Tiara Hanandita, - (2024) PENGEMBANGAN MEDIA PEMBELAJARAN PUZZLE SEGITIGA PADA MATERI PERKALIAN BILANGAN CACAH DI KELAS II SD. S1 thesis, Universitas Pendidikan Indonesia.
Text
S_PGSD_2002797_Title.pdf Download (409kB) |
|
Text
S_PGSD_2002797_Chapter1.pdf Download (195kB) |
|
Text
S_PGSD_2002797_Chapter2.pdf Restricted to Staf Perpustakaan Download (320kB) |
|
Text
S_PGSD_2002797_Chapter3.pdf Download (242kB) |
|
Text
S_PGSD_2002797_Chapter4.pdf Restricted to Staf Perpustakaan Download (1MB) |
|
Text
S_PGSD_2002797_Chapter5.pdf Download (125kB) |
|
Text
S_PGSD_2002797_Appendix.pdf Restricted to Staf Perpustakaan Download (7MB) |
Abstract
Pembelajaran matematika sangat penting untuk dikuasasi mulai dari tingkat dasar. Namun matematika menjadi salah satu pembelajaran yang kurang disukai karena sering dianggap sulit, salah satunya yaitu perkalian bilangan cacah. Materi ini pertama kali diajarkan di kelas II sekolah dasar yang menjadi fondasi matematika untuk peserta didik yang perlu didukung dengan media pembelajaran yang sesuai. Penelitian ini bertujuan untuk mengembangkan media pembelajaran puzzle segitiga pada materi perkalian bilangan cacah di kelas II SD. Medode yang digunakan pada penelitian ini yaitu menggunakan metode EDR (Educational Design Research) yang memiliki tiga tahap yaitu (1) Analisis dan Eksplorasi, (2) Desain dan Kontruksi, 3) Evaluasi dan Refleksi. Teknik pengumpulan data melalui observasi, wawancara dan studi dokumen serta penilaian ahli dan angket respons yang diberikan kepada peserta didik dan guru kelas II SD. Penelitian pengembangan media pembelajaran yang dilakukan oleh peneliti menghasilkan produk akhir media pembelajaran puzzle segitiga. Media ini kemudian diberikan kepada ahli untuk mendapat nilai validitas yaitu ahli materi matematika memberikan nilai validitas 90,6%, ahli media pembelajaran memberikan nilai validitas 80% dan ahli bahasa memberikan nilai validitas 75,4%. Kemudian diperkuat dengan uji respon untuk memperoleh nilai kepraktisan media melalui pengisian angket respons yang diberikan kepada 21 peserta didik dan mendapat nilai rata-rata 95% serta kepada guru kelas II SD mendapat nilai 94%. Berdasarkan data tersebut dapat membuktikan bahwa media pembelajaran puzzle segitiga pada materi perkalian bilangan cacah di kelas II SD “Sangat Praktis” digunakan dalam pembelajaran dan dapat memfasilitasi peserta didik agar dapat terampil perkalian bilangan cacah. Learning mathematics is very important to master starting from the basic level. However, mathematics is one of the less popular subjects because it is often considered difficult, one of which is multiplication of whole numbers. This material was first taught in class II of elementary school, which is the foundation of mathematics for students which needs to be supported with appropriate learning media. This research aims to develop triangle puzzle learning media on whole number multiplication material in class II elementary school. The method used in this research is the EDR (Educational Design Research) method which has three stages, namely (1) Analysis and Exploration, (2) Design and Construction, 3) Evaluation and Reflection. Data collection techniques include observation, interviews and document studies as well as expert assessments and response questionnaires given to students and teachers in class II elementary school. Research on learning media development carried out by researchers produced triangular puzzle learning media products. This media was then given to experts to get a validity value, namely mathematics material experts gave a validity value of 90.6%, learning media experts gave a validity value of 80% and language experts gave a validity value of 75.4%. Then it was strengthened by a response test to obtain media practicality scores by filling in questionnaires given to students and getting an average score of 95% and class II teachers getting a score of 94%. Based on this data, it can be proven that the triangle puzzle learning media in whole number multiplication material in class II elementary school is "Very Practical" used in learning and can facilitate students to become skilled at multiplication of whole numbers.
Item Type: | Thesis (S1) |
---|---|
Additional Information: | https://scholar.google.com/citations?view_op=list_works&hl=id&user=utNWbbsAAAAJ ID SINTA Dosen Pembimbing: Karlimah: 5982248 Ika Fitri Apriani: 6649299 |
Uncontrolled Keywords: | Kata Kunci: Perkalian Bilangan Cacah, Media Pembelajaran, Puzzle Segitiga, Kelas II SD. Keywords: Multiplication of Whole Numbers, Learning Media, Triangle Puzzle, Class II Elementary School. |
Subjects: | L Education > L Education (General) |
Divisions: | UPI Kampus Tasikmalaya > PGSD UPI Kampus Tasikmalaya |
Depositing User: | Tiara Hanandita |
Date Deposited: | 29 Aug 2024 04:10 |
Last Modified: | 29 Aug 2024 04:10 |
URI: | http://repository.upi.edu/id/eprint/121150 |
Actions (login required)
View Item |