PENGEMBANGAN BAHAN PENGAYAAN INTERAKTIF KETERAMPILAN MENYIMAK BIPA 3 BERMUATAN LOKAWISATA INDONESIA BERBASIS PENDEKATAN SCAFFOLDING

Amirush Shaffa Fauzia, - (2023) PENGEMBANGAN BAHAN PENGAYAAN INTERAKTIF KETERAMPILAN MENYIMAK BIPA 3 BERMUATAN LOKAWISATA INDONESIA BERBASIS PENDEKATAN SCAFFOLDING. S2 thesis, Universitas Pendidikan Indonesia.

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Abstract

PENGEMBANGAN BAHAN PENGAYAAN INTERAKTIF KETERAMPILAN MENYIMAK BIPA 3 BERMUATAN LOKAWISATA INDONESIA BERBASIS PENDEKATAN SCAFFOLDING Amirush Shaffa Fauzia Universitas Pendidikan Indonesia amirush@upi.edu ABSTRAK Kebutuhan akan media pembelajaran berbasis teknologi di era modern tidak bisa dimungkiri, terlebih pada saat ini ketika dunia sedang menghadapi triple disruption yang merupakan kombinasi ancaman digital disruption, pandemic disruption, dan millenial disruption. Triple disruption ini berdampak pada berbagai sektor kehidupan termasuk sektor pendidikan di masa kini dan di masa depan. Hal tersebut tentunya menjadi pertimbangan untuk pengajar dalam pemilihan metode, media, maupun konten pembelajaran yang seyogiayanya disesuaikan dengan kondisi dan generasi untuk mencapai tujuan pembelajaran. Penelitian ini bertujuan untuk mengembangkan bahan pengayaan interaktif yang disesuaikan dengan SKL BIPA dan kondisi yang melatarbelakanginya. Metode penelitian yang digunakan dalam penelitian pengembangan ini adalah metode Research and Development (R&D). Penelitian ini dilaksanakan dengan menggunakan penelitian pengembangan model ADDIE dengan konsep Analyze, Design, Develop, Implement, dan Evaluate. Pengumpulan data dilakukan melalui kuesioner, wawancara, dan studi dokumentasi. Berdasarkan analisis kebutuhan, peneliti merancang bahan pengayaan berbentuk video interaktif dengan memuat 3 lokawisata Indonesia yakni Candi Borobudur, Danau Toba, dan Likupang. Produk yang dikembangkan dalam penelitian ini merupakan bahan pengayaan keterampilan menyimak untuk pemelajar BIPA 3 berupa video interaktif berbasis Scaffolding yang terintegrasi dalam fitur NearPod. Video interaktif memuat seri penjelasan dan pertanyaan dengan pendekatan Scaffolding yang termanifestasi dalam pemberian tuntunan dan panduan yang berangsur dikurangi seiring dengan semakin mahirnya pemelajar menyelesaikan tugas. Hasil dari data dan analisis penelitian diolah menggunakan skala Likert dan dinyatakan bahwa bahan pengayaan interaktif keterampilan menyimak BIPA 3 bermuatan lokawisata Indonesia berbasis pendekatan Scaffolding mendapatkan perolehan 94,5% kategori layak dengan predikat sangat baik. Kata Kunci: Bahan Pengayaan Interaktif, BIPA, Keterampilan Menyimak, Pendekatan Scaffolding   THE DEVELOPMENT OF INTERACTIVE ENRICHMENT MATERIALS OF LISTENING SKILL FOR BIPA 3 WITH INDONESIAN TOURISM USING THE SCAFFOLDING APPROACH Amirush Shaffa Fauzia Universitas Pendidikan Indonesia amirush@upi.edu ABSTRACT The need for technology-based learning media cannot be denied in the modern era, especially as the world faces triple disruption, which includes digital disruption, pandemic disruption, and millennial disruption. These triple disruption impact many aspects of life, including education, now and in the future. This is undoubtedly a factor for teachers to consider when choosing methods, media, and learning content appropriate for the conditions and generations to achieve learning objectives. This study aims to develop interactive enrichment materials adapted to the SKL BIPA and its conditions. The Research and Development (R&D) method was used in this development research. This research used ADDIE model development research to Analyze, Design, Develop, Implement, and Evaluate. Data collection was conducted through questionnaires, interviews, and documentation studies. Researcher designed enrichment materials based on the needs analysis through interactive videos containing three Indonesian tourism sites: Borobudur Temple, Lake Toba, and Likupang. The product developed in this study was an enrichment material for listening skills for BIPA 3 learners in the form of a Scaffolding based interactive video integrated into the NearPod feature. The interactive video contained a series of explanations and questions with a Scaffolding approach, manifested in the provision of guidance, which is gradually reduced as learners gain proficiency in completing the task. The data and research analysis results were processed using a Likert scale, and it was stated that the interactive enrichment material of listening skills for BIPA 3 with Indonesian tourism based on the Scaffolding approach obtained 94.5% of the decent category with an outstanding predictive value. Keywords: BIPA, Interactive Enrichment Materials, Listening Skill, Scaffolding Approach

Item Type: Thesis (S2)
Additional Information: 6682825 NUNY SULISTIANY IDRIS 6679899 SUCI SUNDUSIAH
Uncontrolled Keywords: Bahan Pengayaan Interaktif, BIPA, Keterampilan Menyimak, Pendekatan Scaffolding
Subjects: P Language and Literature > P Philology. Linguistics
Divisions: Sekolah Pasca Sarjana > Pendidikan Bahasa Indonesia S-2
Depositing User: Amirush Shaffa Fauzia
Date Deposited: 20 Mar 2023 02:39
Last Modified: 20 Mar 2023 02:39
URI: http://repository.upi.edu/id/eprint/89062

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