TY - THES M1 - other N1 - https://scholar.google.com/citations?view_op=list_works&hl=en&user=oTXj0pUAAAAJ ID SINTA Dosen Pembimbing: Erwin Rahayu Saputra: 6745747 Asep Nuryadin: 6745757 TI - PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK PEMBELAJARAN KOSAKATA BAHASA INGGRIS KELAS IV SEKOLAH DASAR N2 - Pembelajaran bahasa Inggris merupakan salah satu mata pelajaran yang penting diperkenalkan dari jenjang sekolah dasar sebagai upaya untuk mempersiapkan peserta didik di era globalisasi. Pembelajaran pada jenjang sekolah dasar berfokus pada pengenalan materi dasar yang berkaitan dengan kosakata dalam kehidupan sehari-hari. Namun, pada kenyataanya untuk mempersiapkan hal tersebut, pembelajaran bahasa Inggris di sekolah dasar masih mengalami beberapa kendala, salah satunya yaitu keterbatasan media pembelajaran. Sehingga, diperlukan sebuah pengembangan media pembelajaran untuk memfasilitasi peserta didik dalam pembelajaran kosakata bahasa Inggris di sekolah dasar. Penelitian ini bertujuan untuk mengembangkan sebuah multimedia interaktif sebagai media pembelajaran bahasa Inggris. Metode penelitian yang digunakan adalah Research and Development dengan model penelitian ADDIE yang terdiri atas lima tahap yaitu 1) analyze, 2) design, 3) develop, 4) implement, dan 4) evaluate. Pengumpulan data diperoleh berdasarkan wawancara, observasi, studi dokumen, angket kebutuhan peserta didik, angket validasi ahli, serta angket respons peserta didik dan guru. Hasil penelitian ini berupa produk multimedia interaktif untuk pembelajaran kosakata bahasa Inggris kelas IV sekolah dasar. Hasil validasi ahli memperoleh persentase rata-rata 90,08% yang termasuk ke dalam kriteria ?Sangat Layak?. Multimedia interaktif dinyatakan praktis berdasarkan hasil uji coba kelompok kecil dan besar dengan rata-rata respons peserta didik sebesar 85,35% dan guru sebesar 96,55% yang termasuk ke dalam kriteria ?Sangat Praktis?. Berdasarkan hasil tersebut dapat dinyatakan bahwa multimedia interaktif yang dikembangkan layak dan praktis untuk pembelajaran kosakata bahasa inggris kelas IV sekolah dasar dapat digunakan. English learning is one of the important subjects introduced from elementary school level as an effort to prepare students for the era of globalization. Learning at the elementary school level focuses on introducing basic materials related to understanding in everyday life. However, in reality, to prepare for this, English learning in elementary schools still faces several obstacles, one of which is the limited learning media. Therefore, it is necessary to develop learning media to facilitate students in learning English in elementary schools. This study aims to develop interactive multimedia as an English learning medium. The research method used is Research and Development with the ADDIE research model which consists of five stages: 1) analyze, 2) design, 3) develop, 4) implement, and 4) evaluate. Data collection was obtained through interviews, observations, document studies, student needs questionnaires, expert validation questionnaires, and student and teacher response questionnaires. The results of this study are interactive multimedia products for English learning in grade IV of elementary school. The results of expert validation obtained an average percentage of 90.08% which is included in the "Very Feasible" criteria. Interactive multimedia was declared practical based on the results of small and large group trials with an average student response of 85.35% and teachers of 96,55% which is included in the criteria of "Very Practical". Based on these results, it can be stated that the developed interactive multimedia is feasible and practical for English learning in grade IV elementary schools and can be used.English learning is one of the important subjects introduced from elementary school level as an effort to prepare students for the era of globalization. Learning at the elementary school level focuses on introducing basic materials related to understanding in everyday life. However, in reality, to prepare for this, English learning in elementary schools still faces several obstacles, one of which is the limited learning media. Therefore, it is necessary to develop learning media to facilitate students in learning English in elementary schools. This study aims to develop interactive multimedia as an English learning medium. The research method used is Research and Development with the ADDIE research model which consists of five stages: 1) analyze, 2) design, 3) develop, 4) implement, and 4) evaluate. Data collection was obtained through interviews, observations, document studies, student needs questionnaires, expert validation questionnaires, and student and teacher response questionnaires. The results of this study are interactive multimedia products for English learning in grade IV of elementary school. The results of expert validation obtained an average percentage of 90.08% which is included in the "Very Feasible" criteria. Interactive multimedia was declared practical based on the results of small and large group trials with an average student response of 85.35% and teachers of 96,55% which is included in the criteria of "Very Practical". Based on these results, it can be stated that the developed interactive multimedia is feasible and practical for English learning in grade IV elementary schools and can be used. ID - repoupi138962 KW - Multimedia Interaktif KW - Kosakata KW - Bahasa Inggris KW - Sekolah Dasar KW - Kelas IV. Interactive Multimedia KW - Vocabulary KW - English KW - Elementary School KW - Grade IV. PB - Universitas Pendidikan Indonesia A1 - Noeryuliza, - A1 - Erwin Rahayu Saputra, - A1 - Asep Nuryadin, - UR - https://repository.upi.edu/ Y1 - 2025/08/07/ AV - restricted ER -