eprintid: 139301 rev_number: 22 eprint_status: archive userid: 184707 dir: disk0/00/13/93/01 datestamp: 2025-09-15 01:44:47 lastmod: 2025-09-15 01:44:47 status_changed: 2025-09-15 01:44:47 type: thesis metadata_visibility: show creators_name: Sallsa Nurfarida, - creators_name: Prana Dwija Iswara, - creators_name: Diah Gusrayani, - creators_nim: NIM2108705 creators_nim: NIDN0026127208 creators_nim: NIDN0022087804 creators_id: sallsanf@upi.edu creators_id: iswara@upi.edu creators_id: diahgusrayani@upi.edu contributors_type: http://www.loc.gov/loc.terms/relators/THS contributors_type: http://www.loc.gov/loc.terms/relators/THS contributors_name: Prana Dwija Iswara, - contributors_name: Diah Gusrayani, - contributors_nidn: NIDN0026127208 contributors_nidn: NIDN0022087804 contributors_id: iswara@upi.edu contributors_id: diahgusrayani@upi.edu title: PENGEMBANGAN APLIKASI DIGITAL SANTABASUN UNTUK MENGENALKAN KESANTUNAN BERBAHASA SUNDA PADA SISWA SEKOLAH DASAR ispublished: pub subjects: L1 divisions: PGSUM full_text_status: restricted keywords: Tatakrama, Bahasa Sunda, Sekolah Dasar Manners, sundanese language, elementary school note: ID SINTA DOSEN Pembimbing: Prana Dwija Iswara: 5977036 Diah Gusrayani: 5993469 abstract: Aplikasi ini bertujuan untuk mengenalkan kesantunan berbahasa Sunda kepada siswa sekolah dasar, khususnya peserta didik kelas IV. Produk yang dihasilkan berupa aplikasi digital bernama SANTABASUN, yang dikembangkan menggunakan perangkat lunak Smart Apps Creator, Canva, dan Capcut. Proses pengumpulan data dilakukan melalui wawancara, pengisian angket oleh validator ahli materi, ahli media, serta pengisian respon pengguna oleh siswa. Penelitian ini menggunakan model pengembangan ADDIE yang terdiri atas lima tahapan, yaitu analisis, desain, pengembangan, implementasi, dan evaluasi. HasiI penelitian menunjukan bahwa aplikasi SANTABASUN teIah memenuhi kriteria kelayakan. Berdasarkan penilaian dari ahli media, aplikasi memperoleh skor sebesar 96% yang termasuk kategori sangat layak, sedangkan ahIi materi mendapatkan skor 87% yang juga berada pada kategori sangat layak. Dari segi respon pengguna, uji coba kelompok kecil menghasilkan persentase 94% dan termasuk kategori sangat baik, sementara uji coba kelompok besar memperoleh persentase 97% yang juga masuk kategori sangat baik. Temuan ini mengindikasikan bahwa aplikasi SANTABASUN dinilai efektif dan layak digunakan sebagai media pembelajaran interaktif untuk mengnalkan kesantunan berbahasa Sunda. Keunggulan aplikasi terletak pada tampilan yang menarik, konten yang relevan, serta dukungan unsur visual dan audio yang membantu pemahaman materi. Meskipun demikian, potensi pengembangan lebih lanjut masih terbuka lebar, misalnya dengan memperluas cakupan pengguna ke berbagai kalangan dan jenjang pendidikan, serta menambahkan variasi materi agar pembelajaran menjadi lebih komprehensif. Kata Kunci: Tatakrama, Bahasa Sunda, Sekolah Dasar This application aims to introduce Sundanese politeness to elementary school students, especially fourth graders. The resulting product is a digital application called SANTABASUN, which was developed using Smart Apps Creator, Canva, and Capcut software. The data collection process was carried out through interviews, questionnaires filled out by validators, material experts, media experts, and user responses filled out by students. This study used the ADDIE development model which consists of five stages, nameIy anaIysis, design, deveIopment, impIementation, and evaluation. The results showed that the SANTABASUN application has met the eligibility criteria. Based on the assessment by media experts, the application obtained a score of 96% which is categorized as very feasible, while the materil experts obtained a score of 87% which is also categorized as very feasible. In terms of user response, the smaIIl group trial produced a percentage of 94% and is categorized as very good, while the large group trial obtained a percentage of 97% which is also categorized as very good. These findings indicate that the SANTABASUN application is considered effective and suitable for use as an interactive learning medium to introduce Sundanese politeness. The application's strengths lie in its attractive appearance, relevant content, and visual and audio support, which aid comprehension. However, there's still ample potential for further development, such as expanding the user base to various groups and educational levels, and adding a variety of materials to enhance comprehensive learning. Keywords: manners, sundanese language, elementary school date: 2025-08-29 date_type: published institution: Universitas Pendidikan Indonesia department: KODEPRODI86287#PGSD_Kampus_Sumedang_S1 thesis_type: other thesis_name: other official_url: http://repository.upi.edu/ related_url_url: https://perpustakan.upi.edu/ related_url_type: org citation: Sallsa Nurfarida, - and Prana Dwija Iswara, - and Diah Gusrayani, - (2025) PENGEMBANGAN APLIKASI DIGITAL SANTABASUN UNTUK MENGENALKAN KESANTUNAN BERBAHASA SUNDA PADA SISWA SEKOLAH DASAR. S1 thesis, Universitas Pendidikan Indonesia. document_url: http://repository.upi.edu/139301/1/S_PGSD_2108705_TITLE.pdf document_url: http://repository.upi.edu/139301/2/S_PGSD_2108705_CHAPTER1.pdf document_url: http://repository.upi.edu/139301/3/S_PGSD_2108705_CHAPTER2.pdf document_url: http://repository.upi.edu/139301/3/S_PGSD_2108705_CHAPTER3.pdf document_url: http://repository.upi.edu/139301/4/S_PGSD_2108705_CHAPTER4.pdf document_url: http://repository.upi.edu/139301/5/S_PGSD_2108705_CHAPTER5.pdf document_url: http://repository.upi.edu/139301/6/S_PGSD_2108705_APPENDIX.pdf