PENERAPAN PEMBELAJARAN MICROLEARNING BERBASIS MULTIMEDIA INTERAKTIF DENGAN MODEL DISCOVERY LEARNING UNTUK MENINGKATKAN KREATIVITAS BERPIKIR SISWA SMK

Tamara Qolbiyatul Aulia, - (2022) PENERAPAN PEMBELAJARAN MICROLEARNING BERBASIS MULTIMEDIA INTERAKTIF DENGAN MODEL DISCOVERY LEARNING UNTUK MENINGKATKAN KREATIVITAS BERPIKIR SISWA SMK. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu/

Abstract

Hasil studi lapangan menghasilkan adanya masalah pada pembelajaran gerbang logika yaitu kesulitan mengingat konsep gerbang logika kombinasi dan tabel kebenarannya serta kesulitan mengerjakan soal-soal gerbang rangkaian. Solusi yang diajukan untuk menyelesaikannya adalah dengan menerapkan Microlearning berbasis Mutimedia Interaktif. Microlearning berbasis Multimedia Interaktif digunakan sebagai strategi dalam merancang konten belajar menjadi segmen – segmen kecil dan terfokus dan mudah dipahami oleh siswa. Metode ini bersifat fleksibel untuk dapat diakses melalui perangkat apa saja dan kapan saja. Alasan digunakannya metode ini adalah : (1) Konten belajar dibuat sangat kecil; (2) Konten tidak penuh teori saja, melainkan satu teori dengan satu contoh atau praktek; (3) Cepat, singkat; (4) Dapat diakses sewaktu-waktu saat dibutuhkan. Model pembelajaran yang digunakan adalah Discovery Learning . Metode yang digunakan adalah R&D (Research and Development) dan desain penelitian One Group Pretest – Posttest dan subjek yang dipakai adalah siswa kelas X RPL 2 di SMK Bina Wisata Lembang sebanyak 30 orang. Hasil yang didapat dari penelitian ini terdapat peningkatan kreativitas siswa diperoleh dari hasil pretest dan posttest. Pada saat pretest indikator fluency sebesar 57,22, flexibility sebesar 62, elaboration sebesar 66,67 dan originality sebesar 47. Pada saat posttest indikator fluency sebesar 82,16, flexibility sebesar 82,14, elaboration sebesar 66,67 dan originality sebesar 91,79. Secara keseluruhan, peningkatan kreativitas berpikir siswa setelah menggunakan media pembelajaran ini mempunyai rata-rata gain sebesar 0,56 yang dapat diartikan sebagai tingkat efektivitas yang tergolong “Sedang”. Sehinga akhir dari penelitian ini disimpulkan bahwa penggunaan Microlearning berbasis Multimedia Interaktif dengan model Discovery Learning dapat meningkatkan kreativitas berpikir siswa SMK pada materi Gerbang Logika. Kata Kunci : Microlearning, Multimedia Interaktif, Gerbang Logika, Discovery Learning The results of the field study resulted in problems in learning logic gates, namely the difficulty of remembering the concept of combination logic gates and their truth tables and the difficulty of working on circuit gate problems. The proposed solution to solve this is by implementing Interactive Multimedia-based Microlearning. Interactive Multimedia-based microlearning is used as a strategy in designing learning content into small and focused segments that are easily understood by students. This method is flexible so that it can be accessed through any device and at any time. The reasons for using this method are: (1) Learning content is made very small; (2) The content is not only full of theory, but one theory with one example or practice; (3) Fast, concise; (4) Can be accessed at any time when needed. The learning model used is Discovery Learning. The method used is R&D (Research and Development) and One Group Pretest – Posttest research design and the subjects used are students of class X RPL 2 at SMK Bina Wisata Lembang as many as 30 people. The results obtained from this study there is an increase in student creativity obtained from the results of the pretest and posttest. At the pretest the fluency indicator was 57.22, flexibility was 62, elaboration was 66.67 and originality was 47. At the posttest fluency indicator was 82.16, flexibility was 82.14, elaboration was 66.67 and originality was 91. 79. Overall, the increase in students' thinking creativity after using this learning media has an average gain of 0.56 which can be interpreted as a level of effectiveness that is classified as "Medium". So that the end of this study concluded that the use of Interactive Multimedia-based Microlearning with the Discovery Learning model can increase the creative thinking of SMK students on Logic Gate material. Keyword : Microlearning, Interactive Multimedia, Logic Gates, Discovery Learning,

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations user=AQOiLTYAAAAJ&hl=id&oi=ao
Uncontrolled Keywords: Microlearning, Multimedia Interaktif, Gerbang Logika, Discovery Learning
Subjects: L Education > L Education (General)
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam > Program Studi Pendidikan Ilmu Komputer
Depositing User: Tamara Qolbiyatul Aulia
Date Deposited: 07 Sep 2022 06:58
Last Modified: 07 Sep 2022 06:58
URI: http://repository.upi.edu/id/eprint/78523

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