PENERAPAN MODEL COOPERATIVE LEARNING TIPE TEAM GAMES TOURNAMENT (TGT) UNTUK MENINGKATKAN HASIL BELAJAR SISWA DI SMK PASUNDAN 1 CIMAHI

Hasna Aulia Azizah, - (2018) PENERAPAN MODEL COOPERATIVE LEARNING TIPE TEAM GAMES TOURNAMENT (TGT) UNTUK MENINGKATKAN HASIL BELAJAR SISWA DI SMK PASUNDAN 1 CIMAHI. S1 thesis, Universitas Pendidikan Indonesia.

[img] Text
S_PEA_1408603_Title.pdf

Download (207kB)
[img] Text
S_PEA_1408603_Abstract.pdf

Download (137kB)
[img] Text
S_PEA_1408603_Table_of_Content.pdf

Download (353kB)
[img] Text
S_PEA_1408603_Chapter1.pdf

Download (298kB)
[img] Text
S_PEA_1408603_Chapter2.pdf
Restricted to Staf Perpustakaan

Download (512kB)
[img] Text
S_PEA_1408603_Chapter3.pdf

Download (469kB)
[img] Text
S_PEA_1408603_Chapter4.pdf
Restricted to Staf Perpustakaan

Download (600kB)
[img] Text
S_PEA_1408603_Chapter5.pdf

Download (138kB)
[img] Text
S_PEA_1408603_Bibliography.pdf

Download (230kB)
[img] Text
S_PEA_1408603_Appendix.pdf
Restricted to Staf Perpustakaan

Download (140kB)
Official URL: http://repository.upi.edu/

Abstract

Penelitian ini dilaksanakan karena adanya permasalahan hasil belajar siswa yang kurang optimal pada mata pelajaran Akuntansi Dasar. Oleh karena itu, penelitian ini bertujuan untuk mengetahui apakah hasil belajar siswa kelas yang menerapkan model Cooperative Learning tipe Team Games Tournament dapat meningkat secara signifikan. Metode penelitian yang digunakan adalah metode Quasi Eksperimen dengan desain penelitian Nonequivalent Control Group Design. Teknik pengambilan sampel menggunakan teknik sampling jenuh atau sensus, dimana sampel tersebut adalah seluruh siswa kelas X jurusan Akuntansi yang berjumlah 50 orang. Untuuk melihat seberapa besar peningkatan hasil belajar digunakan perhitungan menggunakan N-Gain dan melakukan pengujian hipotesis dengan menggunakan uji t. Dengan demikian dapat disimpulkan bahwa dengan diterapkannya model Cooperative Learning tipe Team Games Tournament (TGT) ini dapat meningkatkan hasil belajar siswa secara signifikan. ;---This research was carried out because of the problems of student learning outcomes that are less than optimal in Basic Accounting subjects. Therefore, this study aims to find out whether the learning outcomes of class students who apply the Cooperative Learning model of Team Games Tournament type can increase significantly. The research method used is the Quasi Experiment method with the Nonequivalent Control Group Design research design. The sampling technique uses saturated sampling or census techniques, where the sample is all students of class X Accounting majoring in number 50 people. To see how much improvement in learning outcomes is used the calculation using N-Gain and testing hypotheses using the t test. Thus it can be concluded that the implementation of the Cooperative Learning model type Team Games Tournament (TGT) can significantly improve student learning outcomes.

Item Type: Thesis (S1)
Additional Information: No Panggil : S PEA HAS p-2018; Nama Pembimbing : I. Yayat Supriatna, II. Arvan Triantoro; NIM : 1403603.
Uncontrolled Keywords: Hasil Belajar, model Cooperative Learning tipe Team Games Tournament.
Subjects: H Social Sciences > HF Commerce > HF5601 Accounting
Divisions: Fakultas Pendidikan Ekonomi dan Bisnis > Pendidikan Akuntansi
Depositing User: Ryan Taufiq Qurrohman
Date Deposited: 10 Feb 2020 04:13
Last Modified: 10 Feb 2020 04:13
URI: http://repository.upi.edu/id/eprint/46390

Actions (login required)

View Item View Item