PERANCANGAN VISUAL BRANDING DAN MEDIA PROMOSI LEMBAGA PENDIDIKAN SENI GANARA ART JAKARTA

    Leann Danielli, - (2023) PERANCANGAN VISUAL BRANDING DAN MEDIA PROMOSI LEMBAGA PENDIDIKAN SENI GANARA ART JAKARTA. S1 thesis, Universitas Pendidikan Indonesia.

    Abstract

    Keterampilan berkomunikasi, kreativitas, kolaborasi, berpikir kritis dan pemecahan
    masalah (critical thinking and problem solving) menjadi sangat penting di era modern ini.
    Kreativitas menjadi salah satu hal terpenting yang bisa diterapkan sejak anak usia dini.
    Peran pendidikan seni yang multidimensional pada dasarnya dapat mengembangkan
    kemampuan dasar manusia, seperti fisik, perseptual, intelektual, emosional, sosial,
    kreativitas dan estetik. Ganara Art merupakan Lembaga Pendidikan Seni didirikan pada
    2013 oleh Tita Djumaryo dan suaminya, sebagai perwujudan mimpi mereka mendirikan
    sekolah seni untuk semua usia dengan pendekatan yang jauh lebih kreatif dan edukatif. Jika
    dilihat dari segi desain komunikasi visual, Ganara belum memiliki graphic standard
    manual, kekhasan pada desain dan media promosi, perlu adanya penguatan dalam
    mengkomunikasikan apa yang menjadi harapan Ganara Art. Perancangan ini bertujuan
    untuk merancang visual branding melalui konsep desain berdasarkan identifikasi masalah
    sebagai upaya meningkatkan brand awareness, memperkenalkan Ganara Art melalui
    bahasa visual, serta menjadikan Ganara Art sebagai Top of Mind diantara kompetitor. Teori
    yang dijadikan landasan perancang adalah teori Visual Branding. Adapun metode yang
    digunakan adalah kualitatif, dengan metode perancangan prosedural yang sifatnya
    deskriptif, yaitu mengacu pada buku Designing Brand Identity by Alina Wheeler. Hasil
    dari perancangan ini adalah identitas visual Ganara Art serta aplikasinya pada berbagai
    media promosi digital maupun cetak Melalui perancangan ini diharapkan dapat
    meningkatkan brand awareness Ganara Art serta kesadaran akan pengembangan karakter
    melalui seni.

    Communication skills, creativity, collaboration, critical thinking and problem solving are
    very important in this modern era. Creativity is one of the most important things that can
    be applied from an early age. The multidimensional role of arts education can basically
    develop basic human abilities, such as physical, perceptual, intellectual, emotional, social,
    creative and aesthetic. Ganara Art is an Art Education Institution founded in 2013 by Tita
    Djumaryo and her husband, as the realization of their dream of establishing an art school
    for all ages with a much more creative and educational approach. If seen from the
    perspective of visual communication design, Ganara does not yet have a standard graphic
    manual, uniqueness in design and promotional media, there needs to be strengthening in
    communicating what Ganara Art hopes for. This design aims to design visual branding
    through a design concept based on problem identification as an effort to increase brand
    awareness, introduce Ganara Art through visual language, and make Ganara Art Top of
    Mind among competitors. The theory used as a basis for designers is Visual Branding
    theory. The method used is qualitative, with a descriptive procedural design method,
    namely referring to the book Designing Brand Identity by Alina Wheeler. The result of this
    design is Ganara Art's visual identity and its application in various digital and print
    promotional media. Through this design, it is hoped that it can increase Ganara Art's brand
    awareness, strengthen the image of ganara art and awareness of character development
    through art.

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    Official URL: http://repository.upi.edu
    Item Type: Thesis (S1)
    Additional Information: https://scholar.google.com/citations?hl=en&user=--CmsOwAAAAJ&view_op=list_works&gmla=AP6z3OZEwe3hv0bNAblRZxLeSgauHY7edOUR1MJLhtotWkUvNkBitphADrT6ipnWy0ct7PwLFv5AhFu7Kmuz02pi SINTA ID : 6103030 SINTA ID : 6755804
    Uncontrolled Keywords: Ganara Art, Media Promosi, Visual Branding; Promotion Media
    Subjects: H Social Sciences > HD Industries. Land use. Labor
    > N Visual arts (General) For photography, see TR
    Divisions: Fakultas Pendidikan Seni dan Desain
    Depositing User: Leann Danielli
    Date Deposited: 06 Oct 2023 08:46
    Last Modified: 06 Oct 2023 08:46
    URI: http://repository.upi.edu/id/eprint/109528

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