eprintid: 135575 rev_number: 76 eprint_status: archive userid: 216366 dir: disk0/00/13/55/75 datestamp: 2025-08-26 04:36:09 lastmod: 2025-08-26 04:36:09 status_changed: 2025-08-26 04:36:09 type: thesis metadata_visibility: show creators_name: Elisa Rosa, - creators_name: Muhamad Nursalman, - creators_name: Rasim, - creators_nim: NIM2311995 creators_nim: NIDN0029097906 creators_nim: NIDN0025077409 creators_id: elisarosa@upi.edu creators_id: mnursalman@upi.edu creators_id: rasim@upi.edu contributors_type: http://www.loc.gov/loc.terms/relators/THS contributors_type: http://www.loc.gov/loc.terms/relators/THS contributors_name: Muhamad Nursalman, - contributors_name: Rasim, - contributors_nidn: NIDN0029097906 contributors_nidn: NIDN0025077409 contributors_id: mnursalman@upi.edu contributors_id: rasim@upi.edu title: PENGEMBANGAN SISTEM PEMBELAJARAN BERBASIS PROJECT BASED LEARNING UNTUK PROYEK IOT SMART TRASH DALAM MENINGKATKAN KEMAMPUAN COMPUTATIONAL THINKING DAN KOLABORASI SISWA ispublished: pub subjects: L1 subjects: LB subjects: T1 divisions: PIlkom full_text_status: restricted keywords: Sistem Pembelajaran IoT Smart Trash ,Project Based Learning, Computational Thinking (CT) dan Kolaborasi note: Sinta ID DOsen pembimbing Muhamad Nursalman: 6143456 Rasim: 5990962 abstract: Di tengah tuntutan abad ke-21, siswa diharapkan memiliki kemampuan berpikir komputasional dan kolaborasi. Namun, hasil studi internasional seperti PISA dan studi beberapa literatur menunjukkan kemampuan CT dan pemecahan masalah siswa Indonesia masih rendah, diperparah oleh metode pembelajaran konvensional yang kurang melibatkan siswa secara aktif. Observasi di salah satu SMA di Bandung menemukan pembelajaran Informatika, khususnya algoritma dan pemrograman, masih berpusat pada guru dan kurang mengembangkan CT dan kolaborasi. Penelitian ini mengembangkan sistem pembelajaran berbasis Project-Based Learning melalui proyek IoT Smart Trash yang terintegrasi dengan elemen CT dan kolaborasi, bertujuan mendorong keterlibatan aktif siswa dalam menyelesaikan proyek nyata. Metode yang digunakan adalah research and development (R&D) dengan model ADDIE dan pendekatan mixed methods (Concurrent Embedded). Desain uji coba menggunakan One-Group Pretest-Posttest. Hasil penelitian menunjukkan adanya peningkatan signifikan dalam kemampuan siswa setelah mengikuti sistem pembelajaran berbasis proyek pada proyek iot smart trash yang telah dikembangkan dengan nama IoTProjectLearn.. Nilai rata-rata pretest sebesar 38,13 meningkat menjadi 78,97 pada posttest, dengan hasil uji paired t-test t(31) = 11,794, p < 0,001, yang menunjukkan perbedaan signifikan secara statistik. Rata-rata peningkatan skor sebesar 40,84 poin, dan dengan interval kepercayaan 95% antara 33,78 hingga 47,91, hal ini mengindikasikan bahwa peningkatan tersebut sangat meyakinkan dan tidak terjadi secara kebetulan. Nilai N-Gain rata-rata sebesar 0,651 (kategori sedang) juga mendukung efektivitas pembelajaran ini dalam meningkatkan pemahaman siswa. Pada aspek kolaborasi, analisis menggunakan Friedman test dan Wilcoxon signed-rank test menunjukkan peningkatan signifikan selama tiga pertemuan (p < 0,001) dengan effect size besar (r = 0,82–0,95), menandakan keterlibatan siswa meningkat secara konsisten. Selain itu, uji korelasi Spearman rho = 0,664 menunjukkan adanya hubungan positif yang signifikan antara skor posttest dan rata-rata kolaborasi siswa, yang mengindikasikan bahwa kolaborasi yang baik berkontribusi pada peningkatan kemampuan CT secara menyeluruh. Temuan ini menguatkan bahwa pembelajaran berbasis proyek IoT Smart Trash efektif meningkatkan kemampuan CT dan kolaborasi siswa secara signifikan. In the 21st century, students are expected to develop Computational Thinking (CT) and collaboration skills. However, international assessments such as PISA indicate that Indonesian students’ CT and problem-solving abilities remain low, exacerbated by conventional teaching methods that limit active student engagement. An observation at a senior high school in Bandung revealed that Informatics instruction, particularly in algorithm and programming elements, remains teacher-centered and insufficiently fosters CT and collaboration. This study aims to develop a Project-Based Learning system integrated with CT and collaboration elements through an IoT Smart Trash project. The system encourages active student involvement in real-world projects to enhance CT and collaborative skills within Informatics learning. Employing a Research and Development (R&D) approach with the ADDIE model and a Concurrent Embedded mixed methods design, the study utilizes a One-Group Pretest-Posttest. The results of the study indicate a significant improvement in students' abilities after participating in a project-based learning system through the IoT Smart Trash project, developed under the name IoTProjectLearn. The average pretest score of 38.13 increased to 78.97 on the posttest, with the paired t-test yielding t(31) = 11.794, p < 0.001, indicating a statistically significant difference. The average score increase of 40.84 points, with a 95% confidence interval ranging from 33.78 to 47.91, suggests that this improvement is substantial and not due to chance. The average N-Gain score of 0.651 (moderate category) further supports the effectiveness of this learning approach in enhancing students’ understanding. In terms of collaboration, analysis using the Friedman test and the Wilcoxon signed-rank test revealed a significant increase across three sessions (p < 0.001) with a large effect size (r = 0.82–0.95), indicating a consistent improvement in student engagement. Furthermore, the Spearman correlation test (rho = 0.664) showed a significant positive relationship between posttest scores and students’ average collaboration scores, indicating that effective collaboration strongly contributes to the enhancement of students’ Computational Thinking (CT) skills. These findings reinforce that the IoT Smart Trash project-based learning approach is effective in significantly improving students’ Computational Thinking and collaboration skills. date: 2025-05-27 date_type: published institution: Universitas Pendidikan Indonesia department: KODEPRODI83105#Pendidikan Ilmu Komputer_S2 thesis_type: masters thesis_name: mphil official_url: https://repository.upi.edu/ related_url_url: https://perpustakaan.upi.edu/ related_url_type: org citation: Elisa Rosa, - and Muhamad Nursalman, - and Rasim, - (2025) PENGEMBANGAN SISTEM PEMBELAJARAN BERBASIS PROJECT BASED LEARNING UNTUK PROYEK IOT SMART TRASH DALAM MENINGKATKAN KEMAMPUAN COMPUTATIONAL THINKING DAN KOLABORASI SISWA. S2 thesis, Universitas Pendidikan Indonesia. document_url: http://repository.upi.edu/135575/16/T_KOM_2311995_Tittle.pdf document_url: http://repository.upi.edu/135575/9/T_KOM_2311995_Chapter1.pdf document_url: http://repository.upi.edu/135575/10/T_KOM_2311995_Chapter2.pdf document_url: http://repository.upi.edu/135575/11/T_KOM_2311995_Chapter3.pdf document_url: http://repository.upi.edu/135575/12/T_KOM_2311995_Chapter4.pdf document_url: http://repository.upi.edu/135575/13/T_KOM_2311995_Chapter5.pdf document_url: http://repository.upi.edu/135575/14/T_KOM_2311995_Chapter6.pdf document_url: http://repository.upi.edu/135575/17/T_KOM_2311995_Appendix.pdf