PENGARUH PERMAINAN TRADISIONAL BAKIAK TERHADAP PENINGKATAN KETERAMPILAN MOTORIK KASAR TUNANETRA DI SLB NEGERI A KOTA BANDUNG

Diniya, Fathan Ramadhan (2016) PENGARUH PERMAINAN TRADISIONAL BAKIAK TERHADAP PENINGKATAN KETERAMPILAN MOTORIK KASAR TUNANETRA DI SLB NEGERI A KOTA BANDUNG. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini bertujuan untuk mengetahui sejauh mana pengaruh permainan tradisional bakiak terhadap peningkatan keterampilan motorik kasar tunanetra. Penelitian ini dilatarbelakangi dengan siswa tunanetra yang memiliki hambatan motorik kasar. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen Single Subject Research (SSR). Subjek penelitian satu orang, yaitu peserta didik kelas II SDLB yang berinisial A. Peneliti melakukan penelitian dengan design SSR. Design SSR yang digunakan ialah A-B-A. Design A-B-A digunakan untuk melihat pengaruh permainan tradisional bakiak terhadap peningkatan keterampilan motorik kasar. Motorik kasar yang diteliti dalam penelitian ini yakni aspek gerak berjalan dan gerak keseimbangan. Hasil penelitian ini menunjukan bahwa mean level kemampuan awal A dalam motorik kasar aspek gerak berjalan dan gerak keseimbangan pada baseline-A (A-1) sebesar 28.86%, pada fase intervensi (B) memperoleh mean level 39.01%, sedangkan pada fase baseline-2 (A-2) mendapatkan mean level sebesar 47.7%. Dengan bertambahnya mean level dari setiap fase (A1-B-A2) maka dapat disimpulkan adanya pengaruh permainan tradisional bakiak terhadap peningkatan keterampilan motorik kasar aspek gerak berjalan dan gerak keseimbangan tunanetra pada peserta didik tunanetra berinisial A kelas 2 SDLB di SLB Negeri A Kota Bandung.; This study investigates the influence of traditional game “Bakiak” on the improvement of gross motor of students with visual impairment. The limitation of gross motor of a student with visual impairment has been a background of this study. This study employs a quantitative approach with a Single Subject Research (SSR) experimental method. This study involves a participant as the subject, that is a second grade student in SDLB; the initial of the student is “A”. The researcher uses a SSR design. The used design is A-B-A; A-B-A design is used to explore the influence of traditional game “Bakiak” on the improvement of gross motor skill of students with visual impairment. Furthermore, the gross motor skills investigated in this study are walk and balance movement aspects. The result of this study shows that mean level of the initial skill of “A” in the walk and balance movement aspects in the baseline- A (A-1) reaches 28. 86%, in the intervention phase (B) reaches 39. 01%, and in the baseline -2 (A-2) reaches 47. 7%. As the increase of mean level of each phase (A1- B- A2), it concludes that a traditional game called “Bakiak” influences the improvement of gross motor skills - includingwalk and balance movement aspects – of the second grade student with visual impairment with the initial “A” in SDLB Negeri A kota Bandung.

Item Type: Skripsi,Tesis,Disertasi (S1)
Additional Information: S PLB DIN p-2016; I. Ehan, II. Zulkifli Sisiq.
Uncontrolled Keywords: Peserta didik Tunanetra, permainan tradisional, bakiak, motorik kasar, a student with visual impairment, traditional game “Bakiak”, gross motor.
Subjects: L Education > L Education (General)
Q Science > QP Physiology
Divisions: Fakultas Ilmu Pendidikan > Pendidikan Luar Biasa
Depositing User: Mr mhsinf 2017
Date Deposited: 07 Jul 2017 08:27
Last Modified: 07 Jul 2017 08:27
URI: http://repository.upi.edu/id/eprint/23461

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