ANALISIS PATOLOGI SOSIAL PADA FENOMENA PERILAKU SEKSISME TERHADAP PEMAIN PEREMPUAN DALAM GAME ONLINE “GRAND THEFT AUTO V” ROLEPLAY

Diva Agnia Noerhakim, - (2024) ANALISIS PATOLOGI SOSIAL PADA FENOMENA PERILAKU SEKSISME TERHADAP PEMAIN PEREMPUAN DALAM GAME ONLINE “GRAND THEFT AUTO V” ROLEPLAY. S1 thesis, Universitas Pendidikan Indonesia.

[img] Text
S_PSIPS_2000818_Title.pdf

Download (1MB)
[img] Text
S_PSIPS_2000818_Chapter1.pdf

Download (294kB)
[img] Text
S_PSIPS_2000818_Chapter2.pdf
Restricted to Staf Perpustakaan

Download (624kB)
[img] Text
S_PSIPS_2000818_Chapter3.pdf

Download (354kB)
[img] Text
S_PSIPS_2000818_Chapter4.pdf
Restricted to Staf Perpustakaan

Download (1MB)
[img] Text
S_PSIPS_2000818_Chapter5.pdf

Download (180kB)
[img] Text
S_PSIPS_2000818_Appendix.pdf
Restricted to Staf Perpustakaan

Download (2MB)
Official URL: https://repository.upi.edu/

Abstract

Seiring berkembangnya teknologi memicu perkembangan komunikasi berupa dikembangkannya game online bernuansa seperti kehidupan nyata yaitu GTA V roleplay yang dimanfaatkan sebagai sarana komunikasi secara jarak jauh. Adapun penelitian ini bertujuan untuk menganalisis faktor pendorong, bentuk, dampak, dan solusi dari patologi sosial yang tercermin dalam fenomena perilaku seksisme terhadap pemain perempuan dalam game online "Grand Theft Auto V" roleplay. Metode penelitian yang digunakan adalah deskriptif kualitatif. Data yang diperoleh pada penelitian ini bersumber dari hasil observasi partisipan dan tersamar, wawancara, serta studi dokumentasi. Hasil penelitian menunjukkan bahwa faktor pendorong terjadinya perilaku seksisme karena adanya dorongan dari sisi internal dan eksternal baik karena pengaruh biologis, keluarga, lingkungann, dan pendidikan. Penelitian ini juga menunjukan bahwa pemain perempuan mengalami kedua bentuk seksisme berupa seksisme baik dan seksisme jahat yang tercermin dalam perilaku paternalisme, gender differentiation, heteroseksualitas, stereotip negatif, diskriminasi serta pelecehan akan tetapi pengklasifikasian tersebut dapat memperlanggeng pandangan terhadap seksisme. Pemain perempuan cenderung melihat dirinya sendiri dan lingkungannnya secara berbeda setelah mengalami perilaku seksisme yang terlihat dari ketidakpercayaan diri, ketakutan, ketidakamanan, harga diri rendah, simpati, bahkan keterhambatan dalam melakukan aktivitas di dalam dan luar game. Solusi berupa resosialisasi dilakukan dalam bentuk laporan dan hukuman kepada pelaku seksisme serta upaya preventif dengan cara melakukan penyaringan dari segi usia bagi pemain GTA V roleplay. Disimpulkan bahwa perilaku seksisme dalam game online "Grand Theft Auto V" roleplay merupakan bentuk patologi sosial yang perlu mendapat perhatian dan penanganan yang serius dari pihak terkait, seperti pengembang game, komunitas game, dan masyarakat secara luas. As technology develops, it triggers the development of communication in the form of the development of online games with real-life nuances, namely GTA V roleplay, which is used as a means of long-distance communication. This research aims to analyze the driving factors, forms, impacts and solutions of social pathology reflected in the phenomenon of sexist behavior towards female players in the online roleplay game "Grand Theft Auto V". The research method used is descriptive qualitative. The data obtained in this research came from the results of participant and masked observations, interviews, and documentation studies. The results of the research show that the driving factor for sexist behavior is internal and external encouragement, both due to biological, family, environmental and educational influences. This research also shows that female players experience both forms of sexism in the form of good sexism and bad sexism which are reflected in paternalism, gender differentiation, heterosexuality, negative stereotypes, discrimination and harassment, however this classification can perpetuate views of sexism. Female players tend to see themselves and their environment differently after experiencing sexist behavior which can be seen from self-distrust, fear, insecurity, low self-esteem, sympathy, and even obstacles in carrying out activities inside and outside the game. The solution in the form of resocialization is carried out in the form of reports and punishments for perpetrators of sexism as well as preventive efforts by conducting age screening for GTA V roleplay players. It is concluded that sexist behavior in the online roleplay game "Grand Theft Auto V" is a form of social pathology that needs serious attention and treatment from related parties, such as game developers, the gaming community and society at large.

Item Type: Thesis (S1)
Additional Information: https://scholar.google.com/citations?view_op=new_articles&hl=en&imq=Diva+Agnia+Noerhakim ID SINTA Dosen Pembimbing: Dadang Sundawa: 5990764 Retno Ayu Hardiyanti: 6780170
Uncontrolled Keywords: Patologi Sosial, Seksisme, Pemain Perempuan, Game Online, Grand Theft Auto V roleplay Social Pathology, Sexism, Female Players, Online Games, Grand Theft Auto V roleplay
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure
H Social Sciences > HV Social pathology. Social and public welfare
Divisions: Fakultas Pendidikan Ilmu Pengetahuan Sosial > Pendidikan IPS
Depositing User: Diva Agnia Noerhakim
Date Deposited: 10 Jul 2024 03:00
Last Modified: 10 Jul 2024 03:00
URI: http://repository.upi.edu/id/eprint/118895

Actions (login required)

View Item View Item