@phdthesis{repoupi77060, title = {PENERAPAN MULTIMEDIA INTERAKTIF BERBASIS ANDROID UNTUK MENINGKATKAN HASIL BELAJAR MATA PELAJARAN DASAR TEKNIK MESIN}, note = {Link Google Scholar : https://scholar.google.com/citations?user=TcOtRaQAAAAJ\&hl=id\&oi=ao https://scholar.google.com/citations?user=td4OekUAAAAJ\&hl=id\&oi=ao ID SINTA Dosen Pembimbing: Dr. Ir. HR. Aam Hamdani, M.T., IPM. : 5993854 Dr. Ir. H. Mumu Komaro, M.T., IPU. : 5993878}, month = {August}, year = {2022}, school = {Universitas Pendidikan Indonesia}, url = {http://repository.upi.edu/}, keywords = {hasil belajar, multimedia interaktif, proyeksi orthogonal, pretest, posttest}, author = {Salma Nurul Fitria, -}, abstract = {Kompetensi keahlian teknik pemesinan menuntut siswa untuk memahami dan menguasai ilmu-ilmu dasar yang berkaitan dengan teknik mesin, salah satunya yaitu pada mata pelajaran Dasar Teknik Mesin (DTM). Namum masih kurangnya pemahaman siswa dikarenakan siswa kesulitan dalam memvisualisasikan materi tersebut. Penerapan multimedia interaktif dirasa sangat penting, hal ini dikarenakan multimedia interaktif dapat mendukung pembelajaran. Seperti pada penelitian ini yang bertujuan untuk meningkatkan hasil belajar siswa pada mata pelajaran DTM materi proyeksi orthogonal. Metode penelitian yang digunakan ialah quasi experimental design dengan desain penelitian group pretest - posttest design. Dalam hal ini peneliti mengambil sampel sebanyak 32 siswa kelas X TPM 1 sebagai kelas kontrol dan 33 siswa kelas X TPM 2 sebai kelas eksperimen. Peningkatan hasil belajar dinyatakan dalam N-Gain, dianalisis berdasarkan hasil pretest dan posttest. Hasil penelitian menunjukkan bahwa peningkatan hasil belajar siswa pada materi proyeksi orthogonal kelas eksperimen (menggunakan multimedia interaktif berbasis android) lebih besar dibandingkan dengan kenaikan hasil belajar kelas kontrol (menggunakan Powerpoint). Machining engineering competency skills require students to understand and master basic sciences related to mechanical engineering, one of which is in Basic Mechanical Engineering (DTM) subjects. However, there is still a lack of student understanding because students have difficulty in visualizing the material. The application of interactive multimedia is considered very important, this is because interactive multimedia can support learning. As in this study which aims to improve student learning outcomes in DTM subjects orthogonal projection material. The research method used is a quasi-experimental design with a pretest-posttest group research design. In this case the researchers took a sample of 32 students of class X TPM 1 as the control class and 33 students of class X TPM 2 as the experimental class. The increase in learning outcomes is expressed in N-Gain, analyzed based on the results of the pretest and posttest. The results showed that the increase in student learning outcomes in the experimental class orthogonal projection material (using interactive multimedia based on android) was greater than the increase in the control class learning outcomes (using Powerpoint).} }