NIDA NURAIDA, - (2024) PENGARUH PEMBELAJARAN ETNOMATEMATIKA SUNDA DENGAN MEDIA PERMAINAN CONGKLAK TERHADAP KEMAMPUAN MATHEMATICAL PROBLEM SOLVING SISWA KELAS 3 SEKOLAH DASAR NEGERI DRANGONG 1. S1 thesis, Universitas Pendidikan Indonesia.
Abstract
Kemampuan mathematical problem solving siswa menjadi salah satu kemampuan yang harus dikuasai siswa sekolah dasar agar tujuan pembelajaran yang dicetuskan Depdiknas dapat tercapai dengan baik. Tujan dari penelitian ini adalah untuk mengetahui pengaruh pembelajaran etnomatematika sunda dengan media permainan congklak terhadap kemampuan mathematical problem solving siswa kelas 3 sekolah dasar. Subjek dari penelitian ini adalah siswa kelas 3 SDN Drangong 1. Penelitian ini merupakan penelitian kuantitatif dengan jenis penelitian quasi experimental design. Instrumen penelitian yang digunakan adalah instrument tes berupa soal esai dengan jumlah 4 soal. Teknik analisis data yang dilakukan yaitu uji prasyarat awal dan uji hipotesis. Hasil yang didapatkan dalam penelitian ini menunjukkan bahwa terdapat peningkatan kemampuan mathematical problem solving siswa berdasarkan hasil uji independent sample t test pada hasil belajar pretest dan posttest siswa dengan hasil 0,553 > 0,05 untuk pretest dan 0,002 < 0,05 untuk posttest. Sehingga dapat disimpulkan Ha diterima bahwa terdapat perbedaan rata-rata hasil belajar. Hal ini diperkuat juga dengan hasil analisis uji N-gain yang mendapatkan hasil sebesar 66% untuk kelas eksperimen yang menunjukkan peningkatan kategori cukup efektif, dan 39% untuk kelas kontrol yang menunjukkan peningkatan kategori tidak efektif. Dengan demikian pembelajaran entomatematika sunda dengan media permainan congklak dapat membentuk dan memberikan pengaruh yang baik pada kemampuan mathematical problem solving siswa kelas 3 sekolah dasar. Students' mathematical problem solving abilities are one of the abilities that elementary school students must master so that the learning objectives set by the Ministry of National Education can be achieved well. The aim of this research is to determine the effect of learning Sundanese ethnomathematics using the congklak game on the mathematical problem solving abilities of grade 3 elementary school students. The subjects of this research were grade 3 students at SDN Drangong 1. This research is quantitative research with a quasi experimental design type of research. The research instrument used was a test instrument in the form of essay questions with a total of 4 questions. The data analysis techniques used are initial prerequisite testing and hypothesis testing. The results obtained in this study indicate that there is an increase in students' mathematical problem solving abilities based on the results of the Independent sample t test on students' pretest and posttest learning outcomes with results of 0.553 > 0.05 for the pretest and 0.002 < 0.05 for the posttest. So it can be concluded that Ha accepts that there are differences in average learning outcomes. This is also reinforced by the results of the N-gain test analysis which obtained results of 66% for the experimental class which showed an increase in the quite effective category, and 39% for the control class which showed an increase in the ineffective category. Thus, learning Sundanese entomathematics using the congklak game as a medium can shape and have a good influence on the mathematical problem solving abilities of grade 3 elementary school students.
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Item Type: | Thesis (S1) |
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Uncontrolled Keywords: | Etnomatematika Sunda, Media Pernainan Congklak, Mathematical Problem Solving Sundanese Ethnomathematics, Congklak Game Media, Mathematical Problem Solving |
Subjects: | L Education > L Education (General) |
Divisions: | UPI Kampus Serang > PGSD UPI Kampus Serang |
Depositing User: | Nida Nuraida |
Date Deposited: | 16 May 2024 03:55 |
Last Modified: | 16 May 2024 03:55 |
URI: | http://repository.upi.edu/id/eprint/117224 |
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