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PERAN INSTRUKTUR DALAM MENGOPTIMALKAN MOTIVASI BELAJAR PESERTA PELATIHAN MELALUI GAMIFICATION: Studi pada Pelatihan Bahasa Jepang di LPK Yuuki Training Center Indonesia
Penelitian ini bertujuan mendeskripsikan peran instruktur dalam mengoptimalkan motivasi belajar peserta melalui penerapan gamification pada pelatihan bahasa Jepang di LPK Yuuki Training Center Indonesia. Penelitian ini menggunakan pendekatan kualitatif dengan desain studi kasus. Data diperoleh melalui wawancara, observasi, dan dokumentasi, kemudian dianalisis dengan teknik reduksi data, penyajian data, serta penarikan kesimpulan. Hasil penelitian menunjukkan bahwa motivasi belajar peserta dipengaruhi oleh unsur intrinsik berupa minat yang kuat dalam diri mereka, terutama karena dorongan untuk mengikuti program magang ke Jepang. Sementara itu, unsur ekstrinsik berupa gaya mengajar instruktur dan lingkungan belajar yang kondusif turut berperan dalam menjaga semangat belajar. Kondisi ini tidak hanya mengoptimalkan keterlibatan dan konsistensi belajar peserta, tetapi juga memastikan motivasi yang muncul bersifat berkelanjutan dan mendukung pencapaian hasil belajar secara signifikan. Selain itu, instruktur berperan sebagai motivator yang mampu menumbuhkan kesadaran belajar peserta melalui gamification. Strategi seperti pemberian pujian, penghargaan, serta keterlibatan tutor sebaya terbukti efektif menjaga motivasi, sekaligus membangun karakter mandiri dan profesional. Hasil penelitian juga menemukan bahwa elemen gamification berupa lencana, sistem point, serta tantangan mampu mengoptimalkan motivasi, memperkuat keterlibatan, dan menciptakan suasana kompetitif namun tetap kolaboratif. Dengan demikian, penerapan gamification yang disertai peran aktif dan adaptif instruktur berkontribusi besar dalam mengoptimalkan motivasi, partisipasi, serta keterlibatan peserta. This study aims to describe the role of instructors in optimizing participants’ learning motivation through the application of gamification in Japanese language training at LPK Yuuki Training Center Indonesia. The research employed a qualitative approach with a case study design. Data were collected through interviews, observations, and documentation, then analyzed using data reduction, data presentation, and conclusion drawing techniques. The findings indicate that participants’ learning motivation is influenced by intrinsic factors, such as their strong personal interest, particularly driven by the aspiration to join internship programs in Japan. Meanwhile, extrinsic factors, including the instructor’s teaching style and a supportive learning environment, also play a role in maintaining enthusiasm for learning. These conditions not only enhance participants’ engagement and consistency but also ensure that their motivation remains sustainable and significantly supports the achievement of Japanese language learning outcomes. Furthermore, instructors act as motivators who foster participants’ learning awareness through gamification. Strategies such as giving praise, providing rewards, and involving peer tutors proved effective in maintaining motivation while also building independent and professional character. The study also reveals that gamification elements, such as badges, point systems, and challenges, are effective in increasing motivation, strengthening engagement, and creating a competitive yet collaborative learning atmosphere. Thus, the application of gamification supported by active and adaptive instructor roles greatly contributes to improving motivation, participation, and engagement.
KODEPRODI86205#Pendidikan Masyarakat_S1, Universitas Pendidikan Indonesia
PERAN INSTRUKTUR DALAM MENGOPTIMALKAN MOTIVASI BELAJAR PESERTA PELATIHAN MELALUI GAMIFICATION: Studi pada Pelatihan Bahasa Jepang di LPK Yuuki Training Center Indonesia (Text)
HTML Summary of #142375 PERAN INSTRUKTUR DALAM MENGOPTIMALKAN MOTIVASI BELAJAR PESERTA PELATIHAN MELALUI GAMIFICATION: Studi pada Pelatihan Bahasa Jepang di LPK Yuuki Training Center Indonesia
L Education (General)
LB Theory and practice of education
P Philology. Linguistics