Aulia Nisa Asyani, - (2023) PENGEMBANGAN APLIKASI GAME EDUKASI BERBASIS ANDROID MATERI ENERGI PADA PEMBELAJARAN IPA DI SD. S1 thesis, Universitas Pendidikan Indonesia.
Abstract
Penelitian ini dilatarbelakangi oleh kebutuhan peserta didik sekolah dasar akan hadirnya media pembelajaran yang menarik dan mampu menunjang pembelajaran. Dalam penyampaian materi khususnya mata pelajaran Ilmu Pengetahuan Alam (IPA) merupakan suatu materi yang cenderung abstrak dan kompleks untuk peserta didik tingkat sekolah dasar, sehingga dalam mempelajari materi IPA dibutuhkan pemahaman yang sangat mendalam. Salah satu materinya yaitu sumber energi alternatif. Dalam penyampaian materi sumber energi, dibutuhkan sebuah media pembelajaran agar peserta didik memiliki akses informasi yang jelas dan mudah dipahami. Media tersebut sebaiknya menyesuaikan dengan karakteristik peserta didik. Karakteristik peserta didik memoleh yai kesamaan yaitu cenderung menyukai permainan. Oleh karena itu, diperlukan solusi agar materi IPA dapat tersampaikan secara bermakna dan berdaya tarik bagi peserta didik. Tujuan dari penelitian ini yaitu untuk merancang dan mengembangkan media pembelajaran yang berbentuk aplikasi game edukasi berbasis android materi energi pada pembelajaran IPA di SD. Metode yang digunakan dalam penelitian ini yakni metode Design and Development dengan desain penelitian ADDIE (analysis, design, development, implementation and evaluation). Berdasarkan hasil penelitian menunjukkan bahwa: 1) Rancangan aplikasi game edukasi pada materi energi menghasilkan sebuah aplikasi yang di dalamnya berisikan penjelasan materi energi, macam-macam energi serta pemanfaatan energi yang dikemas dalam bentuk game; 2) Pengembangan aplikasi game edukasi berbasis android dilakukan validasi oleh ahli media, ahli bahasa dan ahli materi yang masing-masing mendapatkan kategori “sangat layak”; 3) Respons pengguna yaitu guru dan peserta didik terhadap aplikasi game edukasi berbasis android memperoleh respons “sangat baik”, sehingga dapat disimpulkan bahwa media pembelajaran aplikasi game edukasi berbasis android pada materi energi sudah layak untuk digunakan dalam kegiatan belajar mengajar. ----- This research is motivated by the needs of elementary school students for the presence of learning media that are interesting and able to support learning. In the delivery of material, especially Natural Sciences (IPA) subjects, it is a material that tends to be abstract and complex for elementary school level students. So that in learning science material requires a very deep understanding. One of the materials is alternative energy sources. In delivering material on energy sources, learning media is needed so that students have access to information that is clear and easy to understand. The media should adapt to the characteristics of students. The characteristics of students have in common that they tend to like games. Therefore, a solution is needed so that science material can be conveyed in a meaningful and attractive way for students. The purpose of this research is to design and develop learning media in the form of an android-based educational game application for energy material in science learning in elementary schools. The method used in this study is the Design and Development method with the ADDIE research design (analysis, design, development, implementation and evaluation). Based on the results of the study, it shows that: 1) The design of an educational game application on energy material produces an application which contains an explanation of energy material, types of energy and the use of energy packaged in the form of a game; 2) The development of an Android-based educational game application is validated by media experts, linguists and material experts, each of whom gets the "very feasible" category; 3) the response of users, namely teachers and students to the Android-based educational game application, received a "very good" response. So it can be concluded that the learning media for Android-based educational game applications on energy material is appropriate for use in teaching and learning activities.
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Item Type: | Thesis (S1) |
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Additional Information: | https://scholar.google.com/citations?user=9LZ3fScAAAAJ&hl=id SINTA ID: 6006176 SINTA ID: 6143237 |
Uncontrolled Keywords: | Media Pembelajaran, Pembelajaran IPA, Aplikasi Game EdukasiLearning Media, Science Learning, Educational Game Applications |
Subjects: | L Education > L Education (General) L Education > LB Theory and practice of education L Education > LB Theory and practice of education > LB1501 Primary Education |
Divisions: | UPI Kampus cibiru > PGSD UPI Kampus cibiru |
Depositing User: | Aulia Nisa Asyani |
Date Deposited: | 14 Sep 2023 02:47 |
Last Modified: | 14 Sep 2023 02:47 |
URI: | http://repository.upi.edu/id/eprint/102128 |
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