen pada Materi Kegiatan Ekonomi Kelas V Sekolah Dasar di Kota Bandung

Mohamad Yasin As’ary, - (2024) PENGARUH MODEL PEMBELAJARAN ROLE PLAYING BERBANTUAN AUGMENTED REALITY TERHADAP KECERDASAN LOGIS MATEMATIS DAN KETERAMPILAN SOSIAL: Penelitian Kuasi Eksperimen pada Materi Kegiatan Ekonomi Kelas V Sekolah Dasar di Kota Bandung. S2 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini membahas mengenai pengaruh model pembelajaran role playing berbantuan augmented reality materi kegiatan ekonomi terhadap kecerdasan logis matematis dan keterampilan sosial peserta didik. Kecerdasan logis matematis dan keterampilan sosial penting dimiliki peserta didik dalam menghadapi tantangan abad ke-21. Pembelajaran IPAS pada materi kegiatan ekonomi di sekolah dasar masih belum bisa merangsang minat dan motivasi peserta didik sehingga potensi yang dimiliki peserta didik tidak berkembang. Hal tersebut dikarenakan pembelajaran masih mengandalkan metode konvensional yang berpusat pada guru. Penelitian ini bertujuan mengetahui pengaruh model pembelajaran role playing berbantuan augmented reality pada materi kegiatan ekonomi terhadap kecerdasan logis matematis dan keterampilan sosial peserta didik di sekolah dasar. Metode penelitian yang digunakan yaitu kuasi eksperimen dengan desain noneequivalen pretest-posttest control group design. Penelitian ini dilakukan di kelas V tahun ajaran 2023/2024 salah satu sekolah dasar di kota Bandung Provinsi Jawa Barat. Instrumen penelitian yang digunakan dalam penelitian ini yaitu tes dan non-tes. Hasil penelitian yaitu: 1) Kondisi awal kecerdasan logis matematis peserta didik di kelas eksperimen dan kelas kontrol tidak jauh berbeda, 2) Kondisi akhir kecerdasan logis matematis peserta didik di kelas eksperimen dan kelas kontrol terdapat perbedaan, 3) Terdapat perbedaan peningkatan kecerdasan logis matematis antara peserta didik di kelas eksperimen dengan kelas kontrol, 4) Keterampilan sosial peserta didik di kelas eksperimen selama menerapkan model pembelajaran role playing berbantuan augmented reality memperoleh kriteria sangat baik pada indikator hubungan dengan teman, manajemen diri, kepatuhan, prilaku assertif dan memperoleh kriteria baik pada kemampuan akademik, 4) Terdapat perbedaan hasil keterampilan sosial peserta didik di kelas eksperimen dengan kelas kontrol. Dapat disimpulkan bahwa model pembelajaran role playing berbantuan augmented reality berpengaruh secara signifikan terhadap kecerdasan logis matematis dan keterampilan sosial peserta didik pada materi kegiatan ekonomi di sekolah dasar. This study discusses the effect of role playing learning model assisted by augmented reality on economic activity material on students' logical mathematical intelligence and social skills. Logical mathematical intelligence and social skills are important for students to have in facing the challenges of the 21st century. Science learning on economic activity material in elementary schools still cannot stimulate students' interest and motivation so that students' potential does not develop. This is because learning still relies on conventional methods that are centered on teachers. This study aims to determine the effect of role playing learning model assisted by augmented reality on economic activity material on students' logical mathematical intelligence and social skills in elementary schools. The research method used is a quasi-experimental design with a nonequivalent pretest-posttest control group design. This research was conducted in class V of the 2023/2024 academic year at an elementary school in Bandung City, West Java Province. The research instruments used in this study were tests and non-tests. The results of the study were: 1) The initial conditions of logical mathematical intelligence of students in the experimental class and the control class were not much different, 2) The final conditions of logical mathematical intelligence of students in the experimental class and the control class were different, 3) The results of the average acquisition of logical mathematical intelligence in the experimental class were higher than the control class, 4) The social skills of students in the experimental class during the application of the augmented reality-assisted role playing learning model obtained very good criteria on the indicators of relationships with friends, self-management, obedience, assertive behavior and obtained good criteria on academic ability, 5) There was a difference in the results of social skills of students in the experimental class and the control class. It can be concluded that the augmented reality-assisted role playing learning model has a significant effect on students' logical mathematical intelligence and social skills in the material of economic activities in elementary schools.

Item Type: Thesis (S2)
Additional Information: ID SINTA Dosen Pembimbing: Mubiar Agustin: 6128201 Sufyani Prabawanto: 5995121
Uncontrolled Keywords: Augmented reality, role playing, kecerdasan logis matematis, keterampilan sosial Augmented reality, logical mathematical intelligence, role playing, social skills
Subjects: L Education > L Education (General)
Q Science > QA Mathematics
Divisions: Sekolah Pasca Sarjana > Pendidikan Dasar S-2
Depositing User: Mohamad Yasin As'ary
Date Deposited: 05 Dec 2024 07:08
Last Modified: 05 Dec 2024 07:08
URI: http://repository.upi.edu/id/eprint/129052

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