IMLPEMENTASI PENDEKATAN BERMAIN DALAM PEMBELAJARAN AKTIVITAS BERLARI DI SMP NEGERI 1 KARANGKANCANA : penelitian tindakan kelas VIII B

Adam, Boyke (2017) IMLPEMENTASI PENDEKATAN BERMAIN DALAM PEMBELAJARAN AKTIVITAS BERLARI DI SMP NEGERI 1 KARANGKANCANA : penelitian tindakan kelas VIII B. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Tujuan penelitian ini adalah untuk mengatasi rendahnya aktivitas belajar siswa Kelas VIII B SMPN 1 Karangkancana dalam pembelajaran aktivitas berlari. Adapun metode dalam peneltitian ini adalah metode penelitian tindakan kelas. Oleh karena itu untuk meningkatkan aktivitas belajar siswa maka penelitian ini akan menerapkan pendekatan bermain dalam pembelajaran aktivitas berlari. Pengumpulan data berupa lembar observasi, catatan lapangan, catatan observer dan dokumentasi. Rekapitulasi peningkatan jumlah waktu aktif belajar (JWAB) siswa pada pembelajaran aktivitas berlari, yaitu: (1) jumlah waktu aktif belajar siswaa pada siklus I sebesar 45.8% (2) jumlah waktu aktif belajar siswaa pada siklus II sebesar 48.0% (3) jumlah waktu aktif belajar siswaa pada siklus III sebesar 70.8 %. Berdasarkan hasil pengolahan data, dapat disimpulkan bahwa pendekatan bermain dapat meningkatkan aktivitas belajar siswa pada pembelajaran aktivitas berlari.;---The purpose of the research was to address the low level of learning activities of students of class VIII B student at SMPN 1 Karangkancana on the run learning activity. There is also another factor that affected sudent on activity learning it is teacher knowladge the methode of teaching to increase the student on lerning activity. Because of it to increase the student on learning activity then the reasearh will to implenent approachment game. Date collection uses observation sheet, not field, not observer and documentation. The recapitulation of increasing time of active in learning (JWAB) student on run learning activity that are (1) Aamount of student active time in learning on I cycle is abaout 45.8% (2) Aamount of student active time in learning on II cycle is abaout 48.0% (3) Aamount of student active time in learning on III cycle is abaout 70.8%. According to the data processing, we can conlude that play approach can increase the student learning activity on the run learning activity.

Item Type: Thesis (S1)
Additional Information: No. Panggil : S JKR ADA i-2017; Pembimbing : I. Yudy Hendrayana; NIM : 1303801.
Uncontrolled Keywords: Pendekatan Bermain, Aktivitas Berlari, Approach Play, The Run learning Activity.
Subjects: L Education > L Education (General)
R Medicine > RA Public aspects of medicine > RA0421 Public health. Hygiene. Preventive Medicine
Divisions: Fakultas Pendidikan Olahraga dan Kesehatan > Jurusan Pendidikan Olahraga > Program Studi Pendidikan Jasmani, Kesehatan dan Rekreasi
Depositing User: DAM staf
Date Deposited: 28 Dec 2018 01:19
Last Modified: 28 Dec 2018 01:19
URI: http://repository.upi.edu/id/eprint/33125

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