PENGEMBANGAN APLIKASI ANDROID SITAYA DALAM PEMBELAJARAN TEMATIK SUBTEMA KETERATURAN YANG MENAKJUBKAN

Wewin Widiansyahrani, - (2022) PENGEMBANGAN APLIKASI ANDROID SITAYA DALAM PEMBELAJARAN TEMATIK SUBTEMA KETERATURAN YANG MENAKJUBKAN. S1 thesis, Universitas Pendidikan Indonesia.

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Official URL: http://repository.upi.edu/

Abstract

ABSTRAK Penelitian ini dilatar belakangi oleh kurangnya minat belajar peserta didik dalam pembelajaran tematik subtema 1 “Keteraturan yang Menakjubkan” kelas VI di Sekolah Dasar. Berdasarkan permasalahan tersebut, peneliti merancang dan mengembangkan media pembelajaran aplikasi android Sitaya menggunakan software Kodular. Tujuan penelitian ini untuk mendeskripsikan pengembangan aplikasi android Sitaya dalam pembelajaran tematik subtema Keteraturan yang Menakjubkan. Metode yang digunakan dalam penelitian ini adalah model ADDIE yang terdiri dari 5 fase yaitu, Analysis, Design, Development, Implementation and Evaluation. Teknik pengumpulan data dalam penelitian ini adalah wawancara, observasi, dokumentasi, penilaian para ahli serta angket respon peserta didik. Berdasarkan hasil validasi ahli bidang didapatkan nilai validitas 80% dengan kategori sangat layak, hasil validasi ahli media 75% dengan kategori sangat layak dan hasil validasi ahli pedagogik didapatkan nilai 97,3% serta 96% dengan kategori sangat layak. Bersumber pada hasil uji coba kelompok kecil didapatkan nilai 80,6% dengan kategori praktis sedangkan hasil uji coba kelompok besar 87,3% dengan kategori sangat praktis. Dengan demikian, aplikasi Android Sitaya pada pembelajaran tematik subtema Keteraturan yang Menakjubkan sangat layak dan sangat praktis untuk digunakan dalam pembelajaran. Sehingga dapat dipublikasi dan diperbanyak untuk membantu proses belajar mengajar pada subtema Keteraturan yang Menakjubkan. Kata kunci: Aplikasi Android, Subtema Keteraturan yang Menakjubkan, Software Kodular ABSTRACT The background of the research was the lack of interest in learning by students in the thematic learning of sub-theme 1 "Amazing Order" for class VI in elementary schools. Based on these problems, the researchers designed and developed Sitaya Android application learning media using Kodular software. The purpose of this study is to describe the development of the Sitaya android application in the thematic learning of the sub-theme of Amazing Order. The method used in this study is the ADDIE model which consists of 5 phases, namely, Analysis, Design, Development, Implementation, and Evaluation. Data collection techniques in this study were interviews, observation, documentation, expert assessment, and student response questionnaires. Based on the field expert validation, the validity value was 80% with very decent validation, the media expert validation results were 75% in the very feasible category and the pedagogical expert validation results obtained a value of 97.3% and 96% in the very feasible category. Based on the results of the small group trial, the score was 80.6% in the practical category, while the results from the large group trial were 87.3% in the very practical category. Thus, the Sitaya Android application on the thematic learning of the Amazing Order subtheme is very feasible and very practical to use in learning. So that it can be published and reproduced to help the teaching and learning process on the sub-theme of Amazing Order. Keywords: Android Application, Amazing Order Subtheme, Kodular Software

Item Type: Thesis (S1)
Additional Information: Link Google Scholar: https://scholar.google.co.id/citations?user=6nUYTdMAAAAJ&hl=id Link Google Scholar: https://scholar.google.com/citations?user=AI0R_NEAAAAJ
Uncontrolled Keywords: Aplikasi Android, Subtema Keteraturan yang Menakjubkan, Software Kodular. Android Application, Amazing Order Subtheme, Kodular Software
Subjects: L Education > L Education (General)
Divisions: UPI Kampus Tasikmalaya > PGSD UPI Kampus Tasikmalaya
Depositing User: wewin widiansyahrani
Date Deposited: 15 Sep 2022 01:35
Last Modified: 15 Sep 2022 01:35
URI: http://repository.upi.edu/id/eprint/77557

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