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RANCANG BANGUN FLIPBOOK INTERAKTIF BERBASIS KEMAMPUAN CRITICAL, CREATIVE, COMMUNICATION, COLLABORATION (4C) PADA MATERI TOKOH PAHLAWAN NASIONAL INDONESIA KELAS IV SD
Penelitian ini dilatarbelakangi dengan adanya fenomena yang terjadi pada siswa sekolah dasar yang mana tidak mengetahui pahlawan nasional Indonesia. Hal tersebut muncul karena diawali oleh ketidaktertarikan siswa terhadap materi tokoh pahlawan nasional Indonesia dan lebih tertarik dengan hal-hal trend di zaman sekarang. Perkembangan trend di zaman sekarang tidak pernah lepas dari teknologi sehingga siswa di zaman sekarang lebih tertarik dengan teknologi. Adapun upaya menarik perhatian dan ketertarikan siswa dengan menciptakan media pembelajaran yang mengikuti perkembangan zaman, tidak jenuh, dan mampu membuat siswa lebih mengekspresikan dirinya agar pembelajaran lebih menarik dan bermakna. Rancang Bangun flipbook interaktif berbasis kemampuan critical, creative, communication, collaboration (4c) dapat menjadi pilihan untuk mengembangkan media pembelajaran yang digital, tidak membuat jenuh serta mampu membuat siswa lebih mengekspresikan dirinya dalam pembelajaran, salah satunya pembelajaran IPS pada materi Tokoh Pahlawan Nasional Indonesia. Tujuan penelitian ini yaitu mengetahui rancangan, mengetahui kelayakan, serta mengetahui respon guru dan siswa terhadap flipbook interaktif berbasis kemampuan 4c pada materi tokoh pahlawan nasional Indonesia. Penelitian ini menggunakan metode Design and Development (D&D) dengan model penelitian pengembangan Richey and Klein type 1 yang terdiri dari empat tahapan yaitu analysis, design, development and evaluation. Hasil dari penelitian menghasilkan flipbook interaktif berbasis kemampuan 4c pada materi tokoh pahlawan nasional Indonesia kelas IV SD. Kelayakan flipbook interaktif berbasis kemampuan 4c masuk kategori Sangat Layak digunakan berdasarkan penilaian ahli materi, ahli media, dan ahli bahasa. Respon yang didapatkan oleh peneliti Sangat Layak dari siswa dan Sangat Layak dari guru. ----- This research is motivated by the phenomenon that occurs in elementary school students who do not know the national hero of Indonesia. This arose because it began with students' disinterest in the material of Indonesian national heroes and more interested in trends today. The development of trends today can never be separated from technology so that students today are more interested in technology. The effort to attract students' attention and interest by creating learning media that follows the times, is not saturated, and is able to make students express themselves more so that learning is more interesting and meaningful. Design and build interactive flipbooks based on critical, creative, communication, collaboration (4c) capabilities can be an option to develop learning media that are digital, not boring and able to make students express themselves more in learning, one of which is social studies learning on the material of Indonesian National Hero Figures. The purpose of this study is to know the design, know the feasibility, and find out the response of teachers and students to the interactive flipbook based on 4c capabilities on the material of Indonesian national heroes. This research uses the Design and Development (D&D) method with the Richey and Klein type 1 development research model which consists of four stages, namely analysis, design, development and evaluation. The results of the study produced an interactive flipbook based on 4c capabilities on the material of Indonesian national heroes grade IV elementary school. The feasibility of 4c capability-based interactive flipbooks is categorized as Very Feasible based on the assessment of material experts, media experts, and linguists. The response obtained by the researcher was Very Decent from students and Very Decent from teachers.
KODEPRODI86284#PGSD_Kampus_Cibiru_S1, Universitas Pendidikan Indonesia
RANCANG BANGUN FLIPBOOK INTERAKTIF BERBASIS KEMAMPUAN CRITICAL, CREATIVE, COMMUNICATION, COLLABORATION (4C) PADA MATERI TOKOH PAHLAWAN NASIONAL INDONESIA KELAS IV SD (Text)
HTML Summary of #101631 RANCANG BANGUN FLIPBOOK INTERAKTIF BERBASIS KEMAMPUAN CRITICAL, CREATIVE, COMMUNICATION, COLLABORATION (4C) PADA MATERI TOKOH PAHLAWAN NASIONAL INDONESIA KELAS IV SD
L Education (General)
LB Theory and practice of education
LB1501 Primary Education