PENGARUH MEDIA BOARDGAME BERBASIS EDUTAINMENT TERHADAP PENINGKATAN MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN IPA KELAS VIII SMPN 52 BANDUNG

Risma Rizqiana Haq, - (2024) PENGARUH MEDIA BOARDGAME BERBASIS EDUTAINMENT TERHADAP PENINGKATAN MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN IPA KELAS VIII SMPN 52 BANDUNG. S1 thesis, Universitas Pendidikan Indonesia.

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Abstract

Penelitian ini dilatarbelakangi oleh rendahnya motivasi belajar siswa pada mata pelajaran IPA dan kurangnya implementasi media pembelajaran yang bervariasi oleh guru. Media boardgame berbasis edutainment yang menjadi fokus penelitian ini sebagai media pembelajaran yang efektif untuk meningkatkan motivasi belajar siswa melalui pembelajaran kolaboratif dan menyenangkan. Penelitian mengkaji pengaruh dari media boardgame berbasis edutainment terhadap peningkatan motivasi belajar siswa yang dilihat dari aspek (1) cognitive motives, (2) self-expression, dan (3) self-enhancement. Memahami lingkungan belajar yang dapat mempengaruhi motivasi siswa melalui media pembelajaran boardgame berbasis edutainment dapat memberikan kontribusi penting dalam meningkatkan kualitas pembelajaran. Penelitian ini menggunakan metode kuasi eksperimen dilakukan pada siswa kelas VIII SMPN 52 Bandung. Desain penelitian yang digunakan adalah nonequivalent control group design. Pengumpulan data menggunakan angket motivasi belajar. Teknik analisis data dengan uji prasyarat normalitas dan homogenitas, serta uji 2 sample independen t test untuk mengetahui perbedaan motivasi belajar siswa. Hasil penelitian menunjukkan terdapat perbedaan peningkatan yang signifikan pada motivasi belajar siswa kelompok eksperimen dan kelompok kontrol pada setiap aspek yaitu dengan nilai ttabel 2,002 dan nilai thitung sebesar 2,698 untuk aspek cognitive motives, sebesar 2,472 untuk aspek self-expression, dan sebesar 4,961 untuk aspek self-enhancement. Temuan ini mengindikasikan bahwa penggunaan media boardgame berbasis edutainment dalam pembelajaran IPA dapat meningkatkan motivasi belajar siswa secara signifikan. This research is motivated by the low learning motivation of students in science subjects and the lack of implementation of varied learning media by teachers. The edutainment-based board game, which is the focus of this study, is considered an effective learning medium to enhance students' learning motivation through collaborative and enjoyable learning. The study examines the impact of the edutainment-based board game on increasing students' learning motivation, as seen from the aspects of (1) cognitive motives, (2) self-expression, and (3) self-enhancement. Understanding the learning environment that can influence students' motivation through the edutainment-based board game can make an important contribution to improving the quality of learning. This research employs a quasi-experimental method conducted on eighth-grade students at SMPN 52 Bandung. The research design used is a nonequivalent control group design. Data collection was done using a learning motivation questionnaire. Data analysis techniques include the normality and homogeneity prerequisite tests, as well as a two-sample independent t-test to determine differences in students' learning motivation. The results show significant differences in the motivation improvement between the experimental group and the control group in each aspect, with a t-table value of 2.002 and a t-calculated value of 2.698 for cognitive motives, 2.472 for self-expression, and 4.961 for self-enhancement. These findings indicate that the use of edutainment-based board games in science learning can significantly enhance students' learning motivation.

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?user=W0TF6KwAAAAJ&hl=id SINTA ID: 5978187 SINTA ID: 6689987
Uncontrolled Keywords: Edutainment, Media Boardgame, dan Motivasi Belajar Boardgame Media, Edutainment, and Learning Motivation
Subjects: L Education > L Education (General)
Divisions: Fakultas Ilmu Pendidikan > Teknologi Pendidikan
Depositing User: Risma Rizqiana Haq
Date Deposited: 22 Sep 2024 05:18
Last Modified: 22 Sep 2024 05:18
URI: http://repository.upi.edu/id/eprint/124815

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