eprintid: 132108 rev_number: 26 eprint_status: archive userid: 213917 dir: disk0/00/13/21/08 datestamp: 2025-04-14 02:10:36 lastmod: 2025-04-14 02:10:36 status_changed: 2025-04-14 02:10:36 type: thesis succeeds: 132106 metadata_visibility: show creators_name: Dwi Novia Al Husaeni, - creators_name: Munir, - creators_name: Rasim, - creators_nim: NIM2102211 creators_nim: NIDN0025036602 creators_nim: NIDN0025077409 creators_id: dwinoviaalhusaeni14@upi.edu creators_id: munir@upi.edu creators_id: rasim@upi.edu contributors_type: http://www.loc.gov/loc.terms/relators/THS contributors_type: http://www.loc.gov/loc.terms/relators/THS contributors_name: Munir, - contributors_name: Rasim, - contributors_nidn: NIDN0025036602 contributors_nidn: NIDN0025077409 contributors_id: munir@upi.edu contributors_id: rasim@upi.edu title: PENGEMBANGAN MEDIA AUGMENTED REALITY BERBASIS ANDROID UNTUK MENINGKATKAN COMPUTATIONAL THINKING ANAK AUTISM SPECTRUM DISORDER RINGAN DI SEKOLAH INKLUSI ispublished: pub subjects: L1 subjects: QA75 subjects: T1 divisions: PENDILKOM full_text_status: restricted keywords: Android, Augmented Reality, Autism Spectrum Disorder, Computational Thinking, Media Pembelajaran, Problem Based Learning. Android, Augmented Reality, Autism Spectrum Disorder, Computational Thinking, Learning Media, Problem Based Learning note: Google Scholar: https://scholar.google.com/citations?user=mlcxJKAAAAAJ&hl=en ID Sinta: 6803658 ID Sinta Dosen Pembimbing: - Munir: 5974517 - Rasim: 5990962 abstract: Penelitian ini bertujuan untuk mengembangkan media pembelajaran augmented reality (AR) berbasis android untuk meningkatkan kemampuan computational thinking (CT) sebagai salah satu teknik pemecahan masalah pada anak dengan autism spectrum disorder (ASD) ringan khususnya di sekolah inklusi. Metode penelitian yang digunakan adalah metode kuantitatif deskriptif dengan desain penelitian single subject research A1-B-A2 dan model pengembangan multimedia ADDIE. Berdasarkan hasil penelitian didapatkan bahwa media pembelajaran AR berbasis android efektif dan memberikan dampak positif terhadap peningkatan kemampuan CT pada pembelajaran algoritma dan pemrograman materi konsep dasar algoritma anak dengan ASD ringan. Hal ini dikarenakan media pembelajaran AR mampu menarik perhatian peserta didik selama proses pembelajaran, sehingga mereka dapat mengikuti proses pembelajaran dengan baik dari awal hingga akhir. Selain itu, peningkatan kemampuan CT dapat dilihat dari hasil belajar peserta didik selama fase baseline-1, intervensi, dan baseline-2. Dari 3 partisipan yang diteliti, ketiga-tiganya menunjukan hasil peningkatan yang cukup signifikan, terutama pada kemampuan pengenalan pola dan desain algoritma. This research aims to develop Android-based augmented reality (AR) learning media to improve computational thinking (CT) skills as a problem-solving technique for children with mild autism spectrum disorder (ASD), particularly in inclusive schools. The study employs a descriptive quantitative method with a single-subject research design (A1-B-A2) and the ADDIE multimedia development model. The research findings indicate that the Android-based AR learning media is effective and has a positive impact on improving CT skills in learning algorithms and basic programming concepts for children with mild ASD. This effectiveness is attributed to the AR media's ability to capture students' attention during the learning process, enabling them to engage with and complete the learning activities successfully. Furthermore, the improvement in CT skills is evident from the students' learning outcomes across the baseline-1, intervention, and baseline-2 phases. Among the three participants involved in the study, all demonstrated significant progress, particularly in pattern recognition and algorithm design skills. date: 2025-01-24 date_type: published institution: Universitas Pendidikan Indonesia department: KODEPRODI83207#Pendidikan_Ilmu_Komputer_S1 thesis_type: other thesis_name: other official_url: https://repository.upi.edu/ related_url_url: https://perpustakaan.upi.edu/ related_url_type: org citation: Dwi Novia Al Husaeni, - and Munir, - and Rasim, - (2025) PENGEMBANGAN MEDIA AUGMENTED REALITY BERBASIS ANDROID UNTUK MENINGKATKAN COMPUTATIONAL THINKING ANAK AUTISM SPECTRUM DISORDER RINGAN DI SEKOLAH INKLUSI. S1 thesis, Universitas Pendidikan Indonesia. document_url: http://repository.upi.edu/132108/1/S_KOM_2102211_Title.pdf document_url: http://repository.upi.edu/132108/2/S_KOM_2102211_Chapter1.pdf document_url: http://repository.upi.edu/132108/3/S_KOM_2102211_Chapter2.pdf document_url: http://repository.upi.edu/132108/4/S_KOM_2102211_Chapter3.pdf document_url: http://repository.upi.edu/132108/5/S_KOM_2102211_Chapter4.pdf document_url: http://repository.upi.edu/132108/6/S_KOM_2102211_Chapter5.pdf document_url: http://repository.upi.edu/132108/7/S_KOM_2102211_Appendix.pdf