TY - THES AV - restricted TI - HUBUNGAN ANTARA PROGRAM CLASH OF CHAMPIONS RUANGGURU DENGAN METAKOGNISI SISWA SEKOLAH MENENGAH ATAS Y1 - 2025/08/25/ PB - Universitas Pendidikan Indonesia N2 - Popularitas Clash of Champions Ruangguru sebagai program kompetisi perlombaan yang dikemas dalam format hiburan edukatif menarik perhatian kalangan pelajar. Meskipun demikian, kesadaran, evaluasi, dan regulasi metakognisi siswa masih jarang diketahui dan pemahamannya cenderung fluktuatif. Dengan penggunaan dasar teori multimedia pembelajaran Mayer dan teori metakognisi Flavell, penelitian ini menghadirkan urgensi untuk mengeksplorasi hubungan antara kedua fenomena tersebut. Penelitian ini menggunakan teknik sampling jenuh dengan melibatkan seluruh populasi penelitian yaitu 117 siswa kelas XII di SMAN 14 Jakarta yang telah menonton minimal satu episode program secara utuh. Instrumen penelitian berupa kuesioner tertutup dan data dianalisis menggunakan korelasi Spearman?s rho dengan taraf signifikansi 5% (p < 0,05). Hasil menunjukkan adanya hubungan positif dan signifikan antara program Clash of Champions Ruangguru dengan metakognisi siswa sekolah menengah atas (r = 0,824) serta pada setiap komponen yaitu kesadaran (r = 0,772), evaluasi (r = 0,801), dan aturan (r = 0,722). Temuan ini mengindikasikan bahwa konten yang dirancang dengan prinsip multimedia pembelajaran Mayer memiliki hubungan erat dengan komponen metakognisi Flavell pada siswa sekolah menengah atas. The popularity of Clash of Champions Ruangguru, a competition-based program presented in an educational entertainment format, has drawn considerable attention among students. Nevertheless, students? metacognitive awareness, evaluation, and regulation remain underexplored, and their understanding tends to fluctuate. Grounded in Mayer?s Multimedia Learning Theory and Flavell?s Metacognition Theory, this study underscores the urgency of examining the relationship between these two phenomena. A saturated sampling technique was employed, involving the entire population of 117 twelfth-grade students at SMAN 14 Jakarta who had watched at least one full episode of the program. The research instrument consisted of a closed-ended questionnaire, and the data were analyzed using Spearman?s rho correlation at a 5% significance level (p < 0.05). The results revealed a positive and significant relationship between the Clash of Champions Ruangguru program and students? metacognition (r = 0.824), as well as across each component: awareness (r = 0.772), evaluation (r = 0.801), and regulation (r = 0.722). These findings suggest that educational content designed according to Mayer?s multimedia learning principles is closely related with Flavell?s metacognitive components among senior high school students. KW - Clash of Champions KW - Hubungan KW - Metakognisi KW - Multimedia Clash of Champions KW - Metacognition KW - Multimedia KW - Relation N1 - https://scholar.google.com/citations?view_op=search_authors&mauthors=shafa+dynastia+el+amirurrahmah&hl=id&oi=ao ID SINTA Dosen Pembimbing: Cepi Riyana: 5978187 Dadi Mulyadi: 6689987 A1 - Shafa Dynastia El Amirurrahmah, - A1 - Cepi Riyana, - A1 - Dadi Mulyadi, - M1 - other UR - https://repository.upi.edu/ ID - repoupi141302 ER -